Player Matchup

Zeus
Zeus
Fail N Aim
Zeus
Level 26
God Stats
1W - 2L
1,128 SR
Queue Stats
5W - 8L
917 Elo+
Party 1
Danzaburou
Danzaburou
Lyniis
Danzaburou
Level 38
God Stats
3W - 3L
1,491 SR
Queue Stats
47W - 73L
1,144 Elo+
Party 1
Fenrir
Fenrir
Shivee is mL
Fenrir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 81L
1,143 Elo+
Party 1
Ymir
Ymir
Sturmii
Ymir
Level 12
God Stats
2W - 3L
1,128 SR
Queue Stats
11W - 26L
1,156 Elo+
Party 1
Shiva
Shiva
amirhossein079
Shiva
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,266 Elo+
Solo
Team Averages
Level 48
1,349 SR
1,125 Elo+

VS

Team Averages
Level 61
1,452 SR
1,333 Elo+
Izanami
Izanami
Glory_Oslo
Izanami
Level 53
God Stats
4W - 4L
1,490 SR
Queue Stats
62W - 95L
1,330 Elo+
Solo
Ra
Ra
JJuanjo2003
Ra
Level 95
God Stats
5W - 10L
1,349 SR
Queue Stats
80W - 104L
1,375 Elo+
Party 2
Bastet
Bastet
MRpeJoTa
Bastet
Level 39
God Stats
2W - 6L
1,291 SR
Queue Stats
31W - 49L
1,289 Elo+
Party 2
Shiva
Shiva
Tsuraky
Shiva
Level 54
God Stats
3W - 6L
1,532 SR
Queue Stats
30W - 50L
1,284 Elo+
Solo
Loki
Loki
sasha159ru
Loki
Level 64
God Stats
13W - 11L
1,602 SR
Queue Stats
36W - 42L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,011
501
2,756
4,707
1,799
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Lyniis
Danzaburou
13
8 / 1 / 1
8,731
624
11,801
12,561
5,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
5 / 2 / 1
7,750
554
6,288
11,554
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Sturmii
Ymir
11
1 / 1 / 7
6,926
495
2,660
8,968
8,270
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 4 / 1
7,527
538
9,173
13,513
11,173
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Glory_Oslo
Izanami
11
0 / 6 / 1
6,663
476
7,491
11,774
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 3 / 1
6,976
498
4,251
6,519
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
MRpeJoTa
Bastet
9
2 / 4 / 0
6,181
442
2,514
10,414
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Tsuraky
Shiva
11
3 / 5 / 2
7,045
503
7,776
12,968
9,526
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 1
7,512
537
4,944
10,461
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
8
8
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Izanami
Glory_Oslo
Izanami
0
6
1
0.08
L
1
3
1
0.5
W
Danzaburou
Lyniis
Danzaburou
8
1
1
8.5
L
Bastet
MRpeJoTa
Bastet
2
4
0
0.5
W
Fenrir
5
2
1
2.75
W
Ymir
Sturmii
Ymir
1
1
7
4.5
L
Shiva
Tsuraky
Shiva
3
5
2
0.8
W
4
4
1
1.13
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
26,976
51,303
Taken
52,136
31,291
Mitigated
22,779
11,428
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,756
720
0
881
4,707
1,799
910
1,351
3,356
42,791
0
L
Izanami
Glory_Oslo
Izanami
7,491
4,799
0
2,407
11,774
3,663
520
1,464
10,310
0
45,711
L
4,251
326
144
1,217
6,519
2,690
117
2,900
3,619
38,547
0
W
Danzaburou
Lyniis
Danzaburou
11,801
6,555
0
5,599
12,561
5,212
3,124
513
12,048
0
62,202
L
Bastet
MRpeJoTa
Bastet
2,514
1,169
0
4,020
10,414
3,078
0
676
9,738
0
28,268
W
Fenrir
6,288
1,625
0
2,129
11,554
4,837
0
1,171
10,383
0
51,688
W
Ymir
Sturmii
Ymir
2,660
658
0
506
8,968
8,270
386
873
8,095
26,121
0
L
Shiva
Tsuraky
Shiva
7,776
2,380
59
1,301
12,968
9,526
358
186
12,782
0
36,039
W
9,173
2,200
0
2,313
13,513
11,173
0
343
13,170
268
38,033
L
4,944
1,507
0
4,160
10,461
3,822
839
458
10,003
0
47,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
34,377
363
Minions Killed
331
0
Camps Cleared
0
1,305,586
Distance Traveled
1,332,915
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,011
501
72
5
0
238,640
0
L
Izanami
6,663
476
83
6
0
234,971
2
L
Ra
6,976
498
66
5
0
259,447
0
W
Danzaburou
8,731
624
101
7
0
246,675
0
L
Bastet
6,181
442
51
4
0
306,902
0
W
Fenrir
7,750
554
80
6
0
305,047
0
W
Ymir
6,926
495
43
3
0
259,025
0
L
Shiva
7,045
503
44
3
0
260,099
1
W
Shiva
7,527
538
67
5
0
256,199
1
L
Loki
7,512
537
87
6
0
271,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role