Player Matchup

Sol
Sol
Gold I
Fevero34
Sol
Gold I
Level 87
God Stats
59W - 71L
1,530 SR
Queue Stats
219W - 226L
1,581 MMR
Solo
Bacchus
Bacchus
Gold V
STRICKER_ZERO
Bacchus
Gold V
Level 127
God Stats
23W - 10L
1,652 SR
Queue Stats
42W - 32L
1,645 MMR
Solo
Ne Zha
Ne Zha
Gold II
electron1836
Ne Zha
Gold II
Level 160
God Stats
1W - 1L
1,315 SR
Queue Stats
502W - 506L
1,560 MMR
Solo
Horus
Horus
Gold II
flinghit23
Horus
Gold II
Level 148
God Stats
27W - 9L
1,764 SR
Queue Stats
104W - 96L
1,514 MMR
Solo
Hera
Hera
Masters
stofy61
Hera
Masters
Level 157
God Stats
1W - 0L
1,298 SR
Queue Stats
136W - 114L
2,470 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,512 SR
1,754 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,546 SR
1,754 MMR
Loki
Loki
Silver II
DanSladeDan
Loki
Silver II
Level 121
God Stats
1W - 2L
1,452 SR
Queue Stats
14W - 20L
1,416 MMR
Solo
Agni
Agni
Bronze V
Sonny6Rowe
Agni
Bronze V
Level 128
God Stats
1W - 1L
1,554 SR
Queue Stats
9W - 7L
1,503 MMR
Solo
Skadi
Skadi
Gold IV
bangalou22
Skadi
Gold IV
Level 131
God Stats
8W - 10L
1,504 SR
Queue Stats
233W - 224L
1,445 MMR
Solo
Bellona
Bellona
Diamond IV
freefoodplz
Bellona
Diamond IV
Level 149
God Stats
4W - 3L
1,720 SR
Queue Stats
43W - 27L
2,374 MMR
Solo
Geb
Geb
Platinum I
legendario66662
Geb
Platinum I
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,989
582
6,938
9,140
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
10
5 / 0 / 3
6,788
566
4,681
6,416
5,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
11
1 / 1 / 3
6,036
503
1,768
8,212
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
12
1 / 1 / 1
6,502
542
5,288
7,994
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
stofy61
Hera
12
2 / 0 / 1
6,899
575
3,548
4,911
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CupidAo KuangAtlasAwilix

VS

Bans
SusanoHadesPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,705
475
3,717
7,411
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,925
494
2,355
5,202
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
9
0 / 5 / 1
5,321
443
5,292
8,118
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
freefoodplz
Bellona
11
1 / 1 / 0
6,728
561
4,966
9,586
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
5,482
457
1,829
6,318
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
3
1
3
4.5
W
Bacchus
5
0
3
6.5
L
0
2
0
0
L
Skadi
0
5
1
0.1
W
Ne Zha
1
1
3
2.5
W
Horus
1
1
1
1.5
L
Bellona
freefoodplz
Bellona
1
1
0
1
L
0
1
0
0
W
Hera
stofy61
Hera
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
18,159
36,673
Taken
36,635
18,015
Mitigated
18,702
15,689
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,717
1,303
0
2,600
7,411
2,135
0
1,999
5,367
0
33,034
W
6,938
2,340
0
5,052
9,140
2,794
0
1,047
8,093
58,414
3,590
W
Bacchus
4,681
613
1,408
2,059
6,416
5,058
0
644
5,772
16,749
2,933
L
2,355
184
0
1,186
5,202
2,004
0
2,461
2,741
45,454
0
L
Skadi
5,292
2,303
0
160
8,118
3,095
0
5,748
2,370
0
36,973
W
Ne Zha
1,768
441
0
1,556
8,212
2,900
0
265
7,947
0
38,751
W
Horus
5,288
2,142
496
3,819
7,994
5,160
0
330
7,664
0
46,662
L
Bellona
freefoodplz
Bellona
4,966
2,106
0
4,050
9,586
7,743
0
606
8,370
0
47,354
L
1,829
368
0
1,668
6,318
3,725
0
3,669
2,649
7,065
0
W
Hera
stofy61
Hera
3,548
861
0
1,299
4,911
2,103
0
1,898
3,013
65,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
29,161
437
Minions Killed
332
0
Camps Cleared
0
1,244,455
Distance Traveled
1,176,365
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,705
475
58
5
0
231,852
3
W
Sol
6,989
582
109
9
0
209,447
3
W
Bacchus
6,788
566
25
2
0
247,949
5
L
Agni
5,925
494
104
9
0
240,565
4
L
Skadi
5,321
443
59
5
0
222,248
2
W
Ne Zha
6,036
503
78
7
0
296,618
2
W
Horus
6,502
542
93
8
0
246,479
5
L
Bellona
6,728
561
102
9
0
269,452
4
L
Geb
5,482
457
9
1
0
212,248
0
W
Hera
6,899
575
132
11
0
243,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role