Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FierceFeline
Bacchus
Level 63
God Stats
1W - 1L
1,729 SR
Queue Stats
87W - 102L
1,431 Elo+
Solo
Horus
Horus
NahimicV2
Horus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,356 Elo+
Solo
Danzaburou
Danzaburou
koningdennis4e
Danzaburou
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 137L
1,521 Elo+
Solo
Team Averages
Level 74
1,546 SR
1,462 Elo+

VS

Team Averages
Level 113
1,498 SR
1,449 Elo+
Thanatos
Thanatos
Eitrii
Thanatos
Level 127
God Stats
5W - 0L
1,527 SR
Queue Stats
35W - 29L
1,506 Elo+
Solo
Ares
Ares
SambartaBanerjee
Ares
Level 126
God Stats
55W - 33L
1,594 SR
Queue Stats
996W - 1,050L
1,423 Elo+
Solo
Ullr
Ullr
alejosech1
Ullr
Level 63
God Stats
1W - 3L
1,535 SR
Queue Stats
104W - 139L
1,394 Elo+
Party 1
Ra
Ra
hugocod_04
Ra
Level 101
God Stats
6W - 5L
1,497 SR
Queue Stats
102W - 129L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sargalapos
Cu Chulainn
Level 147
God Stats
1W - 1L
1,335 SR
Queue Stats
198W - 213L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
3 / 4 / 0
5,570
506
2,447
9,951
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
9
0 / 4 / 2
5,513
501
5,577
9,104
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FierceFeline
Bacchus
8
0 / 1 / 2
5,265
479
4,428
7,312
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
NahimicV2
Horus
11
3 / 3 / 0
6,720
611
6,150
9,873
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
koningdennis4e
Danzaburou
10
1 / 2 / 1
5,619
511
6,029
8,653
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eitrii
Thanatos
12
8 / 0 / 3
7,310
665
11,960
11,128
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 6
6,071
552
4,269
8,182
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 2
5,790
526
4,423
7,145
2,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,428
584
3,627
5,890
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
sargalapos
Cu Chulainn
11
1 / 3 / 0
6,587
599
4,776
9,049
6,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
13
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
0
0.75
L
Chang'e
 
Chang'e
0
4
2
0.25
W
Thanatos
Eitrii
Thanatos
8
0
3
9.5
L
Bacchus
FierceFeline
Bacchus
0
1
2
1
L
Horus
NahimicV2
Horus
3
3
0
1
W
1
1
6
4
W
1
1
2
2
W
2
2
3
1.75
L
Danzaburou
koningdennis4e
Danzaburou
1
2
1
0.75
W
Cu Chulainn
sargalapos
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
29,055
44,893
Taken
41,394
22,055
Mitigated
22,842
11,965
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,447
902
0
725
9,951
3,896
0
2,779
7,172
0
30,310
L
Chang'e
 
Chang'e
5,577
669
301
2,278
9,104
2,506
357
1,834
7,270
33,672
0
W
Thanatos
Eitrii
Thanatos
11,960
3,942
0
10,957
11,128
5,477
0
2,076
8,974
0
51,505
L
Bacchus
FierceFeline
Bacchus
4,428
988
0
1,105
7,312
5,901
0
1,122
6,190
12,188
0
L
Horus
NahimicV2
Horus
6,150
3,011
0
3,078
9,873
7,150
0
471
9,402
0
45,265
W
4,269
113
250
2,227
8,182
5,700
0
2,313
5,869
9,466
1,540
W
4,423
1,381
0
687
7,145
2,537
0
1,773
5,372
0
39,754
W
3,627
310
201
1,401
5,890
2,411
814
3,843
2,047
37,940
0
L
Danzaburou
koningdennis4e
Danzaburou
6,029
3,119
0
4,478
8,653
2,602
0
1,323
7,330
0
47,433
W
Cu Chulainn
sargalapos
Cu Chulainn
4,776
1,417
0
741
9,049
6,717
0
0
8,431
0
46,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
32,186
299
Minions Killed
346
0
Camps Cleared
0
1,071,225
Distance Traveled
1,104,210
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,570
506
56
5
0
242,063
3
L
Chang'e
5,513
501
63
6
0
188,884
0
W
Thanatos
7,310
665
83
8
0
268,492
4
L
Bacchus
5,265
479
19
2
0
235,142
1
L
Horus
6,720
611
84
8
0
214,938
3
W
Ares
6,071
552
14
1
0
214,746
3
W
Ullr
5,790
526
76
7
0
200,033
2
W
Ra
6,428
584
77
7
0
210,666
1
L
Danzaburou
5,619
511
77
7
0
190,198
3
W
Cu Chulainn
6,587
599
96
9
0
210,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role