Player Matchup

Hera
Hera
CHERSGOOD
Hera
Level 144
God Stats
3W - 1L
1,579 SR
Queue Stats
126W - 108L
1,502 Elo+
Party 1
Zeus
Zeus
KoniArkana
Zeus
Level 160
God Stats
14W - 4L
1,787 SR
Queue Stats
648W - 578L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
LeCharnak
Jormungandr
Level 49
God Stats
2W - 0L
2,046 SR
Queue Stats
8W - 6L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
SangeXx
Baron Samedi
Level 118
God Stats
1W - 0L
1,342 SR
Queue Stats
12W - 8L
1,615 Elo+
Solo
Thanatos
Thanatos
franx621
Thanatos
Level 157
God Stats
3W - 4L
1,451 SR
Queue Stats
292W - 260L
1,493 Elo+
Solo
Team Averages
Level 126
1,641 SR
1,527 Elo+

VS

Team Averages
Level 100
1,430 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Berga53
Hachiman
Level 155
God Stats
1W - 2L
1,423 SR
Queue Stats
103W - 96L
1,513 Elo+
Solo
Susano
Susano
Hosenkz1
Susano
Level 64
God Stats
6W - 7L
1,495 SR
Queue Stats
335W - 349L
1,507 Elo+
Solo
Cernunnos
Cernunnos
mi13
Cernunnos
Level 156
God Stats
1W - 2L
1,441 SR
Queue Stats
218W - 221L
1,493 Elo+
Solo
Shiva
Shiva
xenbyarca
Shiva
Level 38
God Stats
0W - 3L
1,290 SR
Queue Stats
104W - 94L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 1 / 15
11,912
745
24,668
15,824
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 3 / 15
11,195
700
22,980
19,163
10,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LeCharnak
Jormungandr
20
8 / 1 / 15
12,115
757
16,873
23,301
31,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SangeXx
Baron Samedi
18
3 / 4 / 15
11,006
688
16,156
20,853
14,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
franx621
Thanatos
19
9 / 5 / 12
12,333
771
19,971
20,686
19,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 6 / 9
9,727
608
7,389
24,976
33,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Berga53
Hachiman
18
4 / 5 / 5
10,447
653
27,819
20,096
8,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Susano
Hosenkz1
Susano
16
1 / 8 / 10
9,553
597
16,640
18,032
10,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
mi13
Cernunnos
17
4 / 4 / 6
10,184
637
20,428
18,956
8,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
xenbyarca
Shiva
17
4 / 5 / 8
10,994
687
18,665
29,447
37,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
28
Kills
13
14
Deaths
28
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
6
9
0.75
L
Hachiman
Berga53
Hachiman
4
5
5
1.3
W
Hera
5
1
15
12.5
L
Susano
Hosenkz1
Susano
1
8
10
0.75
W
3
3
15
3.5
W
Jormungandr
LeCharnak
Jormungandr
8
1
15
15.5
W
Baron Samedi
SangeXx
Baron Samedi
3
4
15
2.63
W
Thanatos
franx621
Thanatos
9
5
12
3
L
Cernunnos
mi13
Cernunnos
4
4
6
1.75
L
Shiva
xenbyarca
Shiva
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,648
Damage
90,941
99,827
Taken
111,507
86,906
Mitigated
99,109
52,065
Healing
43,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,389
446
2,557
3,256
24,976
33,332
0
17,613
7,363
14,075
0
L
Hachiman
Berga53
Hachiman
27,819
14,012
1,154
4,819
20,096
8,960
0
14,071
6,025
0
61,221
W
Hera
24,668
5,868
4,610
3,056
15,824
10,241
2,190
941
14,883
55,208
0
L
Susano
Hosenkz1
Susano
16,640
1,569
3,052
1,729
18,032
10,246
0
12,574
5,458
0
29,674
W
22,980
3,359
919
2,193
19,163
10,635
2,508
1,199
17,964
42,188
0
W
Jormungandr
LeCharnak
Jormungandr
16,873
6,164
3,735
2,659
23,301
31,796
1,000
1,609
21,692
29,462
0
W
Baron Samedi
SangeXx
Baron Samedi
16,156
2,050
10,878
6,973
20,853
14,974
1,261
2,165
18,688
31,909
0
W
Thanatos
franx621
Thanatos
19,971
2,544
3,854
13,188
20,686
19,260
0
1,475
19,211
0
25,092
L
Cernunnos
mi13
Cernunnos
20,428
6,009
3,589
5,022
18,956
8,760
100
14,957
3,999
0
43,566
L
Shiva
xenbyarca
Shiva
18,665
2,324
8,753
9,193
29,447
37,811
0
21,462
7,985
0
30,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
50,905
173
Minions Killed
161
0
Camps Cleared
0
1,583,019
Distance Traveled
1,484,713
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,727
608
11
1
0
285,199
4
L
Hachiman
10,447
653
67
4
0
283,399
0
W
Hera
11,912
745
81
5
0
336,304
6
L
Susano
9,553
597
18
1
0
309,911
1
W
Zeus
11,195
700
28
2
0
305,613
1
W
Jormungandr
12,115
757
20
1
0
324,996
0
W
Baron Samedi
11,006
688
34
2
0
299,440
2
W
Thanatos
12,333
771
10
1
0
316,666
0
L
Cernunnos
10,184
637
51
3
0
295,223
3
L
Shiva
10,994
687
14
1
0
310,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role