Player Matchup

Janus
Janus
CheesePygmy
Janus
Level 44
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 11L
1,200 Elo+
Solo
King Arthur
King Arthur
DaffodilFern901
King Arthur
Level 46
God Stats
0W - 3L
1,308 SR
Queue Stats
63W - 60L
1,404 Elo+
Solo
Thor
Thor
Not_Kizaru
Thor
Level 87
God Stats
8W - 9L
1,491 SR
Queue Stats
377W - 382L
1,414 Elo+
Party 2
Yemoja
Yemoja
Top-SpeedIggy
Yemoja
Level 76
God Stats
6W - 8L
1,491 SR
Queue Stats
282W - 319L
1,374 Elo+
Party 2
Ra
Ra
VINCENT1416
Ra
Level 25
God Stats
8W - 6L
1,486 SR
Queue Stats
24W - 40L
1,277 Elo+
Party 2
Team Averages
Level 56
1,434 SR
1,334 Elo+

VS

Team Averages
Level 59
1,454 SR
1,405 Elo+
Merlin
Merlin
CarreraOscar
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 16L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarryBawlz69398
Cu Chulainn
Level 67
God Stats
5W - 6L
1,428 SR
Queue Stats
111W - 136L
1,315 Elo+
Party 1
Thanatos
Thanatos
MauricioSPJ2002
Thanatos
Level 75
God Stats
3W - 8L
1,245 SR
Queue Stats
127W - 162L
1,365 Elo+
Solo
Cthulhu
Cthulhu
itz JayBeanz
Cthulhu
Level 5
God Stats
2W - 1L
1,701 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
stoneytony97
Nu Wa
Level 105
God Stats
51W - 58L
1,394 SR
Queue Stats
411W - 413L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,077
462
1,119
5,542
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DaffodilFern901
King Arthur
9
0 / 3 / 1
5,339
485
3,261
10,141
7,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 4 / 0
5,730
521
5,539
11,079
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 0
5,558
505
1,653
7,578
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 3 / 2
4,507
410
3,406
8,264
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 0 / 3
7,464
679
4,477
3,082
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
HarryBawlz69398
Cu Chulainn
12
2 / 0 / 3
7,241
658
6,772
7,201
5,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
10
5 / 1 / 1
6,437
585
3,178
8,203
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
itz JayBeanz
Cthulhu
9
1 / 3 / 3
5,038
458
4,066
6,977
4,239
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 2
6,135
558
9,843
6,501
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
3
4.5
L
0
3
0
0
L
King Arthur
DaffodilFern901
King Arthur
0
3
1
0.17
W
Cu Chulainn
HarryBawlz69398
Cu Chulainn
2
0
3
3.5
W
Thanatos
5
1
1
5.5
L
3
4
0
0.75
L
2
0
0
2
L
0
3
2
0.33
W
Cthulhu
itz JayBeanz
Cthulhu
1
3
3
0.83
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,978
Damage
28,336
42,604
Taken
31,964
20,105
Mitigated
16,348
11,637
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,477
372
0
430
3,082
1,178
552
624
2,458
53,436
0
L
1,119
196
0
0
5,542
1,920
0
2,043
3,499
29,542
0
L
King Arthur
DaffodilFern901
King Arthur
3,261
472
0
1,235
10,141
7,298
0
1,747
8,394
0
35,118
W
Cu Chulainn
HarryBawlz69398
Cu Chulainn
6,772
782
0
1,809
7,201
5,154
767
0
7,201
6,170
41,894
W
Thanatos
3,178
677
0
7,595
8,203
3,770
0
495
7,708
0
37,645
L
5,539
1,351
0
2,088
11,079
4,313
0
3,683
7,396
0
31,382
L
1,653
248
3,553
2,786
7,578
3,695
154
5,114
2,464
9,721
0
L
3,406
642
323
1,652
8,264
2,879
0
5,887
2,377
30,696
0
W
Cthulhu
itz JayBeanz
Cthulhu
4,066
760
0
250
6,977
4,239
30
3,203
3,774
10,651
0
W
9,843
3,400
254
3,336
6,501
2,007
515
1,856
4,645
48,220
5,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
32,315
236
Minions Killed
368
0
Camps Cleared
0
944,866
Distance Traveled
1,061,429
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,464
679
104
9
0
213,648
4
L
Janus
5,077
462
55
5
0
175,819
0
L
King Arthur
5,339
485
70
6
0
202,264
2
W
Cu Chulainn
7,241
658
81
7
0
223,578
0
W
Thanatos
6,437
585
76
7
0
244,147
3
L
Thor
5,730
521
54
5
0
210,001
0
L
Yemoja
5,558
505
20
2
0
195,622
0
L
Ra
4,507
410
37
3
0
161,160
1
W
Cthulhu
5,038
458
14
1
0
200,457
1
W
Nu Wa
6,135
558
93
8
0
179,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role