Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
GLADEADOR_0711
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 1
Aphrodite
Aphrodite
Ghost-yPunysher
Aphrodite
Level 40
God Stats
2W - 5L
1,361 SR
Queue Stats
22W - 36L
1,260 Elo+
Party 1
Anhur
Anhur
PasteTaster
Anhur
Level 98
God Stats
5W - 5L
1,379 SR
Queue Stats
101W - 98L
1,575 Elo+
Party 2
Shiva
Shiva
PennySkinis
Shiva
Level 32
God Stats
1W - 0L
1,838 SR
Queue Stats
20W - 4L
1,885 Elo+
Party 2
Team Averages
Level 47
1,515 SR
1,472 Elo+

VS

Team Averages
Level 82
1,586 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GIAM3020
Thor
Level 125
God Stats
3W - 1L
1,908 SR
Queue Stats
81W - 95L
1,409 Elo+
Solo
Merlin
Merlin
MajinVargas
Merlin
Level 88
God Stats
0W - 2L
1,503 SR
Queue Stats
212W - 202L
1,509 Elo+
Party 3
Achilles
Achilles
Moonadoo
Achilles
Level 113
God Stats
18W - 20L
1,495 SR
Queue Stats
242W - 260L
1,489 Elo+
Solo
Horus
Horus
nXTxMeTHoD
Horus
Level 48
God Stats
2W - 4L
1,526 SR
Queue Stats
31W - 41L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 0 / 3
8,234
633
8,082
11,516
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
GLADEADOR_0711
Zhong Kui
12
3 / 2 / 4
7,496
577
8,227
10,368
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Ghost-yPunysher
Aphrodite
12
0 / 1 / 1
7,108
547
3,751
6,759
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
7,066
544
4,157
11,784
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 3
8,554
658
5,750
7,302
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 0
7,065
543
4,897
7,799
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
7
0 / 3 / 0
5,351
412
2,704
9,935
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
10
2 / 4 / 0
6,255
481
7,187
8,482
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Moonadoo
Achilles
9
0 / 2 / 0
5,429
418
4,409
8,297
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
9
0 / 1 / 2
6,267
482
4,050
9,142
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
3
7.5
L
Kukulkan
 
Kukulkan
1
4
0
0.25
L
Thor
0
3
0
0
W
Zhong Kui
GLADEADOR_0711
Zhong Kui
3
2
4
2.5
W
Aphrodite
Ghost-yPunysher
Aphrodite
0
1
1
0.5
L
Merlin
2
4
0
0.5
L
Achilles
Moonadoo
Achilles
0
2
0
0
W
2
0
1
2.5
W
2
0
3
3.5
L
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
23,247
47,729
Taken
43,655
22,044
Mitigated
22,283
21,356
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,082
2,708
0
3,140
11,516
4,113
0
200
11,221
0
70,769
L
Kukulkan
 
Kukulkan
4,897
602
0
1,496
7,799
3,501
0
5,443
2,356
52,521
0
L
Thor
2,704
751
0
1,280
9,935
3,154
0
672
9,086
0
31,072
W
Zhong Kui
GLADEADOR_0711
Zhong Kui
8,227
566
0
3,154
10,368
7,466
540
5,474
4,834
40,397
0
W
Aphrodite
Ghost-yPunysher
Aphrodite
3,751
215
2,510
4,280
6,759
2,792
521
1,648
4,752
27,001
0
L
Merlin
7,187
750
0
500
8,482
2,348
0
2,368
6,114
34,627
0
L
Achilles
Moonadoo
Achilles
4,409
776
0
2,425
8,297
6,439
0
442
7,318
0
26,852
W
4,157
2,445
0
5,431
11,784
3,679
406
3,793
7,453
0
54,156
W
5,750
1,170
209
2,632
7,302
3,994
192
0
6,725
0
63,421
L
Horus
4,050
1,971
462
3,660
9,142
6,841
0
3,053
6,089
0
20,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
30,367
445
Minions Killed
322
0
Camps Cleared
0
1,329,078
Distance Traveled
1,106,497
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,234
633
114
9
0
286,543
1
L
Kukulkan
7,065
543
114
9
0
248,067
4
L
Thor
5,351
412
57
4
0
202,072
4
W
Zhong Kui
7,496
577
66
5
0
261,030
2
W
Aphrodite
7,108
547
52
4
0
250,844
0
L
Merlin
6,255
481
61
5
0
237,295
2
L
Achilles
5,429
418
54
4
0
173,617
2
W
Anhur
7,066
544
88
7
0
238,409
1
W
Shiva
8,554
658
125
10
0
292,252
3
L
Horus
6,267
482
36
3
0
245,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role