Player Matchup

King Arthur
King Arthur
D4rkouss
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 1
Neith
Neith
Piet91
Neith
Level 58
God Stats
67W - 60L
1,540 SR
Queue Stats
117W - 128L
1,421 Elo+
Solo
Nu Wa
Nu Wa
annadev
Nu Wa
Level 154
God Stats
53W - 49L
1,484 SR
Queue Stats
119W - 145L
1,355 Elo+
Solo
Susano
Susano
ll Khqai
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,192 Elo+
Party 1
Sylvanus
Sylvanus
ВасилиЙизСССР
Sylvanus
Level 127
God Stats
15W - 15L
1,512 SR
Queue Stats
217W - 217L
1,510 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,325 Elo+

VS

Team Averages
Level 69
1,348 SR
1,401 Elo+
Anubis
Anubis
Cthulhu451
Anubis
Level 49
God Stats
15W - 11L
1,569 SR
Queue Stats
25W - 36L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Rajmundos12
Kukulkan
Level 94
God Stats
1W - 1L
1,266 SR
Queue Stats
19W - 17L
1,711 Elo+
Solo
Izanami
Izanami
mefmax
Izanami
Level 34
God Stats
2W - 2L
1,242 SR
Queue Stats
11W - 25L
1,176 Elo+
Solo
Nike
Nike
tchtimi
Nike
Level 85
God Stats
1W - 3L
1,065 SR
Queue Stats
61W - 77L
1,357 Elo+
Solo
Thanatos
Thanatos
yazdanmirzaee
Thanatos
Level 85
God Stats
27W - 17L
1,598 SR
Queue Stats
83W - 82L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4rkouss
King Arthur
11
1 / 8 / 2
7,310
406
5,418
17,770
10,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Piet91
Neith
16
9 / 4 / 1
10,034
557
14,993
16,353
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
annadev
Nu Wa
1
0 / 0 / 0
4,800
267
0
0
0
Susano
ll Khqai
Susano
12
4 / 10 / 4
7,900
439
7,791
19,679
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 6
8,999
500
8,153
18,941
9,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cthulhu451
Anubis
16
4 / 6 / 7
10,172
565
15,443
13,790
8,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Rajmundos12
Kukulkan
17
8 / 2 / 2
11,069
615
10,939
6,686
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
mefmax
Izanami
13
1 / 3 / 3
8,821
490
6,988
8,313
2,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
tchtimi
Nike
17
5 / 2 / 8
11,097
617
16,944
15,427
12,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
yazdanmirzaee
Thanatos
16
9 / 3 / 5
10,712
595
6,909
18,950
11,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
16
Kills
27
27
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cthulhu451
Anubis
4
6
7
1.25
L
King Arthur
D4rkouss
King Arthur
1
8
2
0.25
L
Neith
Piet91
Neith
9
4
1
2.38
W
Kukulkan
Rajmundos12
Kukulkan
8
2
2
4.5
L
Nu Wa
annadev
Nu Wa
0
0
0
0
L
Susano
ll Khqai
Susano
4
10
4
0.6
W
Izanami
mefmax
Izanami
1
3
3
0.83
W
Nike
tchtimi
Nike
5
2
8
4.5
W
Thanatos
yazdanmirzaee
Thanatos
9
3
5
3.83
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,355
Damage
57,223
72,743
Taken
63,166
33,882
Mitigated
37,840
18,424
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cthulhu451
Anubis
15,443
1,085
0
4,339
13,790
8,288
2,449
1,423
12,367
68,723
0
L
King Arthur
D4rkouss
King Arthur
5,418
1,182
0
1,420
17,770
10,843
0
4,474
13,296
0
35,366
L
Neith
Piet91
Neith
14,993
9,452
0
6,193
16,353
6,175
0
6,669
9,607
0
59,659
W
Kukulkan
Rajmundos12
Kukulkan
10,939
1,772
0
1,302
6,686
2,770
1,418
1,953
4,733
76,252
0
L
Nu Wa
annadev
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Susano
ll Khqai
Susano
7,791
2,011
0
1,385
19,679
7,504
0
5,720
13,814
0
45,578
W
Izanami
mefmax
Izanami
6,988
5,078
86
2,212
8,313
2,956
5,914
1,167
7,146
0
51,599
W
Nike
tchtimi
Nike
16,944
3,701
0
5,202
15,427
12,195
357
1,586
13,841
109
87,056
W
Thanatos
yazdanmirzaee
Thanatos
6,909
2,538
197
12,480
18,950
11,631
0
2,236
16,714
45
84,613
L
8,153
2,629
1,845
7,581
18,941
9,360
197
9,213
9,490
42,871
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
51,871
287
Minions Killed
573
0
Camps Cleared
0
1,140,065
Distance Traveled
1,587,967
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,172
565
87
5
0
261,470
1
L
King Arthur
7,310
406
44
2
0
280,178
0
L
Neith
10,034
557
94
5
0
286,156
0
W
Kukulkan
11,069
615
134
7
0
374,925
2
L
Nu Wa
4,800
267
0
0
0
0
0
L
Susano
7,900
439
68
4
0
312,245
1
W
Izanami
8,821
490
87
5
0
302,721
4
W
Nike
11,097
617
145
8
0
325,568
2
W
Thanatos
10,712
595
120
7
0
323,283
0
L
Sylvanus
8,999
500
81
5
0
261,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role