Player Matchup

Achilles
Achilles
BloodwashedRio24
Achilles
Level 129
God Stats
3W - 5L
1,395 SR
Queue Stats
21W - 27L
1,349 Elo+
Party 2
Vulcan
Vulcan
Fish_Taco_Eater_
Vulcan
Level 78
God Stats
3W - 5L
1,410 SR
Queue Stats
358W - 490L
1,323 Elo+
Party 2
Rama
Rama
TheJungleDiener
Rama
Level 148
God Stats
0W - 1L
1,462 SR
Queue Stats
7W - 12L
1,335 Elo+
Party 2
Team Averages
Level 118
1,422 SR
1,335 Elo+

VS

Team Averages
Level 61
1,422 SR
1,270 Elo+
Janus
Janus
BillyMfMaize
Janus
Level 68
God Stats
6W - 13L
1,307 SR
Queue Stats
60W - 109L
1,323 Elo+
Party 1
Yemoja
Yemoja
DatBishBoi
Yemoja
Level 69
God Stats
4W - 5L
1,365 SR
Queue Stats
174W - 266L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
SirSteelBunz
Danzaburou
Level 46
God Stats
2W - 1L
1,595 SR
Queue Stats
6W - 12L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
12,777
639
12,945
28,619
39,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 5 / 4
14,217
711
20,694
13,437
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 4 / 8
13,251
663
12,475
15,924
8,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 1
13,536
677
16,991
14,997
8,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
DatBishBoi
Yemoja
20
3 / 0 / 7
14,494
725
8,111
17,060
23,229
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SirSteelBunz
Danzaburou
20
4 / 7 / 3
14,501
725
15,071
23,191
11,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
11
11
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
L
3
2
6
3
W
Yemoja
DatBishBoi
Yemoja
3
0
7
6.5
L
7
5
4
1.8
W
Danzaburou
SirSteelBunz
Danzaburou
4
7
3
0.79
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,114
Damage
40,173
57,980
Taken
55,248
54,257
Mitigated
43,619
8,625
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,991
1,333
499
1,597
14,997
8,622
415
4,440
10,184
63,308
0
L
12,945
2,882
0
6,628
28,619
39,399
380
10,977
17,642
126
47,205
W
Yemoja
DatBishBoi
Yemoja
8,111
1,873
4,552
4,117
17,060
23,229
418
5,964
10,691
34,915
0
L
20,694
8,260
0
0
13,437
6,855
1,206
7,000
6,437
77,364
0
W
Danzaburou
SirSteelBunz
Danzaburou
15,071
6,363
0
5,071
23,191
11,768
2,605
10,470
12,021
0
78,887
L
12,475
9,360
0
1,997
15,924
8,003
2,304
7,471
8,453
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
42,531
243
Minions Killed
242
0
Camps Cleared
0
1,027,518
Distance Traveled
1,071,815
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,536
677
82
4
0
344,158
0
L
Achilles
12,777
639
41
2
0
341,544
1
W
Yemoja
14,494
725
59
3
0
376,942
5
L
Vulcan
14,217
711
102
5
0
350,384
1
W
Danzaburou
14,501
725
101
5
0
350,715
4
L
Rama
13,251
663
100
5
0
335,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role