Player Matchup

Raijin
Raijin
DPRsilkroad
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,521 Elo+
Party 1
Achilles
Achilles
Equinox3683
Achilles
Level 31
God Stats
3W - 3L
1,604 SR
Queue Stats
11W - 14L
1,474 Elo+
Party 1
Maui
Maui
Madjoker640
Maui
Level 127
God Stats
2W - 5L
1,375 SR
Queue Stats
110W - 91L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
j_lemus1
Cliodhna
Level 129
God Stats
3W - 1L
1,664 SR
Queue Stats
86W - 72L
1,504 Elo+
Party 2
Chiron
Chiron
manuel122998
Chiron
Level 125
God Stats
2W - 1L
1,794 SR
Queue Stats
101W - 81L
1,462 Elo+
Party 2
Team Averages
Level 88
1,587 SR
1,484 Elo+

VS

Team Averages
Level 81
1,493 SR
1,550 Elo+
Hera
Hera
CarreraOscar
Hera
Level 43
God Stats
3W - 0L
1,739 SR
Queue Stats
32W - 16L
1,672 Elo+
Solo
Bellona
Bellona
GlitchyBowser420
Bellona
Level 128
God Stats
3W - 1L
1,665 SR
Queue Stats
280W - 264L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Jpageyy
Cabrakan
Level 101
God Stats
2W - 5L
1,302 SR
Queue Stats
552W - 487L
1,565 Elo+
Party 3
Danzaburou
Danzaburou
KingStigs
Danzaburou
Level 27
God Stats
3W - 1L
1,585 SR
Queue Stats
113W - 88L
1,575 Elo+
Party 3
Mercury
Mercury
YUCKJACK
Mercury
Level 107
God Stats
8W - 4L
1,176 SR
Queue Stats
550W - 515L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 3 / 5
13,783
599
30,071
20,817
10,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Equinox3683
Achilles
15
3 / 3 / 3
9,639
419
10,030
21,856
22,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 5 / 12
9,141
397
7,671
19,376
24,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
j_lemus1
Cliodhna
18
5 / 7 / 6
11,698
509
12,748
18,209
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
17
2 / 7 / 3
10,584
460
8,563
20,935
8,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
13,080
569
19,002
15,595
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 2 / 5
13,052
567
15,635
23,909
27,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Jpageyy
Cabrakan
16
1 / 5 / 15
11,826
514
7,770
22,446
28,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KingStigs
Danzaburou
20
14 / 4 / 4
15,270
664
25,074
23,926
12,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
YUCKJACK
Mercury
19
2 / 4 / 8
12,021
523
7,522
19,649
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
21
Kills
25
25
Deaths
21
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
Raijin
11
3
5
4.5
L
Achilles
Equinox3683
Achilles
3
3
3
1.5
W
3
2
5
2.75
W
Cabrakan
Jpageyy
Cabrakan
1
5
15
1.7
W
Danzaburou
KingStigs
Danzaburou
14
4
4
4
L
0
5
12
1.2
W
Mercury
YUCKJACK
Mercury
2
4
8
1.5
L
Cliodhna
j_lemus1
Cliodhna
5
7
6
1.14
L
Chiron
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,083
Damage
75,003
101,193
Taken
105,525
74,689
Mitigated
84,468
21,811
Healing
34,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,002
5,323
331
4,503
15,595
7,023
1,726
9,740
5,694
117,184
0
L
Raijin
30,071
2,093
624
6,637
20,817
10,425
564
11,398
9,419
135,790
0
L
Achilles
Equinox3683
Achilles
10,030
2,847
0
4,802
21,856
22,505
833
5,506
16,350
0
47,557
W
15,635
6,017
0
8,753
23,909
27,500
1,057
6,433
17,290
0
93,236
W
Cabrakan
Jpageyy
Cabrakan
7,770
970
986
5,546
22,446
28,810
99
9,967
12,321
26,510
2,009
W
Danzaburou
KingStigs
Danzaburou
25,074
12,420
0
11,435
23,926
12,444
3,936
6,015
17,846
28
133,959
L
7,671
1,733
447
1,160
19,376
24,598
210
5,679
13,697
38,582
989
W
Mercury
YUCKJACK
Mercury
7,522
3,100
0
2,520
19,649
8,691
377
6,293
13,310
0
115,266
L
Cliodhna
j_lemus1
Cliodhna
12,748
1,994
0
2,930
18,209
8,723
515
2,754
15,455
0
63,904
L
Chiron
8,563
3,422
373
4,838
20,935
8,438
360
1,043
19,892
0
82,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
65,249
558
Minions Killed
659
0
Camps Cleared
0
2,049,654
Distance Traveled
2,163,555
6
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,080
569
140
6
0
424,916
8
L
Raijin
13,783
599
207
9
0
425,162
0
L
Achilles
9,639
419
54
2
0
381,361
0
W
Bellona
13,052
567
151
7
0
419,625
5
W
Cabrakan
11,826
514
20
1
0
433,831
7
W
Danzaburou
15,270
664
185
8
0
391,772
8
L
Maui
9,141
397
42
2
0
381,058
1
W
Mercury
12,021
523
163
7
0
493,411
3
L
Cliodhna
11,698
509
108
5
0
460,389
2
L
Chiron
10,584
460
147
6
0
401,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role