Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ARXSoldier
Freya
Level 112
God Stats
2W - 3L
1,274 SR
Queue Stats
244W - 239L
1,454 Elo+
Solo
Arachne
Arachne
Luckshow
Arachne
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,512 Elo+
Solo
Neith
Neith
Slayer69_Killz
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,592 Elo+
Solo
Kukulkan
Kukulkan
juicy juicex
Kukulkan
Level 148
God Stats
5W - 4L
1,512 SR
Queue Stats
705W - 661L
1,529 Elo+
Solo
Team Averages
Level 127
1,457 SR
1,518 Elo+

VS

Team Averages
Level 147
1,595 SR
1,571 Elo+
Fenrir
Fenrir
Phillyyone
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 171L
1,576 Elo+
Party 1
Yu Huang
Yu Huang
SpaaceJaam
Yu Huang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 231L
1,541 Elo+
Party 1
Persephone
Persephone
Xythu
Persephone
Level 159
God Stats
6W - 2L
1,877 SR
Queue Stats
173W - 183L
1,614 Elo+
Solo
Maui
Maui
theoneandonlee
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,572 Elo+
Solo
Loki
Loki
尾戒king
Loki
Level 160
God Stats
21W - 15L
1,600 SR
Queue Stats
618W - 634L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 2 / 12
13,366
786
26,847
20,822
26,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
19
3 / 6 / 8
12,028
708
9,890
17,510
8,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Luckshow
Arachne
19
4 / 6 / 20
12,059
709
14,859
25,656
28,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 13
12,334
726
20,456
16,594
7,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
juicy juicex
Kukulkan
20
7 / 5 / 14
12,871
757
21,300
15,593
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Phillyyone
Fenrir
19
3 / 6 / 10
11,571
681
7,158
39,098
39,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
SpaaceJaam
Yu Huang
16
1 / 7 / 7
10,298
606
8,982
19,618
10,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Xythu
Persephone
19
6 / 3 / 8
12,022
707
21,378
17,119
10,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 13
11,125
654
7,189
23,266
35,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 7 / 7
13,700
806
23,718
23,058
13,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
68
28
Kills
23
25
Deaths
28
67
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
12
7
W
Freya
3
6
8
1.17
W
Arachne
Luckshow
Arachne
4
6
20
2.33
L
Fenrir
Phillyyone
Fenrir
3
6
10
1.33
W
6
6
13
2.08
L
Yu Huang
SpaaceJaam
Yu Huang
1
7
7
0.64
L
Persephone
Xythu
Persephone
6
3
8
3.33
W
Kukulkan
juicy juicex
Kukulkan
7
5
14
2.8
L
2
5
13
1.7
L
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,352
Damage
68,425
96,175
Taken
122,159
79,327
Mitigated
108,337
40,960
Healing
43,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
26,847
1,896
1,364
11,922
20,822
26,914
415
7,563
13,259
0
58,032
W
Freya
9,890
3,241
598
5,062
17,510
8,428
968
7,928
9,582
26,515
0
W
Arachne
Luckshow
Arachne
14,859
10,977
1,549
7,804
25,656
28,096
1,906
11,046
14,610
0
21,317
L
Fenrir
Phillyyone
Fenrir
7,158
1,497
2,380
14,286
39,098
39,124
4,274
10,152
28,662
373
13,938
W
20,456
7,414
2,053
5,216
16,594
7,643
2,852
5,177
11,417
0
26,859
L
Yu Huang
SpaaceJaam
Yu Huang
8,982
544
1,375
3,363
19,618
10,324
2,015
4,329
15,259
27,170
0
L
Persephone
Xythu
Persephone
21,378
1,410
596
6,444
17,119
10,337
1,180
3,658
13,340
54,853
0
W
Kukulkan
juicy juicex
Kukulkan
21,300
1,824
1,737
3,655
15,593
8,246
3,010
5,916
9,677
52,481
0
L
7,189
1,161
2,202
3,874
23,266
35,401
287
5,242
17,868
14,483
0
L
23,718
3,538
1,401
7,268
23,058
13,151
944
7,030
15,838
0
49,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
58,716
189
Minions Killed
205
0
Camps Cleared
0
1,474,795
Distance Traveled
1,448,992
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,366
786
60
4
0
349,673
0
W
Freya
12,028
708
48
3
0
261,480
0
W
Arachne
12,059
709
8
0
0
308,575
0
L
Fenrir
11,571
681
11
1
0
278,985
2
W
Neith
12,334
726
14
1
0
266,683
2
L
Yu Huang
10,298
606
32
2
0
285,475
1
L
Persephone
12,022
707
93
5
0
288,308
5
W
Kukulkan
12,871
757
59
3
0
288,384
1
L
Maui
11,125
654
15
1
0
286,018
0
L
Loki
13,700
806
54
3
0
310,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role