Player Matchup

Hades
Hades
Spheredjaguar16
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,650 Elo+
Party 1
Da Ji
Da Ji
Veriphied
Da Ji
Level 128
God Stats
2W - 0L
1,846 SR
Queue Stats
222W - 96L
1,804 Elo+
Party 1
Shiva
Shiva
invertikal
Shiva
Level 156
God Stats
3W - 5L
1,616 SR
Queue Stats
250W - 111L
1,791 Elo+
Party 1
Team Averages
Level 96
1,654 SR
1,748 Elo+

VS

Team Averages
Level 40
1,533 SR
1,386 Elo+
Zhong Kui
Zhong Kui
G0D D CLAMPZ
Zhong Kui
Level 49
God Stats
1W - 1L
1,866 SR
Queue Stats
25W - 26L
1,407 Elo+
Party 2
Scylla
Scylla
MrMEEBOO
Scylla
Level 44
God Stats
0W - 3L
1,285 SR
Queue Stats
21W - 26L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
unknown nova575
Danzaburou
Level 28
God Stats
3W - 6L
1,448 SR
Queue Stats
25W - 29L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 16
16,490
687
17,398
26,448
23,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
Veriphied
Da Ji
20
11 / 8 / 10
18,342
764
30,706
26,181
15,258
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
20
11 / 5 / 9
19,957
832
24,931
27,456
35,162
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
G0D D CLAMPZ
Zhong Kui
20
6 / 8 / 13
17,372
724
27,600
32,140
21,326
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
MrMEEBOO
Scylla
19
7 / 11 / 11
16,542
689
14,640
19,570
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
unknown nova575
Danzaburou
20
8 / 7 / 11
17,214
717
22,215
30,756
13,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
56
26
Kills
21
21
Deaths
26
35
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
G0D D CLAMPZ
Zhong Kui
6
8
13
1.56
L
Scylla
MrMEEBOO
Scylla
7
11
11
1.14
W
4
8
16
1.5
W
Da Ji
Veriphied
Da Ji
11
8
10
2
W
Shiva
11
5
9
3.1
L
Danzaburou
unknown nova575
Danzaburou
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,035
Damage
64,455
80,085
Taken
82,466
73,969
Mitigated
42,285
13,465
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
G0D D CLAMPZ
Zhong Kui
27,600
671
0
14,512
32,140
21,326
356
6,399
25,084
85,233
0
L
Scylla
MrMEEBOO
Scylla
14,640
1,200
0
2,411
19,570
7,527
598
3,489
15,764
44,698
0
W
17,398
1,641
471
6,367
26,448
23,549
0
14,578
11,566
70,241
0
W
Da Ji
Veriphied
Da Ji
30,706
7,945
0
100
26,181
15,258
2,483
13,003
12,910
45
104,655
W
Shiva
24,931
2,892
217
6,310
27,456
35,162
833
13,987
13,251
976
95,185
L
Danzaburou
unknown nova575
Danzaburou
22,215
11,909
0
8,802
30,756
13,432
2,411
9,407
21,115
0
74,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
51,128
286
Minions Killed
207
0
Camps Cleared
0
1,072,219
Distance Traveled
1,185,109
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,372
724
100
4
0
415,654
6
L
Scylla
16,542
689
47
2
0
371,353
0
W
Hades
16,490
687
105
4
0
311,284
0
W
Da Ji
18,342
764
97
4
0
401,243
1
W
Shiva
19,957
832
84
4
0
359,692
3
L
Danzaburou
17,214
717
60
3
0
398,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role