Player Matchup

Ishtar
Ishtar
Michellobvc
Ishtar
Level 142
God Stats
1W - 0L
1,381 SR
Queue Stats
217W - 117L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
SwweatyTryhard
Baron Samedi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
lV-DropBodies-ll
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,740 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,695 Elo+

VS

Team Averages
Level 65
1,435 SR
1,262 Elo+
Izanami
Izanami
Q-Maxi
Izanami
Level 48
God Stats
0W - 2L
1,306 SR
Queue Stats
19W - 40L
1,264 Elo+
Solo
Jormungandr
Jormungandr
Valknut2099
Jormungandr
Level 88
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 59
God Stats
150W - 212L
1,317 SR
Queue Stats
151W - 220L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
7 / 0 / 8
8,444
938
10,431
9,195
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SwweatyTryhard
Baron Samedi
13
3 / 1 / 10
7,765
863
8,539
8,507
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
13
5 / 0 / 7
8,927
992
6,619
14,691
11,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Q-Maxi
Izanami
9
0 / 8 / 1
5,802
645
4,194
13,051
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Valknut2099
Jormungandr
10
0 / 2 / 1
6,366
707
6,271
8,949
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
jandriyo466
Ah Puch
11
1 / 5 / 0
6,597
733
8,264
7,781
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
0
8
11
L
Izanami
Q-Maxi
Izanami
0
8
1
0.06
W
Baron Samedi
SwweatyTryhard
Baron Samedi
3
1
10
8
L
Jormungandr
Valknut2099
Jormungandr
0
2
1
0.25
L
Ah Puch
jandriyo466
Ah Puch
1
5
0
0.2
W
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
18,729
32,393
Taken
29,781
19,799
Mitigated
14,423
14,221
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,431
6,647
0
3,994
9,195
4,293
1,714
5,217
3,978
0
36,882
L
Izanami
Q-Maxi
Izanami
4,194
2,000
0
1,109
13,051
4,889
0
4,212
8,839
0
13,091
W
Baron Samedi
SwweatyTryhard
Baron Samedi
8,539
895
2,047
3,312
8,507
4,215
1,022
4,099
4,408
27,419
0
L
Jormungandr
Valknut2099
Jormungandr
6,271
1,980
97
1,415
8,949
6,426
0
2,354
6,595
17,199
0
L
Ah Puch
jandriyo466
Ah Puch
8,264
437
205
1,023
7,781
3,108
0
1,991
5,790
27,561
0
W
Gilgamesh
6,619
2,228
1,754
3,114
14,691
11,291
226
5,251
9,440
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
18,765
144
Minions Killed
86
0
Camps Cleared
0
516,562
Distance Traveled
449,739
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,444
938
65
7
0
163,981
3
L
Izanami
5,802
645
21
2
0
135,500
1
W
Baron Samedi
7,765
863
37
4
0
143,797
3
L
Jormungandr
6,366
707
30
3
0
170,460
4
L
Ah Puch
6,597
733
35
4
0
143,779
2
W
Gilgamesh
8,927
992
42
5
0
208,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role