Player Matchup

Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Daruso
Olorun
Level 75
God Stats
2W - 1L
1,429 SR
Queue Stats
62W - 76L
1,432 Elo+
Solo
Hachiman
Hachiman
PExpert
Hachiman
Level 75
God Stats
2W - 0L
1,385 SR
Queue Stats
55W - 63L
1,430 Elo+
Solo
Atlas
Atlas
SergiuX24
Atlas
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,706 Elo+
Solo
Neith
Neith
Vissero
Neith
Level 119
God Stats
71W - 60L
1,541 SR
Queue Stats
320W - 309L
1,510 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,516 Elo+

VS

Team Averages
Level 72
1,505 SR
1,482 Elo+
Chronos
Chronos
Crabiik
Chronos
Level 67
God Stats
4W - 4L
1,621 SR
Queue Stats
314W - 344L
1,450 Elo+
Solo
Lancelot
Lancelot
Focus295
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,487 Elo+
Solo
Anubis
Anubis
LaNayeon666
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
LishaIsHere
Shiva
Level 154
God Stats
8W - 8L
1,645 SR
Queue Stats
173W - 170L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
panconpaltaysal
Baron Samedi
Level 67
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 5 / 9
13,606
1,237
20,171
20,895
9,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Daruso
Olorun
18
6 / 5 / 12
12,336
1,121
15,387
22,828
10,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PExpert
Hachiman
14
0 / 0 / 0
7,480
680
0
0
0
Atlas
SergiuX24
Atlas
18
2 / 2 / 20
12,462
1,133
10,056
23,709
28,047
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Vissero
Neith
19
6 / 2 / 16
12,984
1,180
28,979
12,616
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

205

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crabiik
Chronos
17
2 / 5 / 9
11,643
1,058
12,851
15,009
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Focus295
Lancelot
16
0 / 7 / 2
9,624
875
5,200
12,172
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
5 / 5 / 5
12,798
1,163
22,055
19,148
10,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 4 / 6
12,430
1,130
27,629
24,560
26,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Baron Samedi
panconpaltaysal
Baron Samedi
16
1 / 4 / 7
10,449
950
8,159
9,930
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
25
Kills
13
14
Deaths
25
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
5
9
3.1
L
Chronos
Crabiik
Chronos
2
5
9
1.3
W
Olorun
Daruso
Olorun
6
5
12
2.4
L
Lancelot
Focus295
Lancelot
0
7
2
0.14
L
Anubis
5
5
5
1.5
L
5
4
6
2
W
Hachiman
PExpert
Hachiman
0
0
0
0
W
Atlas
SergiuX24
Atlas
2
2
20
6
W
Neith
Vissero
Neith
6
2
16
7
L
Baron Samedi
panconpaltaysal
Baron Samedi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,593
Damage
75,894
80,048
Taken
80,819
54,784
Mitigated
52,616
23,049
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
20,171
7,094
0
3,287
20,895
9,119
0
10,104
10,791
0
35,991
L
Chronos
Crabiik
Chronos
12,851
277
0
1,953
15,009
6,346
0
4,205
10,804
33,908
0
W
Olorun
Daruso
Olorun
15,387
8,476
1,563
7,231
22,828
10,761
0
12,158
10,670
41,771
0
L
Lancelot
Focus295
Lancelot
5,200
1,220
0
48
12,172
4,857
0
3,935
8,237
0
11,911
L
Anubis
22,055
1,264
0
7,415
19,148
10,158
0
7,309
11,839
65,488
0
L
27,629
3,103
808
2,778
24,560
26,620
0
8,232
16,328
0
40,825
W
Hachiman
PExpert
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
SergiuX24
Atlas
10,056
3,903
1,168
7,515
23,709
28,047
0
14,940
8,769
23,096
0
W
Neith
Vissero
Neith
28,979
14,655
0
2,285
12,616
6,857
0
5,863
6,753
0
63,556
L
Baron Samedi
panconpaltaysal
Baron Samedi
8,159
832
1,906
1,337
9,930
4,635
0
1,762
8,168
12,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
56,944
213
Minions Killed
204
4
Camps Cleared
4
766,382
Distance Traveled
905,402
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,606
1,237
43
4
1
192,025
0
L
Chronos
11,643
1,058
33
3
1
222,458
1
W
Olorun
12,336
1,121
74
7
1
170,743
0
L
Lancelot
9,624
875
20
2
1
120,627
0
L
Anubis
12,798
1,163
110
10
2
189,230
3
L
Shiva
12,430
1,130
28
3
0
217,575
0
W
Hachiman
7,480
680
0
0
0
0
0
W
Atlas
12,462
1,133
19
2
0
197,138
0
W
Neith
12,984
1,180
77
7
2
206,476
0
L
Baron Samedi
10,449
950
13
1
0
155,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role