Player Matchup

Thor
Thor
Hodgekinson
Thor
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,380 Elo+
Solo
Amaterasu
Amaterasu
Jiggymatt
Amaterasu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,370 Elo+
Solo
Cthulhu
Cthulhu
KhaosArts
Cthulhu
Level 82
God Stats
12W - 29L
1,313 SR
Queue Stats
155W - 208L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
Slelly
Danzaburou
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,213 Elo+
Party 2
Scylla
Scylla
vitchech
Scylla
Level 47
God Stats
2W - 8L
1,287 SR
Queue Stats
48W - 76L
1,308 Elo+
Solo
Team Averages
Level 65
1,420 SR
1,328 Elo+

VS

Team Averages
Level 38
1,330 SR
1,225 Elo+
Tsukuyomi
Tsukuyomi
Aincrad12
Tsukuyomi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,267 Elo+
Party 3
King Arthur
King Arthur
Alex17lh_
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,177 Elo+
Party 1
Ishtar
Ishtar
Booger_SooGer
Ishtar
Level 61
God Stats
1W - 6L
1,051 SR
Queue Stats
12W - 32L
1,207 Elo+
Party 1
Discordia
Discordia
alvarooforero
Discordia
Level 25
God Stats
1W - 11L
1,099 SR
Queue Stats
15W - 43L
1,208 Elo+
Party 1
Maui
Maui
dunkekek
Maui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
9,188
540
6,804
11,168
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Jiggymatt
Amaterasu
15
4 / 0 / 8
9,745
573
10,916
14,451
13,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
KhaosArts
Cthulhu
11
4 / 1 / 7
8,577
505
9,840
16,507
15,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Slelly
Danzaburou
14
6 / 2 / 6
9,589
564
13,231
11,260
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
vitchech
Scylla
14
2 / 2 / 2
9,019
531
10,664
8,486
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aincrad12
Tsukuyomi
12
4 / 6 / 1
8,196
482
10,322
15,584
6,572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Alex17lh_
King Arthur
12
0 / 4 / 0
6,948
409
5,523
16,526
14,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
6,649
391
6,223
13,056
5,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
alvarooforero
Discordia
13
1 / 1 / 0
7,639
449
9,630
8,919
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
10
0 / 6 / 0
6,847
403
3,609
16,029
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
5
5
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aincrad12
Tsukuyomi
4
6
1
0.75
L
King Arthur
Alex17lh_
King Arthur
0
4
0
0
L
0
5
1
0.1
W
6
0
5
8.5
W
Amaterasu
Jiggymatt
Amaterasu
4
0
8
8
W
Cthulhu
KhaosArts
Cthulhu
4
1
7
7.5
W
Danzaburou
Slelly
Danzaburou
6
2
6
4.5
L
Discordia
alvarooforero
Discordia
1
1
0
1
L
Maui
0
6
0
0
W
Scylla
vitchech
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
35,307
61,872
Taken
70,114
41,947
Mitigated
44,440
21,995
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aincrad12
Tsukuyomi
10,322
2,986
0
1,965
15,584
6,572
557
2,480
13,104
0
54,265
L
King Arthur
Alex17lh_
King Arthur
5,523
1,192
0
0
16,526
14,992
0
3,030
13,496
0
39,069
L
6,223
4,256
0
4,016
13,056
5,440
996
3,681
9,375
0
47,953
W
6,804
2,075
0
5,165
11,168
4,705
2,125
1,126
10,042
0
50,885
W
Amaterasu
Jiggymatt
Amaterasu
10,916
4,974
0
5,471
14,451
13,278
537
2,966
11,485
255
62,481
W
Cthulhu
KhaosArts
Cthulhu
9,840
1,065
752
4,173
16,507
15,964
264
3,555
12,952
33,275
0
W
Danzaburou
Slelly
Danzaburou
13,231
6,962
0
4,860
11,260
4,906
1,609
1,715
9,545
0
58,958
L
Discordia
alvarooforero
Discordia
9,630
231
0
2,501
8,919
3,981
129
5,535
3,384
60,838
0
L
Maui
3,609
879
276
2,238
16,029
13,455
300
6,011
10,018
11,904
0
W
Scylla
vitchech
Scylla
10,664
660
0
1,574
8,486
3,094
0
4,255
4,231
64,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
36,279
433
Minions Killed
326
0
Camps Cleared
0
1,634,080
Distance Traveled
1,584,861
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,196
482
68
4
0
337,246
1
L
King Arthur
6,948
409
60
4
0
326,709
0
L
Ishtar
6,649
391
77
5
0
282,715
0
W
Thor
9,188
540
93
5
0
341,358
1
W
Amaterasu
9,745
573
102
6
0
303,598
0
W
Cthulhu
8,577
505
31
2
0
367,250
1
W
Danzaburou
9,589
564
97
6
0
322,430
0
L
Discordia
7,639
449
108
6
0
327,917
0
L
Maui
6,847
403
13
1
0
310,274
2
W
Scylla
9,019
531
110
6
0
299,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role