Player Matchup

Baron Samedi
Baron Samedi
Cancel that5412
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,518 Elo+
Party 1
Ymir
Ymir
TwistedDust
Ymir
Level 152
God Stats
6W - 1L
1,537 SR
Queue Stats
113W - 66L
1,625 Elo+
Party 1
Pele
Pele
XzImmortalzX
Pele
Level 156
God Stats
2W - 1L
1,672 SR
Queue Stats
663W - 462L
1,685 Elo+
Party 1
Team Averages
Level 108
1,570 SR
1,609 Elo+

VS

Team Averages
Level 84
1,409 SR
1,423 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
REDAZFUNK27
Ra
Level 61
God Stats
7W - 17L
1,234 SR
Queue Stats
112W - 203L
1,264 Elo+
Solo
Xing Tian
Xing Tian
Uiesfhug
Xing Tian
Level 148
God Stats
4W - 5L
1,493 SR
Queue Stats
424W - 363L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cancel that5412
Baron Samedi
13
3 / 1 / 9
7,866
787
8,248
5,359
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 9
7,736
774
4,453
10,919
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 0 / 4
8,119
812
13,118
8,859
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 1
6,422
642
2,595
7,614
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 6 / 2
6,350
635
4,206
8,575
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Uiesfhug
Xing Tian
10
0 / 3 / 0
6,211
621
4,294
13,511
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
1
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
Baron Samedi
Cancel that5412
Baron Samedi
3
1
9
7.5
L
0
6
2
0.17
W
1
1
9
5.5
L
Xing Tian
Uiesfhug
Xing Tian
0
3
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
11,095
25,137
Taken
29,700
17,841
Mitigated
15,444
8,627
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,595
1,234
0
1,850
7,614
2,870
0
3,536
4,078
0
12,055
W
Baron Samedi
Cancel that5412
Baron Samedi
8,248
1,048
1,378
1,432
5,359
2,843
1,127
2,339
2,870
31,735
0
L
4,206
369
169
546
8,575
3,873
0
2,744
5,831
19,066
0
W
4,453
906
0
2,853
10,919
9,772
200
2,749
8,047
16,047
0
L
Xing Tian
Uiesfhug
Xing Tian
4,294
733
0
1,730
13,511
8,701
348
6,461
7,050
16,389
0
W
13,118
2,515
0
2,964
8,859
5,226
676
2,933
5,660
0
32,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
18,983
129
Minions Killed
78
0
Camps Cleared
0
550,467
Distance Traveled
474,063
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,422
642
32
3
0
153,601
0
W
Baron Samedi
7,866
787
66
7
0
173,942
1
L
Ra
6,350
635
31
3
0
148,228
1
W
Ymir
7,736
774
33
3
0
172,634
1
L
Xing Tian
6,211
621
15
2
0
172,234
1
W
Pele
8,119
812
30
3
0
203,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role