Player Matchup

Ares
Ares
AUSSIEBUTTS
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,367 Elo+
Solo
Chernobog
Chernobog
DON-G277
Chernobog
Level 97
God Stats
1W - 2L
1,244 SR
Queue Stats
149W - 165L
1,403 Elo+
Solo
Ganesha
Ganesha
SUPREMECREAMM
Ganesha
Level 69
God Stats
2W - 3L
1,502 SR
Queue Stats
342W - 433L
1,380 Elo+
Solo
Fenrir
Fenrir
bonnie1200
Fenrir
Level 105
God Stats
0W - 1L
1,446 SR
Queue Stats
13W - 18L
1,405 Elo+
Solo
Mulan
Mulan
siðblindur
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Team Averages
Level 83
1,439 SR
1,390 Elo+

VS

Team Averages
Level 122
1,528 SR
1,318 Elo+
Medusa
Medusa
AndreMD5699
Medusa
Level 159
God Stats
48W - 35L
1,508 SR
Queue Stats
2,230W - 2,401L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
CPTMayhem0184
Zhong Kui
Level 95
God Stats
5W - 5L
1,382 SR
Queue Stats
370W - 382L
1,395 Elo+
Solo
Anhur
Anhur
LNMSxTHRONE
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,168 Elo+
Solo
Skadi
Skadi
SinlessTwo
Skadi
Level 159
God Stats
5W - 2L
1,554 SR
Queue Stats
356W - 362L
1,401 Elo+
Solo
He Bo
He Bo
maximillan420
He Bo
Level 73
God Stats
2W - 0L
1,697 SR
Queue Stats
46W - 66L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 13
12,288
768
8,198
27,764
32,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
DON-G277
Chernobog
20
6 / 6 / 15
13,058
816
16,764
18,294
10,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
14
0 / 5 / 12
9,768
611
6,870
17,456
11,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bonnie1200
Fenrir
19
12 / 9 / 8
13,203
825
18,587
21,551
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 7 / 10
14,537
909
22,269
26,016
24,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
14 / 6 / 19
14,591
912
29,993
18,368
9,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
CPTMayhem0184
Zhong Kui
19
6 / 9 / 20
13,063
816
13,227
25,776
30,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 5 / 18
11,580
724
11,067
15,042
6,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
20
7 / 6 / 24
13,162
823
25,456
18,089
8,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 9 / 22
11,756
735
9,168
14,667
5,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
139
35
Kills
36
36
Deaths
35
58
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
9
13
1.06
W
Medusa
14
6
19
3.92
W
Zhong Kui
CPTMayhem0184
Zhong Kui
6
9
20
1.78
L
Chernobog
DON-G277
Chernobog
6
6
15
2.25
W
6
5
18
3
L
Ganesha
0
5
12
1.2
W
Skadi
7
6
24
3.17
L
Fenrir
bonnie1200
Fenrir
12
9
8
1.78
W
3
9
22
1.56
L
14
7
10
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,688
Damage
88,911
111,081
Taken
91,942
93,371
Mitigated
60,041
31,006
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,198
785
1,552
3,333
27,764
32,046
794
5,138
22,626
15,711
0
W
Medusa
29,993
14,881
0
2,324
18,368
9,269
3,955
2,902
15,466
0
61,014
W
Zhong Kui
CPTMayhem0184
Zhong Kui
13,227
967
0
2,721
25,776
30,115
96
4,589
21,187
28,910
0
L
Chernobog
DON-G277
Chernobog
16,764
9,085
521
3,124
18,294
10,369
4,325
4,515
13,779
0
39,321
W
11,067
7,239
938
3,122
15,042
6,828
1,380
2,840
12,202
0
18,950
L
Ganesha
6,870
238
903
4,409
17,456
11,591
439
4,463
12,993
12,853
0
W
Skadi
25,456
13,655
1,440
3,945
18,089
8,045
3,449
2,879
15,210
0
50,304
L
Fenrir
bonnie1200
Fenrir
18,587
2,862
677
5,262
21,551
15,052
1,374
4,763
16,788
0
24,431
W
9,168
157
2,662
1,076
14,667
5,784
768
1,858
12,809
16,963
0
L
22,269
2,347
1,581
9,644
26,016
24,313
1,346
3,516
22,500
0
51,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,854
Gold Earned
64,152
133
Minions Killed
153
0
Camps Cleared
0
1,133,804
Distance Traveled
1,280,825
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,288
768
14
1
0
235,961
0
W
Medusa
14,591
912
44
3
0
235,538
3
W
Zhong Kui
13,063
816
20
1
0
242,043
0
L
Chernobog
13,058
816
58
4
0
244,153
0
W
Anhur
11,580
724
14
1
0
289,387
1
L
Ganesha
9,768
611
2
0
0
140,152
1
W
Skadi
13,162
823
66
4
0
239,147
0
L
Fenrir
13,203
825
12
1
0
242,669
0
W
He Bo
11,756
735
9
1
0
274,710
0
L
Mulan
14,537
909
47
3
0
270,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role