Player Matchup

Bellona
Bellona
Cliptipp
Bellona
Level 159
God Stats
1W - 0L
1,642 SR
Queue Stats
42W - 37L
1,647 Elo+
Party 1
Hercules
Hercules
Koruptions
Hercules
Level 103
God Stats
34W - 35L
1,558 SR
Queue Stats
669W - 588L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
edfranco
Baron Samedi
Level 156
God Stats
30W - 16L
1,699 SR
Queue Stats
202W - 200L
1,609 Elo+
Solo
Vulcan
Vulcan
preciousboost
Vulcan
Level 155
God Stats
1W - 2L
1,744 SR
Queue Stats
8W - 9L
1,699 Elo+
Party 1
Artemis
Artemis
绝对占有相对自由
Artemis
Level 158
God Stats
1W - 0L
1,908 SR
Queue Stats
101W - 31L
1,703 Elo+
Solo
Team Averages
Level 146
1,710 SR
1,646 Elo+

VS

Team Averages
Level 126
1,685 SR
1,569 Elo+
Fafnir
Fafnir
CBJORDAHL12
Fafnir
Level 143
God Stats
29W - 21L
1,627 SR
Queue Stats
182W - 140L
1,607 Elo+
Party 2
Hercules
Hercules
I Abuse Herc
Hercules
Level 158
God Stats
160W - 125L
1,796 SR
Queue Stats
252W - 204L
1,531 Elo+
Party 2
Loki
Loki
KagirinaiRashi
Loki
Level 156
God Stats
176W - 159L
1,603 SR
Queue Stats
197W - 187L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
cptbigman5802
Baron Samedi
Level 58
God Stats
1W - 1L
1,837 SR
Queue Stats
59W - 33L
1,638 Elo+
Party 2
Cabrakan
Cabrakan
theboydudis
Cabrakan
Level 114
God Stats
65W - 49L
1,564 SR
Queue Stats
106W - 105L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cliptipp
Bellona
16
7 / 3 / 7
10,438
614
14,267
17,032
11,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Koruptions
Hercules
13
1 / 2 / 9
8,558
503
8,365
20,762
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
edfranco
Baron Samedi
16
7 / 3 / 6
10,308
606
14,075
15,210
12,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 0 / 7
10,865
639
20,122
7,811
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 2
11,062
651
8,499
9,438
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 1 / 2
9,216
542
8,846
15,931
9,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
I Abuse Herc
Hercules
14
2 / 6 / 1
8,651
509
9,339
19,251
9,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 7 / 1
7,911
465
7,379
13,623
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
cptbigman5802
Baron Samedi
11
0 / 4 / 2
7,309
430
4,329
15,542
14,205
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
theboydudis
Cabrakan
12
1 / 8 / 1
7,807
459
6,486
21,127
20,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
8
8
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
1
2
4
W
Bellona
Cliptipp
Bellona
7
3
7
3.5
L
Hercules
I Abuse Herc
Hercules
2
6
1
0.42
L
2
7
1
0.36
W
Hercules
Koruptions
Hercules
1
2
9
2.75
L
Baron Samedi
cptbigman5802
Baron Samedi
0
4
2
0.25
W
Baron Samedi
edfranco
Baron Samedi
7
3
6
3.33
W
7
0
7
10.5
L
Cabrakan
theboydudis
Cabrakan
1
8
1
0.19
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,328
Damage
36,379
70,253
Taken
85,474
50,449
Mitigated
58,317
30,695
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,846
1,147
0
3,678
15,931
9,327
0
9,291
6,335
59,213
0
W
Bellona
Cliptipp
Bellona
14,267
6,382
0
7,731
17,032
11,875
0
4,581
12,451
0
80,585
L
Hercules
I Abuse Herc
Hercules
9,339
3,075
0
5,831
19,251
9,178
0
2,703
16,404
0
65,439
L
7,379
2,684
0
616
13,623
5,560
0
3,593
9,848
0
48,299
W
Hercules
Koruptions
Hercules
8,365
3,353
0
6,997
20,762
18,170
21
5,314
15,448
0
32,652
L
Baron Samedi
cptbigman5802
Baron Samedi
4,329
375
1,215
3,711
15,542
14,205
0
5,646
9,679
27,360
0
W
Baron Samedi
edfranco
Baron Samedi
14,075
2,735
1,367
5,060
15,210
12,022
1,209
6,442
8,768
63,326
0
W
20,122
6,388
0
1,515
7,811
4,005
2,324
3,420
4,391
108,576
0
L
Cabrakan
theboydudis
Cabrakan
6,486
758
0
4,520
21,127
20,047
582
11,501
9,011
54,418
0
W
8,499
4,243
0
8,025
9,438
4,377
3,314
552
8,886
0
110,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,231
Gold Earned
40,894
620
Minions Killed
420
0
Camps Cleared
0
1,677,774
Distance Traveled
1,614,927
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,216
542
106
6
0
366,802
6
W
Bellona
10,438
614
121
7
0
365,702
0
L
Hercules
8,651
509
110
6
0
334,069
0
L
Loki
7,911
465
72
4
0
340,405
6
W
Hercules
8,558
503
39
2
0
354,627
7
L
Baron Samedi
7,309
430
30
2
0
313,303
2
W
Baron Samedi
10,308
606
100
6
0
282,434
6
W
Vulcan
10,865
639
178
10
0
371,897
1
L
Cabrakan
7,807
459
102
6
0
260,348
0
W
Artemis
11,062
651
182
11
0
303,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role