Player Matchup

Baron Samedi
Baron Samedi
Ald4nat0r
Baron Samedi
Level 160
God Stats
21W - 5L
1,718 SR
Queue Stats
756W - 759L
1,457 Elo+
Solo
Ishtar
Ishtar
ONO801909
Ishtar
Level 127
God Stats
2W - 2L
1,419 SR
Queue Stats
12W - 8L
1,485 Elo+
Solo
Bacchus
Bacchus
Skounanta633
Bacchus
Level 126
God Stats
52W - 48L
1,544 SR
Queue Stats
387W - 529L
1,342 Elo+
Solo
Team Averages
Level 138
1,560 SR
1,428 Elo+

VS

Team Averages
Level 117
1,506 SR
1,317 Elo+
Cthulhu
Cthulhu
elossione
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Eset
Eset
payball27
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,258 Elo+
Solo
Cliodhna
Cliodhna
s22_Liam
Cliodhna
Level 143
God Stats
9W - 12L
1,517 SR
Queue Stats
228W - 223L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ald4nat0r
Baron Samedi
18
6 / 1 / 5
11,599
773
17,828
14,342
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
ONO801909
Ishtar
16
5 / 3 / 3
10,523
702
16,026
22,155
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Skounanta633
Bacchus
15
1 / 1 / 6
10,340
689
8,176
16,523
25,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
elossione
Cthulhu
14
0 / 4 / 3
9,735
649
13,154
16,915
18,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
14
2 / 6 / 3
9,979
665
9,719
15,299
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
s22_Liam
Cliodhna
17
3 / 2 / 2
10,600
707
20,157
16,554
8,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
5
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ald4nat0r
Baron Samedi
6
1
5
8.5
W
Ishtar
ONO801909
Ishtar
5
3
3
2.17
W
Bacchus
Skounanta633
Bacchus
1
1
6
4
L
Cthulhu
elossione
Cthulhu
0
4
3
0.38
L
Eset
2
6
3
0.58
L
Cliodhna
s22_Liam
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,030
Damage
43,030
53,020
Taken
48,768
43,062
Mitigated
34,275
18,863
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ald4nat0r
Baron Samedi
17,828
1,471
2,994
7,510
14,342
7,941
0
5,265
8,845
64,111
0
W
Ishtar
ONO801909
Ishtar
16,026
11,185
0
7,135
22,155
9,439
316
9,520
12,283
0
40,060
W
Bacchus
Skounanta633
Bacchus
8,176
1,336
0
1,224
16,523
25,682
0
7,205
9,013
20,118
0
L
Cthulhu
elossione
Cthulhu
13,154
890
518
2,116
16,915
18,689
0
8,391
8,524
29,596
0
L
Eset
9,719
1,066
827
2,041
15,299
7,300
0
9,551
5,748
34,159
0
L
Cliodhna
s22_Liam
Cliodhna
20,157
1,800
0
1,298
16,554
8,286
0
8,122
8,432
0
51,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
30,314
178
Minions Killed
160
0
Camps Cleared
0
780,688
Distance Traveled
818,984
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,599
773
87
6
0
272,281
2
W
Ishtar
10,523
702
73
5
0
270,600
1
W
Bacchus
10,340
689
18
1
0
237,807
2
L
Cthulhu
9,735
649
27
2
0
272,891
0
L
Eset
9,979
665
52
3
0
221,974
1
L
Cliodhna
10,600
707
81
5
0
324,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role