Player Matchup

Arachne
Arachne
Antdadon5479
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Hun Batz
Hun Batz
GrimmForteLight
Hun Batz
Level 115
God Stats
1W - 2L
1,545 SR
Queue Stats
248W - 262L
1,457 Elo+
Solo
Charybdis
Charybdis
Ripitried
Charybdis
Level 88
God Stats
1W - 2L
1,446 SR
Queue Stats
208W - 185L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Teddibomb
Cernunnos
Level 68
God Stats
0W - 1L
1,367 SR
Queue Stats
58W - 60L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alaneduar
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,511 Elo+
Solo
Team Averages
Level 63
1,472 SR
1,498 Elo+

VS

Team Averages
Level 101
1,549 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Arganister
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,340 SR
Queue Stats
15W - 15L
1,487 Elo+
Solo
Nox
Nox
HOTMAMA381
Nox
Level 158
God Stats
1W - 0L
1,556 SR
Queue Stats
15W - 17L
1,450 Elo+
Solo
Achilles
Achilles
MoistBeavers358
Achilles
Level 142
God Stats
2W - 1L
1,729 SR
Queue Stats
213W - 236L
1,408 Elo+
Solo
Cerberus
Cerberus
gta___champ
Cerberus
Level 160
God Stats
10W - 5L
1,621 SR
Queue Stats
476W - 510L
1,493 Elo+
Solo
Lancelot
Lancelot
kokoliuyt
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antdadon5479
Arachne
14
2 / 5 / 9
8,733
624
8,827
13,456
8,471
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
16
2 / 6 / 10
9,590
685
10,747
15,883
7,488
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Ripitried
Charybdis
17
3 / 4 / 8
9,634
688
12,571
15,531
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Teddibomb
Cernunnos
16
4 / 6 / 7
9,834
702
13,172
16,300
11,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
alaneduar
Morgan Le Fay
16
4 / 7 / 6
9,468
676
13,736
17,304
8,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arganister
Morgan Le Fay
20
7 / 2 / 15
11,272
805
26,574
14,291
8,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 11
11,312
808
12,772
10,094
5,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
7 / 5 / 13
10,583
756
11,139
17,630
20,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
gta___champ
Cerberus
15
2 / 4 / 11
9,988
713
6,868
19,352
30,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
kokoliuyt
Lancelot
16
4 / 5 / 14
10,419
744
12,576
17,813
11,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
15
Kills
28
28
Deaths
17
40
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
Antdadon5479
Arachne
2
5
9
1.3
W
Morgan Le Fay
Arganister
Morgan Le Fay
7
2
15
7.25
L
Hun Batz
2
6
10
1.17
W
8
1
11
13.5
W
Achilles
7
5
13
2.7
L
Charybdis
Ripitried
Charybdis
3
4
8
1.75
L
Cernunnos
Teddibomb
Cernunnos
4
6
7
1.25
L
Morgan Le Fay
alaneduar
Morgan Le Fay
4
7
6
1
W
Cerberus
gta___champ
Cerberus
2
4
11
1.88
W
Lancelot
kokoliuyt
Lancelot
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,053
Damage
69,929
78,474
Taken
79,180
43,056
Mitigated
76,627
21,940
Healing
29,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Antdadon5479
Arachne
8,827
7,136
1,367
3,001
13,456
8,471
0
8,193
5,107
0
11,939
W
Morgan Le Fay
Arganister
Morgan Le Fay
26,574
2,096
1,985
6,830
14,291
8,962
1,257
2,876
11,415
53,461
0
L
Hun Batz
10,747
1,800
840
1,827
15,883
7,488
0
9,584
6,065
0
21,608
W
12,772
1,223
1,165
2,660
10,094
5,412
1,331
3,303
6,791
31,661
0
W
Achilles
11,139
2,376
2,304
4,303
17,630
20,267
545
3,066
14,564
0
20,227
L
Charybdis
Ripitried
Charybdis
12,571
5,076
854
4,122
15,531
7,764
894
8,914
6,519
0
27,488
L
Cernunnos
Teddibomb
Cernunnos
13,172
4,537
3,013
2,675
16,300
11,252
225
8,321
7,830
0
23,012
L
Morgan Le Fay
alaneduar
Morgan Le Fay
13,736
2,220
955
3,286
17,304
8,081
519
10,351
6,739
27,969
0
W
Cerberus
gta___champ
Cerberus
6,868
0
546
5,371
19,352
30,281
253
2,990
16,362
15,385
0
W
Lancelot
kokoliuyt
Lancelot
12,576
1,544
601
3,736
17,813
11,705
1,175
1,501
16,312
0
18,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
53,574
114
Minions Killed
183
0
Camps Cleared
0
1,163,186
Distance Traveled
1,196,900
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,733
624
9
1
0
270,436
2
W
Morgan Le Fay
11,272
805
64
5
0
256,677
0
L
Hun Batz
9,590
685
29
2
0
244,456
0
W
Nox
11,312
808
57
4
0
246,357
0
W
Achilles
10,583
756
18
1
0
261,664
6
L
Charybdis
9,634
688
28
2
0
210,982
0
L
Cernunnos
9,834
702
18
1
0
213,589
0
L
Morgan Le Fay
9,468
676
30
2
0
223,723
0
W
Cerberus
9,988
713
25
2
0
159,298
0
W
Lancelot
10,419
744
19
1
0
272,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role