Player Matchup

Sol
Sol
BERNARDOGT1
Sol
Level 157
God Stats
2W - 0L
1,834 SR
Queue Stats
35W - 29L
1,513 Elo+
Solo
Fafnir
Fafnir
Scootadee
Fafnir
Level 105
God Stats
3W - 3L
1,557 SR
Queue Stats
269W - 264L
1,534 Elo+
Solo
Ishtar
Ishtar
Spine Fuzz
Ishtar
Level 147
God Stats
67W - 81L
1,491 SR
Queue Stats
756W - 815L
1,400 Elo+
Solo
Hun Batz
Hun Batz
TerdyBirdySoSa
Hun Batz
Level 94
God Stats
2W - 1L
1,483 SR
Queue Stats
449W - 433L
1,396 Elo+
Solo
Jormungandr
Jormungandr
tostada_saturada
Jormungandr
Level 128
God Stats
2W - 7L
1,306 SR
Queue Stats
525W - 583L
1,544 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,477 Elo+

VS

Team Averages
Level 84
1,592 SR
1,425 Elo+
Arachne
Arachne
KingMayhem88
Arachne
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 110L
1,186 Elo+
Solo
Sol
Sol
XxpaxtinxX
Sol
Level 118
God Stats
7W - 5L
1,606 SR
Queue Stats
87W - 68L
1,564 Elo+
Solo
Chang'e
Chang'e
marumaru_2255
Chang'e
Level 75
God Stats
7W - 6L
1,674 SR
Queue Stats
26W - 42L
1,386 Elo+
Party 1
Charybdis
Charybdis
nokinoi3
Charybdis
Level 65
God Stats
7W - 8L
1,510 SR
Queue Stats
26W - 42L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
xMicahTrash
Sylvanus
Level 125
God Stats
2W - 2L
1,670 SR
Queue Stats
44W - 40L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,024
502
7,714
11,874
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
Scootadee
Fafnir
10
0 / 1 / 6
7,004
500
4,004
9,964
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Spine Fuzz
Ishtar
12
2 / 1 / 3
7,283
520
8,039
10,108
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
12
4 / 2 / 2
7,462
533
5,927
10,366
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
tostada_saturada
Jormungandr
13
4 / 0 / 4
8,573
612
10,498
9,585
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingMayhem88
Arachne
10
3 / 4 / 0
6,542
467
4,502
13,294
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
6,097
436
8,048
9,590
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
12
1 / 4 / 1
6,853
490
3,611
10,259
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
nokinoi3
Charybdis
12
1 / 2 / 2
6,891
492
5,937
10,955
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
xMicahTrash
Sylvanus
10
1 / 1 / 5
6,235
445
6,989
13,507
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
7
7
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
Arachne
KingMayhem88
Arachne
3
4
0
0.75
W
Fafnir
Scootadee
Fafnir
0
1
6
3
W
Ishtar
Spine Fuzz
Ishtar
2
1
3
3.5
W
Hun Batz
4
2
2
2.5
L
1
1
3
2.5
L
Chang'e
1
4
1
0.38
L
Charybdis
nokinoi3
Charybdis
1
2
2
1
W
Jormungandr
tostada_saturada
Jormungandr
4
0
4
6
L
Sylvanus
xMicahTrash
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
29,087
51,897
Taken
57,605
27,568
Mitigated
28,222
20,489
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,714
3,344
0
5,817
11,874
4,658
1,416
6,878
4,996
49,430
0
L
Arachne
KingMayhem88
Arachne
4,502
2,923
0
2,674
13,294
5,295
0
4,392
8,902
0
38,615
W
Fafnir
Scootadee
Fafnir
4,004
1,472
543
3,733
9,964
8,871
0
3,415
6,549
20,204
0
W
Ishtar
Spine Fuzz
Ishtar
8,039
3,941
0
2,740
10,108
3,316
0
1,561
8,547
0
50,626
W
Hun Batz
5,927
1,198
0
4,172
10,366
4,620
0
2,307
8,059
0
43,531
L
8,048
3,596
0
3,083
9,590
4,234
0
6,178
3,412
35,965
3,947
L
Chang'e
3,611
343
344
3,017
10,259
4,275
0
5,570
4,689
42,480
0
L
Charybdis
nokinoi3
Charybdis
5,937
2,288
0
5,063
10,955
4,003
0
987
9,968
0
49,286
W
Jormungandr
tostada_saturada
Jormungandr
10,498
3,954
0
3,484
9,585
6,103
168
2,734
6,851
60,596
0
L
Sylvanus
xMicahTrash
Sylvanus
6,989
2,379
902
2,991
13,507
10,415
48
5,089
8,418
25,871
12,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
32,618
415
Minions Killed
340
0
Camps Cleared
0
1,323,597
Distance Traveled
1,313,369
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,024
502
83
6
0
220,313
1
L
Arachne
6,542
467
62
4
0
283,346
1
W
Fafnir
7,004
500
29
2
0
259,920
4
W
Ishtar
7,283
520
94
7
0
255,475
1
W
Hun Batz
7,462
533
87
6
0
304,393
0
L
Sol
6,097
436
60
4
0
282,960
1
L
Chang'e
6,853
490
90
6
0
269,369
4
L
Charybdis
6,891
492
79
6
0
239,608
3
W
Jormungandr
8,573
612
122
9
0
283,496
5
L
Sylvanus
6,235
445
49
4
0
238,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role