Player Matchup

Kuzenbo
Kuzenbo
B3aRJ3W46
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,430 Elo+
Solo
Thor
Thor
GottainvitationI
Thor
Level 123
God Stats
0W - 2L
1,130 SR
Queue Stats
58W - 57L
1,516 Elo+
Party 3
Medusa
Medusa
GrandMaster_SUB
Medusa
Level 149
God Stats
0W - 1L
1,579 SR
Queue Stats
6W - 2L
1,654 Elo+
Solo
Discordia
Discordia
Ricky55648
Discordia
Level 104
God Stats
2W - 8L
1,214 SR
Queue Stats
240W - 249L
1,460 Elo+
Solo
Nu Wa
Nu Wa
new-38050822
Nu Wa
Level 96
God Stats
3W - 4L
1,417 SR
Queue Stats
193W - 213L
1,485 Elo+
Party 3
Team Averages
Level 107
1,368 SR
1,509 Elo+

VS

Team Averages
Level 113
1,477 SR
1,483 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
NOVABJJ
Poseidon
Level 157
God Stats
13W - 3L
1,733 SR
Queue Stats
212W - 313L
1,325 Elo+
Party 1
Tyr
Tyr
R0dr1g0 XD
Tyr
Level 85
God Stats
3W - 0L
1,530 SR
Queue Stats
8W - 3L
1,634 Elo+
Party 2
Loki
Loki
TEXASREDNECK386
Loki
Level 154
God Stats
10W - 17L
1,363 SR
Queue Stats
456W - 560L
1,368 Elo+
Party 1
Cerberus
Cerberus
VegetoVegeta829
Cerberus
Level 21
God Stats
1W - 0L
1,262 SR
Queue Stats
10W - 5L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B3aRJ3W46
Kuzenbo
15
0 / 0 / 4
10,302
1,030
6,048
12,717
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 2
10,387
1,039
9,584
14,682
6,170
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 3
10,214
1,021
14,130
14,792
6,349
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ricky55648
Discordia
15
0 / 7 / 1
9,018
902
8,614
11,801
4,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 2
9,401
940
11,005
10,670
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

192

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 1 / 6
11,128
1,113
16,622
12,895
6,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
NOVABJJ
Poseidon
16
0 / 3 / 8
9,724
972
9,211
9,272
4,068
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 0 / 10
9,943
994
7,561
10,468
11,550
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 1 / 10
10,829
1,083
12,501
8,592
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
7 / 0 / 9
12,386
1,239
15,428
15,443
20,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
5
Kills
18
18
Deaths
5
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
6
8
L
Kuzenbo
B3aRJ3W46
Kuzenbo
0
0
4
2
L
3
1
2
4
L
2
5
3
0.7
W
Poseidon
NOVABJJ
Poseidon
0
3
8
1.33
W
1
0
10
6
L
Discordia
Ricky55648
Discordia
0
7
1
0.07
W
5
1
10
10
W
Cerberus
7
0
9
11.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,381
Damage
61,323
64,662
Taken
56,670
39,505
Mitigated
47,344
3,395
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,622
9,114
0
3,406
12,895
6,108
0
6,944
5,951
0
50,481
L
Kuzenbo
B3aRJ3W46
Kuzenbo
6,048
2,395
0
910
12,717
18,246
0
4,752
7,934
9,839
0
L
9,584
1,025
0
0
14,682
6,170
0
5,186
9,293
0
20,808
L
14,130
7,462
0
1,601
14,792
6,349
0
5,328
9,265
0
43,021
W
Poseidon
NOVABJJ
Poseidon
9,211
1,818
0
307
9,272
4,068
0
3,498
5,774
34,678
0
W
7,561
688
0
1,406
10,468
11,550
0
3,682
6,786
0
22,842
L
Discordia
Ricky55648
Discordia
8,614
296
0
0
11,801
4,743
0
5,463
5,979
18,922
0
W
12,501
2,451
0
1,171
8,592
5,185
0
4,586
4,006
0
22,777
W
Cerberus
15,428
1,318
2,286
5,170
15,443
20,433
0
6,957
8,486
26,483
0
L
11,005
3,215
111
773
10,670
3,997
0
3,910
6,659
36,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,322
Gold Earned
54,010
181
Minions Killed
212
5
Camps Cleared
10
966,907
Distance Traveled
1,045,052
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,128
1,113
71
7
3
205,708
0
L
Kuzenbo
10,302
1,030
9
1
1
219,567
0
L
Thor
10,387
1,039
26
3
1
220,781
0
L
Medusa
10,214
1,021
64
6
0
182,168
0
W
Poseidon
9,724
972
59
6
1
177,201
1
W
Tyr
9,943
994
32
3
1
235,918
0
L
Discordia
9,018
902
18
2
2
192,979
1
W
Loki
10,829
1,083
21
2
5
211,282
0
W
Cerberus
12,386
1,239
29
3
0
214,943
1
L
Nu Wa
9,401
940
64
6
1
151,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role