Player Matchup

Medusa
Medusa
DatBishBoi
Medusa
Level 70
God Stats
18W - 24L
1,488 SR
Queue Stats
174W - 266L
1,363 Elo+
Solo
Eset
Eset
VolcanikToaster
Eset
Level 128
God Stats
3W - 5L
1,490 SR
Queue Stats
72W - 76L
1,467 Elo+
Solo
Maui
Maui
i--TROLL-x
Maui
Level 156
God Stats
19W - 21L
1,475 SR
Queue Stats
58W - 52L
1,520 Elo+
Solo
Team Averages
Level 118
1,484 SR
1,450 Elo+

VS

Team Averages
Level 101
1,608 SR
1,540 Elo+
Izanami
Izanami
WOLF PACK 700
Izanami
Level 97
God Stats
8W - 1L
1,824 SR
Queue Stats
203W - 146L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
migmortal
Sylvanus
Level 65
God Stats
8W - 5L
1,524 SR
Queue Stats
50W - 57L
1,386 Elo+
Solo
Discordia
Discordia
sn95wolf
Discordia
Level 141
God Stats
1W - 1L
1,477 SR
Queue Stats
251W - 183L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DatBishBoi
Medusa
16
0 / 2 / 1
10,439
580
10,101
20,801
9,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 4 / 1
10,039
558
8,669
11,755
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 0 / 0
11,564
642
4,508
6,229
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 0 / 2
12,375
688
10,008
12,566
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
migmortal
Sylvanus
17
1 / 2 / 5
12,094
672
5,061
16,374
20,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
sn95wolf
Discordia
18
1 / 0 / 5
11,826
657
18,193
7,971
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
6
6
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
DatBishBoi
Medusa
0
2
1
0.25
L
0
4
1
0.13
W
Izanami
4
0
2
5
L
2
0
0
2
W
Sylvanus
migmortal
Sylvanus
1
2
5
1.75
W
Discordia
sn95wolf
Discordia
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
33,262
38,785
Taken
36,911
22,442
Mitigated
31,181
5,272
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DatBishBoi
Medusa
10,101
3,396
0
978
20,801
9,363
0
12,273
8,528
0
64,540
L
8,669
157
262
2,040
11,755
5,342
0
7,119
4,636
33,832
0
W
Izanami
10,008
6,475
0
4,481
12,566
6,714
1,400
5,719
6,847
0
92,677
L
4,508
766
0
1,992
6,229
7,737
0
3,921
2,308
14,139
0
W
Sylvanus
migmortal
Sylvanus
5,061
1,368
6,956
6,476
16,374
20,196
429
3,956
12,418
15,254
0
W
Discordia
sn95wolf
Discordia
18,193
423
0
763
7,971
4,271
964
3,601
4,370
65,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
36,295
195
Minions Killed
250
0
Camps Cleared
0
810,651
Distance Traveled
945,402
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,439
580
102
6
0
354,996
5
L
Eset
10,039
558
68
4
0
278,497
2
W
Izanami
12,375
688
143
8
0
293,594
2
L
Maui
11,564
642
25
1
0
177,158
0
W
Sylvanus
12,094
672
18
1
0
292,280
1
W
Discordia
11,826
657
89
5
0
359,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role