Player Matchup

Ravana
Ravana
CarreraOscar
Ravana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,687 Elo+
Solo
Ratatoskr
Ratatoskr
Taerron
Ratatoskr
Level 49
God Stats
0W - 2L
1,134 SR
Queue Stats
46W - 70L
1,403 Elo+
Solo
Sol
Sol
pablob1330xd
Sol
Level 38
God Stats
2W - 3L
1,413 SR
Queue Stats
25W - 26L
1,481 Elo+
Solo
Scylla
Scylla
sellintea
Scylla
Level 77
God Stats
3W - 4L
1,433 SR
Queue Stats
59W - 72L
1,406 Elo+
Solo
Amaterasu
Amaterasu
temp-374253
Amaterasu
Level 69
God Stats
36W - 67L
1,419 SR
Queue Stats
291W - 308L
1,403 Elo+
Solo
Team Averages
Level 55
1,380 SR
1,476 Elo+

VS

Team Averages
Level 103
1,484 SR
1,399 Elo+
Skadi
Skadi
Astralwarriorkin
Skadi
Level 107
God Stats
6W - 3L
1,605 SR
Queue Stats
191W - 187L
1,379 Elo+
Party 1
Yemoja
Yemoja
HMSpanthers28
Yemoja
Level 69
God Stats
2W - 2L
1,339 SR
Queue Stats
3W - 6L
1,240 Elo+
Solo
Bellona
Bellona
Magnusthewarrior
Bellona
Level 127
God Stats
6W - 1L
1,603 SR
Queue Stats
83W - 66L
1,510 Elo+
Party 1
The Morrigan
The Morrigan
NekoMarcus
The Morrigan
Level 108
God Stats
3W - 2L
1,416 SR
Queue Stats
88W - 101L
1,392 Elo+
Solo
Olorun
Olorun
grimromer2525
Olorun
Level 103
God Stats
11W - 10L
1,457 SR
Queue Stats
246W - 263L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 1 / 3
6,464
539
4,786
6,796
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Taerron
Ratatoskr
10
0 / 0 / 3
6,739
562
4,444
11,184
6,591
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 1 / 1
5,717
476
5,384
5,760
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
sellintea
Scylla
11
1 / 2 / 0
6,724
560
4,149
5,087
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
temp-374253
Amaterasu
13
4 / 2 / 1
7,891
658
6,426
11,387
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,463
455
5,538
7,719
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
5,738
478
2,453
7,014
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 4 / 1
7,129
594
7,941
13,462
10,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
NekoMarcus
The Morrigan
11
1 / 1 / 3
6,681
557
3,834
6,747
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,435
536
2,551
7,722
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Ravana
3
1
3
4.5
W
0
1
2
1
W
3
4
1
0.88
W
The Morrigan
NekoMarcus
The Morrigan
1
1
3
2.5
L
Ratatoskr
Taerron
Ratatoskr
0
0
3
1.5
W
1
1
0
1
L
1
1
1
1.5
L
Scylla
sellintea
Scylla
1
2
0
0.5
L
Amaterasu
temp-374253
Amaterasu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
22,317
40,214
Taken
42,664
21,946
Mitigated
22,605
14,044
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,538
1,866
0
670
7,719
2,520
0
2,312
5,407
0
36,053
L
Ravana
4,786
1,300
0
2,565
6,796
3,478
0
1,662
5,134
0
33,801
W
2,453
1,030
2,554
2,000
7,014
3,484
0
2,467
4,547
17,060
0
W
7,941
4,323
0
4,363
13,462
10,687
0
894
12,568
0
39,836
W
The Morrigan
NekoMarcus
The Morrigan
3,834
1,155
0
3,084
6,747
2,380
0
510
6,237
37,507
1,957
L
Ratatoskr
Taerron
Ratatoskr
4,444
330
1,012
3,239
11,184
6,591
0
1,402
9,782
0
41,796
W
2,551
958
0
3,372
7,722
3,534
1,041
2,902
4,820
41,434
4,826
L
5,384
2,554
0
2,068
5,760
2,376
621
951
4,809
26,652
5,664
L
Scylla
sellintea
Scylla
4,149
346
300
478
5,087
2,102
178
2,233
2,854
44,618
0
L
Amaterasu
temp-374253
Amaterasu
6,426
2,767
0
4,382
11,387
7,399
486
2,295
9,092
0
54,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
31,446
372
Minions Killed
313
0
Camps Cleared
0
1,149,753
Distance Traveled
1,119,914
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,463
455
56
5
0
205,746
1
L
Ravana
6,464
539
63
5
0
289,594
1
W
Yemoja
5,738
478
21
2
0
204,247
0
W
Bellona
7,129
594
71
6
0
248,304
4
W
The Morrigan
6,681
557
81
7
0
224,052
3
L
Ratatoskr
6,739
562
68
6
0
257,324
2
W
Olorun
6,435
536
84
7
0
237,565
2
L
Sol
5,717
476
54
5
0
139,807
0
L
Scylla
6,724
560
77
6
0
224,196
2
L
Amaterasu
7,891
658
110
9
0
238,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role