Player Matchup

Yu Huang
Yu Huang
Buttlescutt
Yu Huang
Level 159
God Stats
12W - 11L
1,595 SR
Queue Stats
585W - 616L
1,621 Elo+
Solo
Nemesis
Nemesis
Cσnstantine
Nemesis
Level 156
God Stats
3W - 3L
1,520 SR
Queue Stats
237W - 244L
1,621 Elo+
Solo
Thor
Thor
DracarysBow
Thor
Level 107
God Stats
19W - 18L
1,558 SR
Queue Stats
637W - 611L
1,597 Elo+
Solo
Anhur
Anhur
Jaker139
Anhur
Level 119
God Stats
2W - 3L
1,549 SR
Queue Stats
465W - 429L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirBlessious
Kumbhakarna
Level 111
God Stats
4W - 1L
1,606 SR
Queue Stats
197W - 168L
1,641 Elo+
Party 1
Team Averages
Level 130
1,566 SR
1,610 Elo+

VS

Team Averages
Level 134
1,623 SR
1,561 Elo+
Chiron
Chiron
ONI Kawesaky
Chiron
Level 138
God Stats
2W - 1L
1,970 SR
Queue Stats
35W - 51L
1,538 Elo+
Solo
Bastet
Bastet
Tyrant75487
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,542 Elo+
Party 2
Nox
Nox
Zvruli
Nox
Level 147
God Stats
11W - 12L
1,426 SR
Queue Stats
299W - 258L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
aTryHardKing
Gilgamesh
Level 158
God Stats
4W - 6L
1,602 SR
Queue Stats
404W - 412L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
tyoo8047
Cthulhu
Level 117
God Stats
36W - 43L
1,617 SR
Queue Stats
405W - 393L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Buttlescutt
Yu Huang
17
4 / 2 / 5
10,733
537
12,309
9,999
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Cσnstantine
Nemesis
19
2 / 0 / 6
11,133
557
10,831
19,701
8,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 1 / 0
12,080
604
14,547
15,881
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Jaker139
Anhur
16
4 / 4 / 3
10,519
526
12,645
17,311
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SirBlessious
Kumbhakarna
13
0 / 1 / 9
9,126
456
6,782
21,022
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 4 / 4
10,184
509
14,225
15,622
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
16
1 / 3 / 3
9,715
486
6,805
18,534
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Zvruli
Nox
16
2 / 3 / 2
9,878
494
12,706
12,209
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
aTryHardKing
Gilgamesh
13
3 / 4 / 2
9,098
455
10,403
21,259
17,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
tyoo8047
Cthulhu
18
0 / 1 / 1
10,852
543
8,973
18,060
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Buttlescutt
Yu Huang
4
2
5
3.25
W
Nemesis
Cσnstantine
Nemesis
2
0
6
5
W
5
1
0
5
W
Anhur
Jaker139
Anhur
4
4
3
1.38
L
Chiron
2
4
4
1
W
Kumbhakarna
SirBlessious
Kumbhakarna
0
1
9
4.5
L
Bastet
1
3
3
0.83
L
Nox
Zvruli
Nox
2
3
2
1
L
Gilgamesh
aTryHardKing
Gilgamesh
3
4
2
1
L
Cthulhu
tyoo8047
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,114
Damage
53,112
83,914
Taken
85,684
49,897
Mitigated
51,078
22,710
Healing
31,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Buttlescutt
Yu Huang
12,309
866
0
1,138
9,999
4,646
0
5,378
4,621
96,688
0
W
Nemesis
Cσnstantine
Nemesis
10,831
5,060
0
5,764
19,701
8,844
0
2,568
16,996
0
121,621
W
14,547
1,843
0
3,560
15,881
12,014
108
8,048
6,713
88
97,424
W
Anhur
Jaker139
Anhur
12,645
4,944
0
6,616
17,311
6,398
1,230
1,531
15,780
0
82,848
L
Chiron
14,225
6,029
1,124
3,436
15,622
5,026
827
1,617
14,005
0
92,058
W
Kumbhakarna
SirBlessious
Kumbhakarna
6,782
1,509
0
5,632
21,022
17,995
0
5,754
15,268
29,907
0
L
Bastet
6,805
2,207
0
9,162
18,534
7,331
0
3,736
14,798
0
77,924
L
Nox
Zvruli
Nox
12,706
1,494
0
2,440
12,209
5,310
0
4,945
7,138
85,061
0
L
Gilgamesh
aTryHardKing
Gilgamesh
10,403
2,269
2,376
3,160
21,259
17,829
0
7,911
13,201
511
31,111
L
Cthulhu
tyoo8047
Cthulhu
8,973
1,284
0
10,053
18,060
15,582
0
970
15,704
93,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
49,727
676
Minions Killed
643
0
Camps Cleared
0
2,037,339
Distance Traveled
2,005,934
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,733
537
158
8
0
395,129
6
W
Nemesis
11,133
557
163
8
0
482,558
0
W
Thor
12,080
604
200
10
0
375,353
8
W
Anhur
10,519
526
117
6
0
368,322
1
L
Chiron
10,184
509
147
7
0
360,440
2
W
Kumbhakarna
9,126
456
38
2
0
415,977
6
L
Bastet
9,715
486
123
6
0
430,815
1
L
Nox
9,878
494
157
8
0
381,374
5
L
Gilgamesh
9,098
455
27
1
0
414,281
0
L
Cthulhu
10,852
543
189
9
0
419,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role