Player Matchup

Janus
Janus
 
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DogKaY
Anubis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
FalbyCZ
Cernunnos
Level 109
God Stats
3W - 9L
1,303 SR
Queue Stats
342W - 347L
1,356 Elo+
Solo
Tiamat
Tiamat
xDoGKaYx
Tiamat
Level 69
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 10L
1,393 Elo+
Party 2
Team Averages
Level 96
1,423 SR
1,434 Elo+

VS

Team Averages
Level 80
1,573 SR
1,436 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Monsterschussel
Thoth
Level 102
God Stats
5W - 0L
1,906 SR
Queue Stats
170W - 189L
1,372 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
Level 50
God Stats
3W - 3L
1,466 SR
Queue Stats
92W - 94L
1,342 Elo+
Solo
Bacchus
Bacchus
topbanana754
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,489 Elo+
Solo
Khepri
Khepri
yeger92
Khepri
Level 29
God Stats
1W - 1L
1,495 SR
Queue Stats
32W - 22L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 5 / 3
11,906
744
16,317
14,633
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
 
Khepri
13
0 / 6 / 3
8,775
548
4,439
14,868
14,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
DogKaY
Anubis
16
2 / 10 / 5
9,488
593
18,614
17,902
10,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
FalbyCZ
Cernunnos
19
4 / 2 / 7
9,984
624
15,022
13,270
6,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
xDoGKaYx
Tiamat
16
1 / 6 / 4
8,771
548
7,568
17,116
10,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 4 / 14
11,333
708
9,839
13,742
8,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 14
12,255
766
15,629
10,180
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
20
8 / 2 / 17
12,412
776
28,812
19,899
14,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
topbanana754
Bacchus
16
4 / 5 / 16
11,333
708
12,064
18,908
32,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
yeger92
Khepri
19
1 / 1 / 19
11,962
748
7,515
19,005
23,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
12
Kills
29
29
Deaths
13
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
3
1.3
L
Khepri
 
Khepri
0
6
3
0.25
W
Mercury
 
Mercury
6
4
14
3.25
L
Anubis
DogKaY
Anubis
2
10
5
0.45
L
Cernunnos
FalbyCZ
Cernunnos
4
2
7
3.75
W
10
1
14
17
W
Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
8
2
17
8.25
W
Bacchus
topbanana754
Bacchus
4
5
16
2.4
L
Tiamat
xDoGKaYx
Tiamat
1
6
4
0.5
W
Khepri
yeger92
Khepri
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
73,859
77,789
Taken
81,734
49,608
Mitigated
85,167
22,784
Healing
32,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,317
1,211
199
2,007
14,633
7,382
0
8,848
5,785
36,975
0
L
Khepri
 
Khepri
4,439
299
2,968
1,296
14,868
14,611
0
7,914
6,954
9,658
0
W
Mercury
 
Mercury
9,839
3,052
2,449
1,325
13,742
8,060
1,122
6,229
7,513
0
19,663
L
Anubis
DogKaY
Anubis
18,614
264
1,247
3,230
17,902
10,498
0
7,317
10,585
34,872
0
L
Cernunnos
FalbyCZ
Cernunnos
15,022
5,867
2,964
4,466
13,270
6,831
0
5,167
8,103
0
33,743
W
15,629
933
2,440
1,662
10,180
7,343
1,960
7,419
2,761
29,190
0
W
Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
28,812
13,736
2,045
8,852
19,899
14,155
3,553
10,021
9,878
0
61,775
W
Bacchus
topbanana754
Bacchus
12,064
685
2,332
3,237
18,908
32,324
500
11,669
7,239
20,774
0
L
Tiamat
xDoGKaYx
Tiamat
7,568
864
1,370
3,037
17,116
10,286
0
5,962
11,154
13,203
0
W
Khepri
yeger92
Khepri
7,515
187
3,024
5,172
19,005
23,285
110
11,600
7,405
16,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
59,295
185
Minions Killed
170
0
Camps Cleared
0
1,169,303
Distance Traveled
1,539,988
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,906
744
55
3
0
233,741
0
L
Khepri
8,775
548
18
1
0
196,090
0
W
Mercury
11,333
708
33
2
0
305,312
0
L
Anubis
9,488
593
39
2
0
212,547
1
L
Cernunnos
9,984
624
50
3
0
279,079
2
W
Thoth
12,255
766
38
2
0
300,905
1
W
Ah Muzen Cab
12,412
776
54
3
0
307,555
0
W
Bacchus
11,333
708
25
2
0
282,600
3
L
Tiamat
8,771
548
23
1
0
247,846
0
W
Khepri
11,962
748
20
1
0
343,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role