Player Matchup

Ne Zha
Ne Zha
BloodY_Willy
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
Sir__Don-
Ao Kuang
Level 152
God Stats
32W - 22L
1,602 SR
Queue Stats
151W - 127L
1,585 Elo+
Party 1
Ishtar
Ishtar
Unique1011
Ishtar
Level 160
God Stats
13W - 19L
1,472 SR
Queue Stats
350W - 275L
1,575 Elo+
Party 1
Agni
Agni
Zex_Adel
Agni
Level 156
God Stats
8W - 3L
1,533 SR
Queue Stats
253W - 179L
1,668 Elo+
Party 1
Cu Chulainn
Cu Chulainn
notYusef-
Cu Chulainn
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Party 1
Team Averages
Level 154
1,521 SR
1,621 Elo+

VS

Team Averages
Level 133
1,568 SR
1,553 Elo+
Chaac
Chaac
Ampadde
Chaac
Level 111
God Stats
2W - 1L
1,622 SR
Queue Stats
43W - 33L
1,613 Elo+
Solo
Ao Kuang
Ao Kuang
ArrowToTheNeith
Ao Kuang
Level 160
God Stats
0W - 2L
1,286 SR
Queue Stats
136W - 147L
1,494 Elo+
Solo
Jing Wei
Jing Wei
MehmetDeniz4898
Jing Wei
Level 127
God Stats
58W - 47L
1,605 SR
Queue Stats
595W - 640L
1,539 Elo+
Solo
Cabrakan
Cabrakan
PlagueUnknown
Cabrakan
Level 148
God Stats
2W - 3L
1,782 SR
Queue Stats
224W - 143L
1,634 Elo+
Solo
Ra
Ra
angel_molaaa
Ra
Level 119
God Stats
51W - 53L
1,546 SR
Queue Stats
158W - 171L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 2 / 13
12,954
518
9,160
18,750
23,321
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Sir__Don-
Ao Kuang
20
13 / 3 / 4
13,791
552
27,246
29,523
17,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Unique1011
Ishtar
20
3 / 1 / 7
14,749
590
21,820
23,525
11,455
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
5 / 4 / 7
13,333
533
19,896
15,062
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
notYusef-
Cu Chulainn
20
3 / 5 / 5
13,469
539
16,693
26,122
29,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ampadde
Chaac
18
3 / 5 / 4
12,269
491
19,807
29,195
27,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
19
7 / 4 / 1
12,703
508
18,163
32,331
16,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
20
1 / 1 / 2
13,358
534
11,222
19,901
9,051
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
PlagueUnknown
Cabrakan
15
2 / 10 / 2
9,716
389
12,718
26,818
14,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 5
11,956
478
9,634
19,988
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
15
15
Deaths
27
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ampadde
Chaac
3
5
4
1
L
Ao Kuang
7
4
1
1.88
W
Ne Zha
3
2
13
4.75
L
Jing Wei
1
1
2
2
L
Cabrakan
PlagueUnknown
Cabrakan
2
10
2
0.3
W
Ao Kuang
Sir__Don-
Ao Kuang
13
3
4
5
W
Ishtar
Unique1011
Ishtar
3
1
7
6.5
W
Agni
5
4
7
2.13
L
2
7
5
0.64
W
Cu Chulainn
notYusef-
Cu Chulainn
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,815
Damage
71,544
112,982
Taken
128,233
89,467
Mitigated
77,729
42,730
Healing
45,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ampadde
Chaac
19,807
5,506
0
10,080
29,195
27,598
707
9,011
20,184
933
103,467
L
Ao Kuang
18,163
4,483
0
12,670
32,331
16,121
0
9,947
22,384
126,129
0
W
Ne Zha
9,160
1,930
0
4,855
18,750
23,321
0
7,309
11,441
201
62,139
L
Jing Wei
11,222
9,083
71
11,115
19,901
9,051
0
2,933
16,968
0
146,158
L
Cabrakan
PlagueUnknown
Cabrakan
12,718
1,301
0
3,846
26,818
14,868
0
13,328
13,490
63,787
0
W
Ao Kuang
Sir__Don-
Ao Kuang
27,246
6,615
0
16,222
29,523
17,010
2,842
12,505
17,018
107,354
0
W
Ishtar
Unique1011
Ishtar
21,820
12,756
0
13,869
23,525
11,455
3,403
8,030
15,495
0
171,507
W
Agni
19,896
1,163
0
1,270
15,062
8,190
0
8,268
6,794
125,823
0
L
9,634
759
2,653
5,243
19,988
10,091
177
12,167
7,821
100,724
0
W
Cu Chulainn
notYusef-
Cu Chulainn
16,693
4,083
0
6,514
26,122
29,491
411
8,850
17,272
43
106,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,296
Gold Earned
60,002
773
Minions Killed
802
0
Camps Cleared
0
2,440,541
Distance Traveled
2,386,439
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,269
491
162
6
0
450,559
2
L
Ao Kuang
12,703
508
136
5
0
510,849
1
W
Ne Zha
12,954
518
61
2
0
508,126
4
L
Jing Wei
13,358
534
219
9
0
518,520
6
L
Cabrakan
9,716
389
105
4
0
434,553
3
W
Ao Kuang
13,791
552
121
5
0
518,310
9
W
Ishtar
14,749
590
243
10
0
473,415
8
W
Agni
13,333
533
169
7
0
472,785
7
L
Ra
11,956
478
180
7
0
471,958
3
W
Cu Chulainn
13,469
539
179
7
0
467,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role