Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gongorilla
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,414 Elo+
Party 1
Tiamat
Tiamat
Rykuyoh
Tiamat
Level 86
God Stats
0W - 2L
1,257 SR
Queue Stats
133W - 147L
1,453 Elo+
Solo
Tyr
Tyr
Sandy_Dogleg
Tyr
Level 155
God Stats
0W - 2L
1,326 SR
Queue Stats
98W - 103L
1,436 Elo+
Solo
Thor
Thor
weirdguy731
Thor
Level 77
God Stats
1W - 1L
1,747 SR
Queue Stats
49W - 57L
1,421 Elo+
Party 1
Team Averages
Level 106
1,466 SR
1,445 Elo+

VS

Team Averages
Level 113
1,527 SR
1,439 Elo+
Cernunnos
Cernunnos
GiftedHetu
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,490 Elo+
Party 2
Vulcan
Vulcan
HarambesGhostMF
Vulcan
Level 126
God Stats
19W - 11L
1,513 SR
Queue Stats
467W - 512L
1,437 Elo+
Solo
Hun Batz
Hun Batz
HoodieHosko
Hun Batz
Level 120
God Stats
2W - 3L
1,295 SR
Queue Stats
40W - 64L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
KAKASHI_727
Nu Wa
Level 98
God Stats
12W - 7L
1,583 SR
Queue Stats
291W - 293L
1,452 Elo+
Solo
Neith
Neith
Odell XIII
Neith
Level 100
God Stats
2W - 0L
1,743 SR
Queue Stats
61W - 80L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
0 / 1 / 8
7,961
724
3,552
21,606
14,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
Gongorilla
Fenrir
15
3 / 5 / 6
8,090
735
7,906
14,164
9,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Rykuyoh
Tiamat
12
2 / 8 / 4
7,478
680
7,876
13,666
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
7,279
662
10,037
13,844
16,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 5
7,939
722
5,605
12,338
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GiftedHetu
Cernunnos
16
4 / 2 / 17
9,393
854
10,473
9,074
4,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
14 / 1 / 9
10,776
980
23,956
7,988
3,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
HoodieHosko
Hun Batz
16
1 / 2 / 19
9,938
903
9,024
11,672
8,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 12
9,306
846
17,411
5,764
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
3 / 3 / 12
8,793
799
8,233
9,633
4,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
10
Kills
25
25
Deaths
10
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
8
4
W
Cernunnos
GiftedHetu
Cernunnos
4
2
17
6.25
L
Fenrir
Gongorilla
Fenrir
3
5
6
1.2
W
14
1
9
18.5
W
Hun Batz
HoodieHosko
Hun Batz
1
2
19
5.25
W
3
2
12
4.5
W
Neith
3
3
12
3
L
Tiamat
Rykuyoh
Tiamat
2
8
4
0.5
L
2
5
4
0.8
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
69,097
75,618
Taken
44,131
51,936
Mitigated
22,692
27,723
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,552
622
1,118
12,862
21,606
14,728
0
13,407
8,199
15,840
0
W
Cernunnos
GiftedHetu
Cernunnos
10,473
3,588
677
1,407
9,074
4,289
2,395
3,653
5,230
0
21,963
L
Fenrir
Gongorilla
Fenrir
7,906
1,674
1,539
2,580
14,164
9,191
0
6,895
7,269
271
16,258
W
23,956
12,284
1,767
1,424
7,988
3,831
425
1,756
6,057
40,266
0
W
Hun Batz
HoodieHosko
Hun Batz
9,024
1,107
2,790
4,688
11,672
8,104
195
3,477
7,823
0
15,340
W
17,411
8,034
1,048
969
5,764
2,204
1,118
871
4,726
30,858
0
W
Neith
8,233
2,773
0
2,473
9,633
4,264
2,170
1,740
7,491
0
18,100
L
Tiamat
Rykuyoh
Tiamat
7,876
466
1,030
2,834
13,666
7,223
0
8,169
5,497
24,394
0
L
10,037
849
1,400
2,217
13,844
16,050
0
6,460
7,384
0
19,502
L
5,605
0
1,420
723
12,338
4,744
0
6,436
5,902
0
13,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
48,206
81
Minions Killed
148
0
Camps Cleared
0
955,618
Distance Traveled
1,010,597
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,961
724
19
2
0
206,071
0
W
Cernunnos
9,393
854
34
3
0
188,152
0
L
Fenrir
8,090
735
15
1
0
180,657
0
W
Vulcan
10,776
980
51
5
0
232,384
0
W
Hun Batz
9,938
903
15
1
0
210,049
0
W
Nu Wa
9,306
846
23
2
0
208,987
0
W
Neith
8,793
799
25
2
0
171,025
0
L
Tiamat
7,478
680
22
2
0
189,064
1
L
Tyr
7,279
662
9
1
0
196,259
1
L
Thor
7,939
722
16
1
0
183,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role