Player Matchup

Guan Yu
Guan Yu
Masters
Aisart
Guan Yu
Masters
Level 160
God Stats
8W - 2L
1,648 SR
Queue Stats
437W - 404L
2,758 MMR
Solo
Geb
Geb
Platinum II
Katapuldra
Geb
Platinum II
Level 160
God Stats
1W - 0L
1,721 SR
Queue Stats
57W - 47L
1,963 MMR
Solo
Thor
Thor
Platinum IV
Nutley99
Thor
Platinum IV
Level 79
God Stats
9W - 1L
1,621 SR
Queue Stats
54W - 41L
2,013 MMR
Solo
Merlin
Merlin
Masters
TengoKawana
Merlin
Masters
Level 66
God Stats
8W - 2L
1,773 SR
Queue Stats
164W - 150L
2,207 MMR
Solo
Izanami
Izanami
Gold III
djole1111
Izanami
Gold III
Level 146
God Stats
4W - 1L
1,988 SR
Queue Stats
41W - 37L
1,759 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,750 SR
2,140 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,687 SR
2,159 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
KP10
Kukulkan
Masters
Level 160
God Stats
3W - 2L
1,919 SR
Queue Stats
292W - 188L
3,143 MMR
Party 1
Cerberus
Cerberus
Silver I
NTPOOS
Cerberus
Silver I
Level 48
God Stats
0W - 2L
1,679 SR
Queue Stats
13W - 15L
1,628 MMR
Solo
Susano
Susano
Masters
Rexthedoor
Susano
Masters
Level 112
God Stats
1W - 1L
1,838 SR
Queue Stats
137W - 67L
3,022 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aisart
Guan Yu
10
4 / 0 / 1
5,907
738
4,959
5,063
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 2
4,197
525
2,770
7,490
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
1 / 0 / 3
5,018
627
1,843
5,472
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
2 / 2 / 3
4,993
624
2,012
4,411
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
djole1111
Izanami
7
0 / 2 / 0
4,147
518
4,689
3,748
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
YemojaAtlasThothHades

VS

Bans
He BoAo KuangDa JiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 1 / 2
4,403
550
4,243
6,087
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
 
Cu Chulainn
7
0 / 2 / 0
4,001
500
1,596
4,576
1,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
KP10
Kukulkan
9
0 / 1 / 2
4,871
609
2,007
2,135
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
NTPOOS
Cerberus
6
1 / 2 / 3
4,348
544
2,456
7,488
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Rexthedoor
Susano
8
3 / 1 / 1
4,684
586
4,233
6,347
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
6
6
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
2
3
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Guan Yu
Aisart
Guan Yu
4
0
1
4.5
L
Kukulkan
KP10
Kukulkan
0
1
2
1
W
0
2
2
0.5
L
Cerberus
NTPOOS
Cerberus
1
2
3
1.25
W
Thor
1
0
3
2.5
L
Susano
Rexthedoor
Susano
3
1
1
3.5
W
Merlin
2
2
3
1.75
W
Izanami
djole1111
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
14,535
26,184
Taken
26,633
11,795
Mitigated
9,589
7,424
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,243
1,290
0
2,614
6,087
1,825
0
1,060
5,027
0
30,661
L
Cu Chulainn
 
Cu Chulainn
1,596
455
0
1,293
4,576
1,918
0
0
4,220
0
19,657
W
Guan Yu
Aisart
Guan Yu
4,959
1,459
0
2,673
5,063
4,139
0
372
4,691
0
32,060
L
Kukulkan
KP10
Kukulkan
2,007
544
0
415
2,135
869
147
928
1,207
36,249
0
W
2,770
847
0
2,207
7,490
3,370
0
1,509
5,981
8,166
0
L
Cerberus
NTPOOS
Cerberus
2,456
327
0
2,936
7,488
2,881
0
2,001
5,443
7,521
1,180
W
Thor
1,843
528
0
753
5,472
1,917
0
772
4,700
0
35,053
L
Susano
Rexthedoor
Susano
4,233
1,168
0
472
6,347
2,096
0
793
5,433
0
23,006
W
Merlin
2,012
55
0
652
4,411
1,405
0
517
3,894
28,952
0
W
Izanami
djole1111
Izanami
4,689
3,728
0
1,139
3,748
964
0
932
2,816
0
29,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
22,307
291
Minions Killed
238
0
Camps Cleared
0
778,646
Distance Traveled
728,412
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,403
550
49
6
0
142,699
2
L
Cu Chulainn
4,001
500
34
4
0
114,419
2
W
Guan Yu
5,907
738
69
9
0
166,671
3
L
Kukulkan
4,871
609
82
10
0
145,891
3
W
Geb
4,197
525
11
1
0
139,465
0
L
Cerberus
4,348
544
28
4
0
153,518
2
W
Thor
5,018
627
70
9
0
181,955
0
L
Susano
4,684
586
45
6
0
171,885
1
W
Merlin
4,993
624
74
9
0
156,941
4
W
Izanami
4,147
518
67
8
0
133,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role