Player Matchup

Izanami
Izanami
BearBITCoin
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 3
Sylvanus
Sylvanus
GamingSoul01
Sylvanus
Level 10
God Stats
3W - 3L
1,706 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 1
Susano
Susano
HanterDEad
Susano
Level 60
God Stats
1W - 4L
1,306 SR
Queue Stats
158W - 179L
1,420 Elo+
Party 3
Artio
Artio
Skydriver36
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,270 Elo+
Solo
Ao Kuang
Ao Kuang
xxXZORUARK04Xxx
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,217 Elo+
Party 1
Team Averages
Level 30
1,502 SR
1,282 Elo+

VS

Team Averages
Level 56
1,471 SR
1,423 Elo+
Chiron
Chiron
GiTLerTop
Chiron
Level 45
God Stats
2W - 2L
1,366 SR
Queue Stats
143W - 136L
1,551 Elo+
Party 2
Anubis
Anubis
K0PCAP
Anubis
Level 89
God Stats
2W - 1L
1,462 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Kaix6
Tsukuyomi
Level 64
God Stats
24W - 25L
1,468 SR
Queue Stats
218W - 226L
1,490 Elo+
Party 2
Achilles
Achilles
OxicoOxu
Achilles
Level 57
God Stats
6W - 13L
1,314 SR
Queue Stats
138W - 163L
1,414 Elo+
Party 2
Ishtar
Ishtar
Газик
Ishtar
Level 25
God Stats
1W - 0L
1,746 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BearBITCoin
Izanami
11
0 / 1 / 0
6,152
1,025
34
1,065
179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GamingSoul01
Sylvanus
13
0 / 4 / 3
8,122
1,354
4,078
11,193
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
HanterDEad
Susano
13
2 / 5 / 2
7,660
1,277
12,231
12,181
4,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
7,064
1,177
1,592
8,222
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
12
4 / 4 / 1
8,034
1,339
6,545
11,329
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

260

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GiTLerTop
Chiron
13
0 / 2 / 12
7,383
1,231
7,495
6,790
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
K0PCAP
Anubis
13
4 / 1 / 8
8,336
1,389
9,143
5,784
2,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Kaix6
Tsukuyomi
13
4 / 1 / 8
8,478
1,413
9,314
5,849
2,219
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
OxicoOxu
Achilles
13
6 / 1 / 8
8,507
1,418
5,654
3,679
3,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Газик
Ishtar
14
2 / 1 / 12
7,713
1,286
5,932
4,551
1,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
16
16
Deaths
6
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
BearBITCoin
Izanami
0
1
0
0
L
Sylvanus
GamingSoul01
Sylvanus
0
4
3
0.38
W
Chiron
GiTLerTop
Chiron
0
2
12
3
L
Susano
HanterDEad
Susano
2
5
2
0.6
W
Anubis
K0PCAP
Anubis
4
1
8
8
W
Tsukuyomi
Kaix6
Tsukuyomi
4
1
8
8
W
Achilles
OxicoOxu
Achilles
6
1
8
10
L
0
2
1
0.25
L
Ao Kuang
4
4
1
1.13
W
Ishtar
Газик
Ishtar
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,480
Damage
37,538
43,990
Taken
26,653
27,914
Mitigated
13,332
7,815
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BearBITCoin
Izanami
34
34
0
6
1,065
179
0
566
499
0
229
L
Sylvanus
GamingSoul01
Sylvanus
4,078
1,044
1,518
2,226
11,193
10,267
0
2,380
8,813
15,999
0
W
Chiron
GiTLerTop
Chiron
7,495
3,529
437
821
6,790
2,694
0
3,394
3,341
0
20,096
L
Susano
HanterDEad
Susano
12,231
1,818
0
0
12,181
4,802
0
2,797
9,384
0
26,562
W
Anubis
K0PCAP
Anubis
9,143
407
0
1,990
5,784
2,994
0
2,624
3,160
18,313
0
W
Tsukuyomi
Kaix6
Tsukuyomi
9,314
2,433
0
595
5,849
2,219
0
2,600
3,249
0
21,214
W
Achilles
OxicoOxu
Achilles
5,654
1,327
0
240
3,679
3,732
0
1,908
1,771
93
9,639
L
1,592
76
244
1,311
8,222
6,648
0
2,483
5,739
7,012
0
L
Ao Kuang
6,545
2,344
0
2,510
11,329
6,018
0
1,035
10,294
13,598
2,009
W
Ishtar
Газик
Ishtar
5,932
4,052
136
738
4,551
1,693
0
1,287
3,264
25
14,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
40,417
84
Minions Killed
111
3
Camps Cleared
6
495,235
Distance Traveled
659,163
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,152
1,025
0
0
0
14,802
0
L
Sylvanus
8,122
1,354
27
5
0
103,439
0
W
Chiron
7,383
1,231
32
5
1
130,095
1
L
Susano
7,660
1,277
23
4
0
137,215
4
W
Anubis
8,336
1,389
33
6
2
115,193
0
W
Tsukuyomi
8,478
1,413
23
4
2
149,671
2
W
Achilles
8,507
1,418
5
1
0
141,795
0
L
Artio
7,064
1,177
13
2
0
110,403
0
L
Ao Kuang
8,034
1,339
21
4
3
129,376
0
W
Ishtar
7,713
1,286
18
3
1
122,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role