Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KissPis
Chang'e
Level 69
God Stats
3W - 9L
1,362 SR
Queue Stats
61W - 94L
1,307 Elo+
Party 1
Hou Yi
Hou Yi
RoadToHeven
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,217 Elo+
Party 1
Pele
Pele
StopFederal
Pele
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 120L
1,353 Elo+
Party 1
Team Averages
Level 56
1,472 SR
1,375 Elo+

VS

Team Averages
Level 57
1,455 SR
1,376 Elo+
Ravana
Ravana
Autismoe
Ravana
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,314 Elo+
Party 3
Artemis
Artemis
Grand0rder
Artemis
Level 63
God Stats
75W - 75L
1,458 SR
Queue Stats
151W - 176L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Sokrates04
Ao Kuang
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 32L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
XExecaliburX
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
pauet22
Zhong Kui
Level 107
God Stats
3W - 4L
1,319 SR
Queue Stats
259W - 315L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 2
6,847
456
6,087
10,792
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
 
Bellona
11
0 / 3 / 0
6,386
426
5,380
10,952
9,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
KissPis
Chang'e
11
0 / 0 / 0
6,172
411
2,169
9,045
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
0 / 4 / 1
5,966
398
4,533
9,188
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 0
7,299
487
8,721
13,681
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Autismoe
Ravana
15
6 / 0 / 1
8,919
595
8,355
6,147
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Grand0rder
Artemis
12
2 / 2 / 3
6,971
465
5,819
8,486
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Sokrates04
Ao Kuang
14
1 / 0 / 2
8,828
589
7,456
10,566
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
XExecaliburX
Sylvanus
12
0 / 0 / 3
7,881
525
4,431
9,296
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
pauet22
Zhong Kui
15
0 / 0 / 1
8,601
573
8,879
7,281
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
9
9
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Bellona
 
Bellona
0
3
0
0
W
Ravana
Autismoe
Ravana
6
0
1
6.5
W
Artemis
Grand0rder
Artemis
2
2
3
1.75
L
Chang'e
KissPis
Chang'e
0
0
0
0
L
Hou Yi
0
4
1
0.13
W
Ao Kuang
Sokrates04
Ao Kuang
1
0
2
2
L
2
1
0
2
W
Sylvanus
XExecaliburX
Sylvanus
0
0
3
1.5
W
Zhong Kui
pauet22
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
34,940
53,658
Taken
41,776
30,961
Mitigated
25,457
16,030
Healing
23,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,087
1,026
0
1,489
10,792
10,584
0
2,154
8,638
27,565
0
L
Bellona
 
Bellona
5,380
2,122
0
1,756
10,952
9,115
0
7,812
3,048
0
35,422
W
Ravana
Autismoe
Ravana
8,355
2,554
0
3,941
6,147
2,906
0
883
5,264
0
68,308
W
Artemis
Grand0rder
Artemis
5,819
2,380
0
1,922
8,486
3,393
670
3,038
5,448
0
43,555
L
Chang'e
KissPis
Chang'e
2,169
172
321
4,037
9,045
3,573
0
4,912
3,917
37,023
0
L
Hou Yi
4,533
1,817
0
2,405
9,188
2,427
0
1,655
7,533
0
35,777
W
Ao Kuang
Sokrates04
Ao Kuang
7,456
2,163
0
8,159
10,566
5,645
294
0
10,566
54,000
0
L
8,721
1,800
0
6,022
13,681
5,262
0
3,733
9,756
0
62,732
W
Sylvanus
XExecaliburX
Sylvanus
4,431
1,548
1,328
4,161
9,296
7,988
344
2,828
6,468
23,207
0
W
Zhong Kui
pauet22
Zhong Kui
8,879
1,903
0
4,094
7,281
5,525
1,320
1,507
5,774
69,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
41,200
333
Minions Killed
484
0
Camps Cleared
0
1,527,259
Distance Traveled
1,384,438
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,847
456
46
3
0
306,895
7
L
Bellona
6,386
426
56
4
0
309,060
2
W
Ravana
8,919
595
123
8
0
318,414
3
W
Artemis
6,971
465
79
5
0
260,370
4
L
Chang'e
6,172
411
61
4
0
303,150
3
L
Hou Yi
5,966
398
70
5
0
250,143
6
W
Ao Kuang
8,828
589
102
7
0
289,706
3
L
Pele
7,299
487
100
7
0
358,011
3
W
Sylvanus
7,881
525
44
3
0
218,760
1
W
Zhong Kui
8,601
573
136
9
0
297,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role