Player Matchup

Odin
Odin
DimaDust
Odin
Level 152
God Stats
3W - 1L
1,349 SR
Queue Stats
56W - 49L
1,488 Elo+
Party 1
Zeus
Zeus
Drinken
Zeus
Level 123
God Stats
9W - 4L
1,625 SR
Queue Stats
53W - 63L
1,465 Elo+
Solo
Anubis
Anubis
Jinny6000
Anubis
Level 80
God Stats
6W - 5L
1,445 SR
Queue Stats
129W - 125L
1,498 Elo+
Solo
Amaterasu
Amaterasu
corobi
Amaterasu
Level 119
God Stats
3W - 0L
1,618 SR
Queue Stats
101W - 125L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
salamon52
Sun Wukong
Level 129
God Stats
7W - 2L
1,666 SR
Queue Stats
39W - 26L
1,576 Elo+
Party 1
Team Averages
Level 121
1,541 SR
1,491 Elo+

VS

Team Averages
Level 83
1,456 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DemonHunterNero
Bakasura
Level 85
God Stats
0W - 4L
1,121 SR
Queue Stats
13W - 22L
1,433 Elo+
Solo
Xbalanque
Xbalanque
Scrubmuncher
Xbalanque
Level 85
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Vulcan
Vulcan
kooroshnikkhoo87
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Solo
Yemoja
Yemoja
tigoura
Yemoja
Level 103
God Stats
15W - 15L
1,561 SR
Queue Stats
72W - 57L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
5 / 6 / 12
12,630
1,053
20,916
19,204
19,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Drinken
Zeus
18
4 / 4 / 14
12,338
1,028
25,763
7,279
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Jinny6000
Anubis
19
5 / 1 / 14
13,417
1,118
18,865
10,384
6,700
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
corobi
Amaterasu
19
7 / 3 / 13
13,687
1,141
21,482
30,454
42,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
salamon52
Sun Wukong
18
3 / 1 / 13
12,142
1,012
17,319
18,643
22,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

203

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 8 / 9
12,371
1,031
15,644
31,910
36,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
19
9 / 6 / 5
14,489
1,207
21,348
28,441
18,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Scrubmuncher
Xbalanque
17
2 / 6 / 9
11,692
974
39,111
20,775
10,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 0 / 0
7,942
662
0
0
0
Yemoja
tigoura
Yemoja
18
0 / 4 / 11
12,408
1,034
5,404
30,249
39,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
24
Kills
15
15
Deaths
24
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
8
9
1.06
L
Bakasura
9
6
5
1.92
W
Odin
5
6
12
1.83
W
Zeus
Drinken
Zeus
4
4
14
2.75
W
Anubis
Jinny6000
Anubis
5
1
14
12
L
Xbalanque
Scrubmuncher
Xbalanque
2
6
9
1.08
W
Amaterasu
corobi
Amaterasu
7
3
13
4.5
L
0
0
0
0
W
Sun Wukong
salamon52
Sun Wukong
3
1
13
9.5
L
Yemoja
tigoura
Yemoja
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,345
Damage
81,507
85,964
Taken
111,375
95,426
Mitigated
104,309
24,061
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,644
3,741
0
5,762
31,910
36,052
0
14,390
17,520
0
24,671
L
Bakasura
21,348
11,594
0
4,010
28,441
18,615
0
12,410
16,031
0
48,341
W
Odin
20,916
4,963
0
170
19,204
19,723
0
1,101
16,311
0
48,317
W
Zeus
Drinken
Zeus
25,763
1,595
0
430
7,279
3,193
0
568
6,631
56,967
0
W
Anubis
Jinny6000
Anubis
18,865
828
0
3,087
10,384
6,700
0
367
9,395
51,346
0
L
Xbalanque
Scrubmuncher
Xbalanque
39,111
18,170
0
2,066
20,775
10,058
0
5,471
15,304
0
69,861
W
Amaterasu
corobi
Amaterasu
21,482
12,084
3,793
11,202
30,454
42,856
0
1,782
27,057
0
27,419
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
salamon52
Sun Wukong
17,319
5,508
286
5,093
18,643
22,954
0
1,586
16,276
203
29,812
L
Yemoja
tigoura
Yemoja
5,404
1,559
7,351
4,766
30,249
39,584
0
12,547
17,702
20,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,214
Gold Earned
58,902
259
Minions Killed
208
7
Camps Cleared
8
1,205,826
Distance Traveled
904,065
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,371
1,031
31
3
2
216,656
0
L
Bakasura
14,489
1,207
92
8
5
268,669
3
W
Odin
12,630
1,053
62
5
2
236,032
3
W
Zeus
12,338
1,028
67
6
2
225,623
0
W
Anubis
13,417
1,118
91
8
1
221,359
0
L
Xbalanque
11,692
974
58
5
0
219,887
0
W
Amaterasu
13,687
1,141
15
1
0
259,743
0
L
Vulcan
7,942
662
0
0
0
0
0
W
Sun Wukong
12,142
1,012
24
2
2
263,069
0
L
Yemoja
12,408
1,034
27
2
1
198,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role