Player Matchup

Danzaburou
Danzaburou
HealableGlint19
Danzaburou
Level 4
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 6L
1,063 Elo+
Party 1
Ah Puch
Ah Puch
Macacoo21
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 4
Zhong Kui
Zhong Kui
PORQUIBU
Zhong Kui
Level 29
God Stats
14W - 29L
1,308 SR
Queue Stats
24W - 31L
1,252 Elo+
Party 4
Thanatos
Thanatos
TP_ARTUR_KLLR_21
Thanatos
Level 77
God Stats
8W - 31L
1,240 SR
Queue Stats
45W - 60L
1,351 Elo+
Party 4
Yemoja
Yemoja
paralyzis
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,278 Elo+
Party 1
Team Averages
Level 33
1,373 SR
1,264 Elo+

VS

Team Averages
Level 109
1,445 SR
1,395 Elo+
Khepri
Khepri
FATTYBIGZIE
Khepri
Level 107
God Stats
9W - 3L
1,550 SR
Queue Stats
41W - 43L
1,383 Elo+
Party 2
Apollo
Apollo
PuppyyPunter
Apollo
Level 89
God Stats
3W - 0L
1,396 SR
Queue Stats
40W - 30L
1,470 Elo+
Party 2
Hera
Hera
THE12B
Hera
Level 126
God Stats
3W - 2L
1,515 SR
Queue Stats
20W - 22L
1,387 Elo+
Party 3
Hel
Hel
superzach13
Hel
Level 123
God Stats
2W - 2L
1,488 SR
Queue Stats
22W - 28L
1,378 Elo+
Party 3
Kali
Kali
xAp0phis__
Kali
Level 100
God Stats
1W - 0L
1,279 SR
Queue Stats
57W - 61L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HealableGlint19
Danzaburou
13
2 / 3 / 1
8,244
458
7,165
14,442
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Macacoo21
Ah Puch
1
0 / 0 / 0
3,483
194
0
0
0
Zhong Kui
PORQUIBU
Zhong Kui
9
1 / 7 / 1
6,652
370
10,294
20,792
10,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 1
9,937
552
13,811
18,475
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
paralyzis
Yemoja
11
0 / 2 / 3
7,752
431
4,455
16,673
14,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 3 / 8
9,680
538
5,719
14,747
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
9 / 0 / 4
10,251
570
18,638
13,705
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
THE12B
Hera
16
1 / 1 / 5
10,452
581
10,083
7,871
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 1
8,758
487
4,461
11,418
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 4
10,229
568
5,136
18,537
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
15
15
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
8
2
L
Danzaburou
HealableGlint19
Danzaburou
2
3
1
0.83
L
Ah Puch
Macacoo21
Ah Puch
0
0
0
0
L
Zhong Kui
PORQUIBU
Zhong Kui
1
7
1
0.21
W
Apollo
9
0
4
11
W
Hera
THE12B
Hera
1
1
5
3.5
L
6
3
1
2.17
L
Yemoja
paralyzis
Yemoja
0
2
3
0.75
W
0
4
1
0.13
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
44,037
70,382
Taken
66,278
38,518
Mitigated
36,566
28,995
Healing
29,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,719
387
0
2,978
14,747
13,528
1,010
4,528
10,219
20,774
3,350
L
Danzaburou
HealableGlint19
Danzaburou
7,165
3,565
243
4,910
14,442
6,018
87
5,489
8,953
0
60,075
L
Ah Puch
Macacoo21
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
PORQUIBU
Zhong Kui
10,294
675
0
5,248
20,792
10,211
0
4,993
15,799
32,557
0
W
Apollo
18,638
13,341
183
8,268
13,705
7,032
4,936
7,557
6,148
0
92,277
W
Hera
THE12B
Hera
10,083
2,225
0
2,346
7,871
3,137
3,459
570
7,301
81,965
0
L
13,811
3,791
0
12,871
18,475
7,937
1,674
5,552
12,923
0
78,642
L
Yemoja
paralyzis
Yemoja
4,455
1,345
2,994
2,729
16,673
14,352
72
4,031
12,642
22,960
0
W
4,461
722
1,703
3,447
11,418
3,759
1,719
578
10,840
48,869
0
W
5,136
2,893
349
10,235
18,537
9,110
208
1,516
17,021
197
78,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
49,370
280
Minions Killed
506
0
Camps Cleared
0
1,313,074
Distance Traveled
1,654,781
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,680
538
36
2
0
326,707
1
L
Danzaburou
8,244
458
94
5
0
313,281
2
L
Ah Puch
3,483
194
0
0
0
0
0
L
Zhong Kui
6,652
370
44
2
0
281,341
1
W
Apollo
10,251
570
134
7
0
327,741
1
W
Hera
10,452
581
138
8
0
338,221
3
L
Thanatos
9,937
552
119
7
0
396,568
1
L
Yemoja
7,752
431
23
1
0
321,884
2
W
Hel
8,758
487
74
4
0
300,133
0
W
Kali
10,229
568
124
7
0
361,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role