Player Matchup

Neith
Neith
Chickiebae
Neith
Level 5
God Stats
1W - 5L
1,298 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 2
Ymir
Ymir
JewSmoove
Ymir
Level 104
God Stats
1W - 1L
1,807 SR
Queue Stats
25W - 34L
1,365 Elo+
Party 2
Zeus
Zeus
PresidentFat
Zeus
Level 93
God Stats
3W - 5L
1,368 SR
Queue Stats
22W - 34L
1,341 Elo+
Party 2
Khepri
Khepri
ShirtlessRex
Khepri
Level 74
God Stats
2W - 3L
1,471 SR
Queue Stats
23W - 32L
1,365 Elo+
Party 2
Ravana
Ravana
orpten
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,365 Elo+
Party 2
Team Averages
Level 80
1,489 SR
1,342 Elo+

VS

Team Averages
Level 112
1,586 SR
1,636 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HKKosGeo
Tiamat
Level 130
God Stats
8W - 5L
1,650 SR
Queue Stats
510W - 354L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
HkCharles
Heimdallr
Level 132
God Stats
3W - 3L
1,504 SR
Queue Stats
603W - 489L
1,626 Elo+
Party 1
Fafnir
Fafnir
NoxShades
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 188L
1,659 Elo+
Party 1
Mercury
Mercury
PanitomJr
Mercury
Level 43
God Stats
16W - 4L
1,777 SR
Queue Stats
188W - 61L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 4 / 0
6,029
402
4,763
9,173
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
1 / 7 / 2
6,300
420
5,843
15,036
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 5 / 0
7,473
498
7,394
6,923
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
0 / 5 / 2
6,357
424
3,851
14,383
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
orpten
Ravana
12
1 / 4 / 1
7,828
522
6,919
10,309
6,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 1 / 5
8,472
565
5,565
10,129
7,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
HKKosGeo
Tiamat
15
4 / 0 / 4
9,193
613
8,352
9,487
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
HkCharles
Heimdallr
15
5 / 1 / 6
9,353
624
12,472
12,165
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
NoxShades
Fafnir
13
4 / 0 / 13
9,045
603
5,201
10,681
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
PanitomJr
Mercury
17
11 / 2 / 3
10,101
673
15,269
14,117
6,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
25
25
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
5
3.5
L
Neith
1
4
0
0.25
W
Tiamat
HKKosGeo
Tiamat
4
0
4
6
W
Heimdallr
HkCharles
Heimdallr
5
1
6
8
L
Ymir
1
7
2
0.29
W
Fafnir
NoxShades
Fafnir
4
0
13
10.5
W
Mercury
PanitomJr
Mercury
11
2
3
6.25
L
1
5
0
0.2
L
Khepri
0
5
2
0.2
L
Ravana
orpten
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
46,859
55,824
Taken
56,579
32,278
Mitigated
41,027
7,270
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,565
624
0
5,644
10,129
7,179
398
1,663
8,466
0
51,669
L
Neith
4,763
1,862
0
1,032
9,173
3,701
1,212
1,302
7,871
0
24,227
W
Tiamat
HKKosGeo
Tiamat
8,352
1,660
0
3,148
9,487
6,704
188
4,723
4,764
69,987
0
W
Heimdallr
HkCharles
Heimdallr
12,472
7,072
0
5,492
12,165
5,558
5,519
3,809
8,356
0
72,160
L
Ymir
5,843
1,246
0
1,460
15,036
7,240
0
2,791
12,245
28,826
0
W
Fafnir
NoxShades
Fafnir
5,201
1,188
0
2,623
10,681
15,300
53
3,977
6,704
13,003
0
W
Mercury
PanitomJr
Mercury
15,269
8,240
0
390
14,117
6,286
539
3,336
10,781
0
100,846
L
7,394
477
0
250
6,923
2,891
47
4,091
2,832
47,900
0
L
Khepri
3,851
764
0
2,124
14,383
11,485
0
4,025
10,358
17,320
0
L
Ravana
orpten
Ravana
6,919
1,905
429
1,975
10,309
6,961
29
1,344
8,965
0
49,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,987
Gold Earned
46,164
277
Minions Killed
490
0
Camps Cleared
0
1,443,034
Distance Traveled
1,565,627
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,472
565
89
6
0
267,961
3
L
Neith
6,029
402
40
3
0
282,622
0
W
Tiamat
9,193
613
126
8
0
319,272
2
W
Heimdallr
9,353
624
114
8
0
288,231
4
L
Ymir
6,300
420
49
3
0
306,033
5
W
Fafnir
9,045
603
16
1
0
307,150
2
W
Mercury
10,101
673
145
10
0
383,013
1
L
Zeus
7,473
498
81
5
0
265,882
5
L
Khepri
6,357
424
19
1
0
303,116
8
L
Ravana
7,828
522
88
6
0
285,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role