Player Matchup

Erlang Shen
Erlang Shen
Silver III
JDM Conversion
Erlang Shen
Silver III
Level 107
God Stats
1W - 2L
1,545 SR
Queue Stats
22W - 30L
1,103 MMR
Party 1
Sobek
Sobek
Silver V
XxB4surxX
Sobek
Silver V
Level 74
God Stats
1W - 2L
1,502 SR
Queue Stats
15W - 23L
1,101 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
vPrinceCj
Ao Kuang
Silver I
Level 69
God Stats
0W - 1L
1,398 SR
Queue Stats
17W - 23L
1,123 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,482 SR
1,109 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,410 SR
891 MMR
Anubis
Anubis
Bronze I
Mr_Cheezits420
Anubis
Bronze I
Level 157
God Stats
18W - 21L
1,427 SR
Queue Stats
43W - 69L
1,016 MMR
Solo
Bacchus
Bacchus
Bronze II
PostMcKnight
Bacchus
Bronze II
Level 68
God Stats
30W - 44L
1,376 SR
Queue Stats
206W - 271L
549 MMR
Solo
Danzaburou
Danzaburou
Silver I
Summergerm5154
Danzaburou
Silver I
Level 118
God Stats
7W - 6L
1,425 SR
Queue Stats
280W - 308L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JDM Conversion
Erlang Shen
14
4 / 5 / 6
9,687
745
12,760
17,947
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
XxB4surxX
Sobek
15
3 / 2 / 8
9,306
716
5,798
15,438
18,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
vPrinceCj
Ao Kuang
14
5 / 8 / 5
9,410
724
8,227
14,258
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ZeusMedusa

VS

Bans
AtlasArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
9,763
751
10,553
10,938
6,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
PostMcKnight
Bacchus
16
5 / 3 / 10
11,319
871
10,558
12,786
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Summergerm5154
Danzaburou
17
6 / 2 / 7
11,901
915
15,778
15,012
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
12
Kills
15
15
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
JDM Conversion
Erlang Shen
4
5
6
1.4
W
4
7
6
1
W
Bacchus
PostMcKnight
Bacchus
5
3
10
3.33
W
Danzaburou
Summergerm5154
Danzaburou
6
2
7
4.75
L
Sobek
XxB4surxX
Sobek
3
2
8
3.5
L
Ao Kuang
vPrinceCj
Ao Kuang
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
36,889
47,643
Taken
38,736
33,647
Mitigated
31,763
7,524
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
JDM Conversion
Erlang Shen
12,760
7,208
0
4,319
17,947
8,503
0
8,649
9,298
0
49,428
W
10,553
754
204
1,383
10,938
6,007
177
3,945
6,993
38,690
0
W
Bacchus
PostMcKnight
Bacchus
10,558
1,547
0
1,968
12,786
18,927
289
5,195
7,591
17,048
0
W
Danzaburou
Summergerm5154
Danzaburou
15,778
7,878
0
6,906
15,012
6,829
2,422
4,662
10,350
0
58,258
L
Sobek
XxB4surxX
Sobek
5,798
450
0
1,878
15,438
18,105
0
6,017
9,421
21,122
0
L
Ao Kuang
vPrinceCj
Ao Kuang
8,227
3,671
0
1,327
14,258
7,039
0
6,487
7,771
17,969
2,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
32,983
121
Minions Killed
130
0
Camps Cleared
0
614,813
Distance Traveled
627,500
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,687
745
61
5
0
240,396
0
W
Anubis
9,763
751
44
3
0
161,826
4
W
Bacchus
11,319
871
11
1
0
248,382
0
W
Danzaburou
11,901
915
75
6
0
217,292
2
L
Sobek
9,306
716
28
2
0
193,981
0
L
Ao Kuang
9,410
724
32
2
0
180,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role