Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HicariRull
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,719 Elo+
Party 1
Guan Yu
Guan Yu
LarryLoVE
Guan Yu
Level 104
God Stats
1W - 0L
1,908 SR
Queue Stats
227W - 183L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
shadowcat125
Erlang Shen
Level 159
God Stats
1W - 3L
1,658 SR
Queue Stats
154W - 179L
1,560 Elo+
Solo
Team Averages
Level 115
1,613 SR
1,572 Elo+

VS

Team Averages
Level 126
1,483 SR
1,511 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MaxHunter26
Tiamat
Level 128
God Stats
11W - 9L
1,541 SR
Queue Stats
422W - 406L
1,530 Elo+
Solo
Terra
Terra
densi1993
Terra
Level 160
God Stats
5W - 9L
1,484 SR
Queue Stats
888W - 877L
1,504 Elo+
Solo
Cliodhna
Cliodhna
heroes1984
Cliodhna
Level 153
God Stats
6W - 8L
1,389 SR
Queue Stats
596W - 604L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
11 / 1 / 18
12,692
747
24,641
24,011
25,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
17
1 / 2 / 23
11,865
698
13,561
26,977
33,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
HicariRull
Discordia
20
11 / 2 / 20
13,267
780
51,835
14,566
9,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LarryLoVE
Guan Yu
19
5 / 3 / 24
12,056
709
19,721
32,087
43,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
shadowcat125
Erlang Shen
18
5 / 2 / 24
12,465
733
17,348
34,413
37,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 7 / 5
10,588
623
18,074
25,905
15,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
16
0 / 8 / 7
10,315
607
12,312
34,695
48,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
19
4 / 4 / 4
11,078
652
27,067
22,938
19,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
densi1993
Terra
18
0 / 4 / 7
10,333
608
8,156
31,080
28,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
heroes1984
Cliodhna
16
2 / 10 / 6
9,940
585
21,719
27,332
14,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
33
Kills
9
10
Deaths
33
109
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
1
18
20
W
Khepri
 
Khepri
1
2
23
6.25
L
Mulan
 
Mulan
3
7
5
0.79
L
Sobek
 
Sobek
0
8
7
0.44
W
Discordia
HicariRull
Discordia
11
2
20
10.5
W
Guan Yu
LarryLoVE
Guan Yu
5
3
24
5.67
L
Tiamat
4
4
4
1.5
L
Terra
densi1993
Terra
0
4
7
0.88
L
Cliodhna
heroes1984
Cliodhna
2
10
6
0.5
W
Erlang Shen
shadowcat125
Erlang Shen
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,106
Damage
87,328
132,054
Taken
141,950
149,913
Mitigated
126,052
76,757
Healing
62,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
24,641
3,708
2,748
4,954
24,011
25,762
2,507
9,226
14,785
0
46,020
W
Khepri
 
Khepri
13,561
1,214
2,845
7,119
26,977
33,647
901
8,672
18,305
24,694
0
L
Mulan
 
Mulan
18,074
3,364
1,782
3,392
25,905
15,887
1,087
11,114
14,252
0
29,227
L
Sobek
 
Sobek
12,312
952
1,977
8,051
34,695
48,640
452
15,494
18,455
24,346
0
W
Discordia
HicariRull
Discordia
51,835
2,780
4,813
2,545
14,566
9,708
1,851
9,111
5,455
90,957
0
W
Guan Yu
LarryLoVE
Guan Yu
19,721
1,545
22,990
13,338
32,087
43,620
928
9,400
22,687
0
24,139
L
Tiamat
27,067
1,296
2,178
4,918
22,938
19,042
975
13,534
9,247
50,761
0
L
Terra
densi1993
Terra
8,156
1,107
23,138
14,114
31,080
28,383
819
13,757
17,058
16,987
0
L
Cliodhna
heroes1984
Cliodhna
21,719
2,148
829
2,214
27,332
14,100
1,551
11,497
15,395
0
33,435
W
Erlang Shen
shadowcat125
Erlang Shen
17,348
5,328
6,058
9,347
34,413
37,176
1,967
11,126
23,287
0
25,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,345
Gold Earned
52,254
158
Minions Killed
146
0
Camps Cleared
0
1,630,705
Distance Traveled
1,380,905
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,692
747
39
2
0
324,780
6
W
Khepri
11,865
698
14
1
0
321,655
0
L
Mulan
10,588
623
20
1
0
250,267
0
L
Sobek
10,315
607
9
1
0
259,992
5
W
Discordia
13,267
780
70
4
0
333,520
2
W
Guan Yu
12,056
709
14
1
0
343,413
0
L
Tiamat
11,078
652
66
4
0
301,265
2
L
Terra
10,333
608
23
1
0
306,167
0
L
Cliodhna
9,940
585
28
2
0
263,214
1
W
Erlang Shen
12,465
733
21
1
0
307,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role