Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
AswanAswan
Fafnir
Gold V
Level 132
God Stats
4W - 0L
1,724 SR
Queue Stats
234W - 269L
1,457 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Janenus
Hou Yi
Gold V
Level 146
God Stats
1W - 2L
1,140 SR
Queue Stats
56W - 63L
1,633 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,455 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,500 SR
1,506 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Squidwardstar
Guan Yu
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,535 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
YourOnlyMaster
Zhong Kui
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 1 / 3
13,611
681
24,828
10,839
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
AswanAswan
Fafnir
19
1 / 0 / 5
13,417
671
11,640
16,561
26,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Janenus
Hou Yi
18
2 / 2 / 1
12,340
617
20,252
14,371
6,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangThothAchillesBaron SamediAh Muzen Cab

VS

Bans
AtlasDiscordiaAresBaba YagaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
0 / 1 / 3
13,269
663
6,371
25,608
37,901
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
17
1 / 3 / 1
12,784
639
6,232
23,150
25,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
YourOnlyMaster
Zhong Kui
19
2 / 2 / 1
12,991
650
21,660
24,026
25,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
3
3
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
3
4.5
L
Horus
 
Horus
0
1
3
1.5
W
Fafnir
AswanAswan
Fafnir
1
0
5
3.5
W
Hou Yi
Janenus
Hou Yi
2
2
1
1.25
L
Guan Yu
1
3
1
0.5
L
Zhong Kui
YourOnlyMaster
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,720
Damage
34,263
41,771
Taken
72,784
37,884
Mitigated
88,124
5,428
Healing
34,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,828
3,126
0
500
10,839
4,732
1,853
6,146
4,104
88,374
0
L
Horus
 
Horus
6,371
2,725
3,031
7,927
25,608
37,901
0
13,654
11,954
0
43,666
W
Fafnir
AswanAswan
Fafnir
11,640
3,155
320
4,128
16,561
26,461
568
6,512
9,209
29,058
0
W
Hou Yi
Janenus
Hou Yi
20,252
10,252
0
480
14,371
6,691
1,873
7,071
6,696
0
62,279
L
Guan Yu
6,232
239
6,064
6,973
23,150
25,089
342
12,580
10,570
0
23,071
L
Zhong Kui
YourOnlyMaster
Zhong Kui
21,660
2,169
0
10,955
24,026
25,134
905
10,283
13,743
104,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,368
Gold Earned
39,044
239
Minions Killed
234
0
Camps Cleared
0
1,065,586
Distance Traveled
1,143,756
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,611
681
116
6
0
365,624
1
L
Horus
13,269
663
55
3
0
395,256
3
W
Fafnir
13,417
671
22
1
0
357,528
5
W
Hou Yi
12,340
617
101
5
0
342,434
2
L
Guan Yu
12,784
639
26
1
0
406,548
5
L
Zhong Kui
12,991
650
153
8
0
341,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role