Player Matchup

Danzaburou
Danzaburou
BabyZezhka
Danzaburou
Level 118
God Stats
2W - 11L
1,190 SR
Queue Stats
170W - 256L
1,288 Elo+
Solo
Bacchus
Bacchus
THEFoolagoon
Bacchus
Level 97
God Stats
8W - 6L
1,528 SR
Queue Stats
84W - 79L
1,561 Elo+
Party 1
Vulcan
Vulcan
anSTd92
Vulcan
Level 127
God Stats
1W - 0L
1,257 SR
Queue Stats
30W - 35L
1,435 Elo+
Party 1
Team Averages
Level 114
1,325 SR
1,428 Elo+

VS

Team Averages
Level 86
1,462 SR
1,442 Elo+
Hachiman
Hachiman
VwS Executioner
Hachiman
Level 125
God Stats
0W - 1L
1,386 SR
Queue Stats
52W - 52L
1,471 Elo+
Solo
Olorun
Olorun
kevebou
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,399 Elo+
Party 2
Hercules
Hercules
xShayShay
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyZezhka
Danzaburou
18
1 / 1 / 3
12,205
642
13,811
14,999
7,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
THEFoolagoon
Bacchus
17
2 / 3 / 2
11,916
627
12,843
17,105
29,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
anSTd92
Vulcan
17
2 / 5 / 3
11,836
623
14,552
12,971
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
6 / 1 / 2
13,173
693
16,876
14,420
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
kevebou
Olorun
16
0 / 4 / 5
11,299
595
8,445
16,191
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
xShayShay
Hercules
18
3 / 0 / 5
13,109
690
11,881
21,313
30,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
9
9
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabyZezhka
Danzaburou
1
1
3
2.5
W
Bacchus
THEFoolagoon
Bacchus
2
3
2
1
L
Hachiman
6
1
2
7
W
Vulcan
anSTd92
Vulcan
2
5
3
0.7
L
Olorun
kevebou
Olorun
0
4
5
0.63
L
Hercules
xShayShay
Hercules
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
37,202
45,075
Taken
51,924
44,605
Mitigated
45,982
8,021
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabyZezhka
Danzaburou
13,811
4,695
0
3,740
14,999
7,965
2,079
1,915
13,084
0
68,548
W
Bacchus
THEFoolagoon
Bacchus
12,843
1,076
1,050
2,075
17,105
29,670
549
3,726
13,379
32,844
0
L
Hachiman
16,876
8,730
0
4,916
14,420
6,952
568
7,930
6,312
0
78,431
W
Vulcan
anSTd92
Vulcan
14,552
4,230
0
1,156
12,971
6,970
585
2,723
10,248
45,472
0
L
Olorun
kevebou
Olorun
8,445
3,140
924
4,610
16,191
8,743
228
9,799
6,149
32,290
3,158
L
Hercules
xShayShay
Hercules
11,881
1,706
0
10,224
21,313
30,287
209
9,006
12,041
177
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
37,581
194
Minions Killed
239
0
Camps Cleared
0
1,079,055
Distance Traveled
985,694
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,205
642
103
5
0
355,276
0
W
Bacchus
11,916
627
36
2
0
377,462
4
L
Hachiman
13,173
693
136
7
0
309,220
3
W
Vulcan
11,836
623
55
3
0
346,317
1
L
Olorun
11,299
595
63
3
0
297,170
0
L
Hercules
13,109
690
40
2
0
379,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role