Player Matchup

Agni
Agni
 
Agni
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
bambipie
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,224 Elo+
Party 2
Ymir
Ymir
cawkagtn
Ymir
Level 65
God Stats
1W - 1L
1,313 SR
Queue Stats
85W - 124L
1,369 Elo+
Solo
Team Averages
Level 57
1,438 SR
1,364 Elo+

VS

Team Averages
Level 98
1,518 SR
1,306 Elo+
Chaac
Chaac
ElDzono
Chaac
Level 127
God Stats
4W - 5L
1,374 SR
Queue Stats
98W - 123L
1,426 Elo+
Party 1
Charybdis
Charybdis
StefanVucetic
Charybdis
Level 64
God Stats
1W - 1L
1,274 SR
Queue Stats
5W - 7L
1,075 Elo+
Solo
Olorun
Olorun
fixermld
Olorun
Level 102
God Stats
3W - 2L
1,907 SR
Queue Stats
65W - 88L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 4 / 0
7,193
719
7,922
7,249
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bambipie
Izanami
11
2 / 7 / 0
7,326
733
1,846
12,667
5,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
0 / 4 / 3
7,581
758
3,835
13,281
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElDzono
Chaac
13
5 / 2 / 7
8,386
839
10,027
11,772
10,046
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
StefanVucetic
Charybdis
12
1 / 1 / 12
8,115
812
9,648
8,600
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
fixermld
Olorun
15
9 / 0 / 5
9,533
953
9,438
8,527
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
0
0.25
W
Chaac
ElDzono
Chaac
5
2
7
4.25
W
Charybdis
StefanVucetic
Charybdis
1
1
12
7
L
Izanami
bambipie
Izanami
2
7
0
0.29
L
Ymir
0
4
3
0.38
W
Olorun
fixermld
Olorun
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
29,113
33,197
Taken
28,899
19,925
Mitigated
17,888
3,683
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,922
1,097
0
1,016
7,249
2,996
0
2,425
4,824
43,777
0
W
Chaac
ElDzono
Chaac
10,027
614
651
3,098
11,772
10,046
170
4,038
7,734
0
24,547
W
Charybdis
StefanVucetic
Charybdis
9,648
5,578
0
3,712
8,600
3,600
1,269
4,232
4,368
0
30,106
L
Izanami
bambipie
Izanami
1,846
1,624
0
1,015
12,667
5,199
0
3,759
8,908
0
8,696
L
Ymir
3,835
899
0
1,652
13,281
11,730
0
2,785
10,496
14,286
0
W
Olorun
fixermld
Olorun
9,438
3,973
461
4,326
8,527
4,242
1,173
3,550
4,977
39,524
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,100
Gold Earned
26,034
97
Minions Killed
125
0
Camps Cleared
0
485,820
Distance Traveled
547,922
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,193
719
71
7
0
170,530
0
W
Chaac
8,386
839
22
2
0
190,406
1
W
Charybdis
8,115
812
44
4
0
169,858
0
L
Izanami
7,326
733
13
1
0
142,832
2
L
Ymir
7,581
758
13
1
0
172,458
3
W
Olorun
9,533
953
59
6
0
187,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role