Player Matchup

Ares
Ares
Lugnutt530
Ares
Level 156
God Stats
1W - 2L
1,499 SR
Queue Stats
106W - 102L
1,540 Elo+
Party 2
Cerberus
Cerberus
Pulling A Steve
Cerberus
Level 157
God Stats
1W - 4L
1,484 SR
Queue Stats
142W - 161L
1,541 Elo+
Party 3
Hel
Hel
Sprockettt530
Hel
Level 157
God Stats
2W - 3L
1,565 SR
Queue Stats
97W - 97L
1,507 Elo+
Party 2
Bellona
Bellona
gibbyfat
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,452 Elo+
Party 3
Fenrir
Fenrir
lookdevinn
Fenrir
Level 65
God Stats
0W - 2L
1,294 SR
Queue Stats
78W - 91L
1,414 Elo+
Party 2
Team Averages
Level 128
1,468 SR
1,491 Elo+

VS

Team Averages
Level 81
1,503 SR
1,561 Elo+
Aphrodite
Aphrodite
FingaMuhhBut
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,553 Elo+
Party 1
Ganesha
Ganesha
ShadyKrook
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
SubZero1127
Ne Zha
Level 160
God Stats
4W - 1L
1,766 SR
Queue Stats
46W - 54L
1,481 Elo+
Solo
Freya
Freya
TheRatatoasky
Freya
Level 43
God Stats
1W - 0L
1,247 SR
Queue Stats
43W - 26L
1,581 Elo+
Party 1
Maui
Maui
solothunder21
Maui
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 23L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,567
779
11,041
21,785
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
14
0 / 3 / 9
8,304
755
10,469
20,648
24,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 5 / 6
8,671
788
6,553
13,590
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
gibbyfat
Bellona
15
3 / 5 / 6
9,006
819
12,797
14,796
17,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
lookdevinn
Fenrir
15
4 / 3 / 4
8,448
768
10,568
14,140
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FingaMuhhBut
Aphrodite
16
6 / 1 / 13
9,826
893
13,755
10,922
10,046
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
ShadyKrook
Ganesha
14
0 / 4 / 17
8,908
810
10,373
16,126
19,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
16
5 / 1 / 14
9,344
849
19,621
10,806
5,804
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 9
9,586
871
15,484
12,859
6,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 3 / 14
8,831
803
8,856
17,626
20,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
11
Kills
21
21
Deaths
11
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FingaMuhhBut
Aphrodite
6
1
13
12.5
L
2
5
7
1.1
L
Cerberus
0
3
9
1.5
W
Ganesha
ShadyKrook
Ganesha
0
4
17
2.13
L
2
5
6
1
W
Ne Zha
5
1
14
12
W
7
2
9
5.75
L
Bellona
gibbyfat
Bellona
3
5
6
1.2
L
Fenrir
lookdevinn
Fenrir
4
3
4
2
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,428
Damage
68,089
84,959
Taken
68,339
80,540
Mitigated
62,932
36,046
Healing
37,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FingaMuhhBut
Aphrodite
13,755
2,443
9,974
6,886
10,922
10,046
1,238
3,835
6,912
24,539
0
L
11,041
320
466
4,508
21,785
19,723
0
12,500
9,285
15,062
0
L
Cerberus
10,469
737
792
7,429
20,648
24,996
28
10,753
9,895
26,771
0
W
Ganesha
ShadyKrook
Ganesha
10,373
1,045
672
1,926
16,126
19,713
581
6,854
9,180
17,115
0
L
6,553
725
9,298
6,043
13,590
7,505
409
8,988
4,602
17,405
0
W
Ne Zha
19,621
3,883
1,053
3,606
10,806
5,804
2,135
4,090
6,578
0
36,063
W
15,484
5,389
4,223
4,995
12,859
6,459
1,526
5,960
6,812
25,400
0
L
Bellona
gibbyfat
Bellona
12,797
3,519
591
1,600
14,796
17,107
1,024
8,739
6,057
0
21,634
L
Fenrir
lookdevinn
Fenrir
10,568
1,214
752
4,567
14,140
11,209
231
7,488
6,652
0
15,629
W
8,856
2,141
1,969
2,516
17,626
20,910
986
7,324
10,009
12,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
46,495
116
Minions Killed
111
0
Camps Cleared
0
977,473
Distance Traveled
954,198
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,826
893
36
3
0
185,525
1
L
Ares
8,567
779
8
1
0
183,868
0
L
Cerberus
8,304
755
47
4
0
196,281
3
W
Ganesha
8,908
810
0
0
0
164,308
0
L
Hel
8,671
788
30
3
0
207,503
0
W
Ne Zha
9,344
849
29
3
0
210,625
2
W
Freya
9,586
871
31
3
0
223,685
2
L
Bellona
9,006
819
16
1
0
183,629
0
L
Fenrir
8,448
768
15
1
0
206,192
1
W
Maui
8,831
803
15
1
0
170,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role