Player Matchup

He Bo
He Bo
Hellsniper01
He Bo
Level 159
God Stats
1W - 1L
1,330 SR
Queue Stats
12W - 11L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
T9X671
Sun Wukong
Level 86
God Stats
6W - 8L
1,411 SR
Queue Stats
334W - 366L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
TangoPiggy
Tsukuyomi
Level 69
God Stats
11W - 14L
1,445 SR
Queue Stats
13W - 14L
1,445 Elo+
Solo
Team Averages
Level 105
1,395 SR
1,479 Elo+

VS

Team Averages
Level 65
1,366 SR
1,302 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MochaMK
King Arthur
Level 4
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 2L
1,129 Elo+
Party 1
Hades
Hades
TheGoldenOak
Hades
Level 102
God Stats
0W - 1L
1,419 SR
Queue Stats
5W - 14L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
12,093
806
17,694
8,151
3,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
T9X671
Sun Wukong
18
7 / 1 / 7
11,800
787
14,501
15,847
14,067
Tsukuyomi
TangoPiggy
Tsukuyomi
16
2 / 3 / 10
10,564
704
14,538
11,873
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 3 / 0
12,633
842
11,610
15,460
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
MochaMK
King Arthur
13
0 / 5 / 3
8,980
599
3,553
18,555
8,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 2
9,168
611
7,203
22,748
13,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
3
0
1.67
W
6
1
8
10
L
King Arthur
MochaMK
King Arthur
0
5
3
0.3
W
Sun Wukong
T9X671
Sun Wukong
7
1
7
10.5
W
Tsukuyomi
TangoPiggy
Tsukuyomi
2
3
10
2.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,733
Damage
22,366
35,871
Taken
56,763
24,809
Mitigated
29,073
10,019
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,610
4,669
0
4,620
15,460
7,057
1,594
4,834
10,340
0
69,977
W
17,694
1,797
0
3,892
8,151
3,547
1,478
2,050
6,101
73,030
0
L
King Arthur
MochaMK
King Arthur
3,553
954
0
2,640
18,555
8,248
0
4,747
13,452
0
12,634
W
Sun Wukong
T9X671
Sun Wukong
14,501
3,794
490
3,773
15,847
14,067
739
3,090
12,757
0
58,805
W
Tsukuyomi
TangoPiggy
Tsukuyomi
14,538
4,314
0
1,864
11,873
7,195
152
2,144
9,729
0
36,469
L
7,203
720
479
4,792
22,748
13,768
0
8,446
13,823
22,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
30,781
217
Minions Killed
159
0
Camps Cleared
0
924,826
Distance Traveled
771,069
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,633
842
111
7
0
286,144
11
W
He Bo
12,093
806
111
7
0
301,251
1
L
King Arthur
8,980
599
13
1
0
241,739
0
W
Sun Wukong
11,800
787
72
5
0
315,879
4
W
Tsukuyomi
10,564
704
34
2
0
307,696
4
L
Hades
9,168
611
35
2
0
243,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role