Player Matchup

Arachne
Arachne
 
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AshtontheSimp
Baron Samedi
Level 38
God Stats
13W - 7L
1,544 SR
Queue Stats
54W - 35L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
FatBoiiThan
Amaterasu
Level 44
God Stats
1W - 2L
1,288 SR
Queue Stats
48W - 37L
1,541 Elo+
Party 2
Ishtar
Ishtar
NoLrEvan
Ishtar
Level 64
God Stats
3W - 6L
1,351 SR
Queue Stats
79W - 45L
1,628 Elo+
Party 2
Hel
Hel
NotJaquavis
Hel
Level 34
God Stats
3W - 0L
1,873 SR
Queue Stats
28W - 21L
1,546 Elo+
Party 2
Team Averages
Level 48
1,511 SR
1,566 Elo+

VS

Team Averages
Level 113
1,545 SR
1,463 Elo+
Bellona
Bellona
MarioMDN10531
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ok Wetawd
Morgan Le Fay
Level 154
God Stats
1W - 3L
1,411 SR
Queue Stats
93W - 95L
1,511 Elo+
Party 1
Geb
Geb
Onyxisaround
Geb
Level 38
God Stats
7W - 7L
1,664 SR
Queue Stats
27W - 23L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
Ralthus
Cabrakan
Level 147
God Stats
0W - 2L
1,287 SR
Queue Stats
153W - 157L
1,564 Elo+
Party 1
Chiron
Chiron
tac0chihuahua53
Chiron
Level 126
God Stats
3W - 1L
1,861 SR
Queue Stats
56W - 67L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
6 / 1 / 11
11,512
548
13,119
21,560
10,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AshtontheSimp
Baron Samedi
18
6 / 4 / 8
11,936
568
18,497
14,847
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
FatBoiiThan
Amaterasu
17
5 / 3 / 5
11,443
545
10,624
20,253
16,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
NoLrEvan
Ishtar
18
8 / 6 / 8
12,022
572
17,055
24,379
11,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 16
9,755
465
9,436
15,178
13,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 4 / 3
9,835
468
8,998
17,183
19,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ok Wetawd
Morgan Le Fay
17
4 / 4 / 3
10,840
516
17,861
14,983
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 7
9,295
443
6,883
23,064
27,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Ralthus
Cabrakan
16
2 / 4 / 2
9,820
468
8,590
21,635
17,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
11 / 9 / 0
12,302
586
21,941
20,475
8,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
26
Kills
18
18
Deaths
26
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
11
11.5
W
Baron Samedi
AshtontheSimp
Baron Samedi
6
4
8
2.5
W
Amaterasu
FatBoiiThan
Amaterasu
5
3
5
2.5
L
Bellona
1
4
3
0.63
W
Ishtar
NoLrEvan
Ishtar
8
6
8
2
W
1
4
16
2.25
L
Morgan Le Fay
Ok Wetawd
Morgan Le Fay
4
4
3
1.38
L
0
5
7
0.7
L
Cabrakan
Ralthus
Cabrakan
2
4
2
0.75
L
11
9
0
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
64,273
96,217
Taken
97,340
61,603
Mitigated
80,555
41,267
Healing
23,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,119
10,247
0
4,917
21,560
10,839
705
7,280
13,900
0
110,590
W
Baron Samedi
AshtontheSimp
Baron Samedi
18,497
1,974
2,666
5,791
14,847
9,663
939
10,932
3,915
82,888
0
W
Amaterasu
FatBoiiThan
Amaterasu
10,624
4,752
0
7,643
20,253
16,261
1,687
3,316
16,937
66
75,001
L
Bellona
8,998
4,354
0
4,835
17,183
19,340
598
1,102
16,062
0
61,865
W
Ishtar
NoLrEvan
Ishtar
17,055
11,994
0
9,604
24,379
11,584
2,014
7,290
17,089
0
93,081
W
9,436
1,610
5,825
4,821
15,178
13,256
252
4,408
10,770
34,905
885
L
Morgan Le Fay
Ok Wetawd
Morgan Le Fay
17,861
1,417
0
2,416
14,983
8,369
0
6,164
8,779
95,877
0
L
6,883
756
0
1,341
23,064
27,298
0
7,949
14,491
34,044
0
L
Cabrakan
Ralthus
Cabrakan
8,590
1,218
0
9,856
21,635
17,202
0
6,347
15,223
80,921
2,854
L
21,941
8,606
713
4,520
20,475
8,346
418
5,193
14,777
0
103,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
52,092
569
Minions Killed
591
0
Camps Cleared
0
2,052,341
Distance Traveled
1,865,649
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,512
548
133
6
0
504,157
2
W
Baron Samedi
11,936
568
131
6
0
361,514
7
W
Amaterasu
11,443
545
121
6
0
456,874
5
L
Bellona
9,835
468
109
5
0
387,644
5
W
Ishtar
12,022
572
143
7
0
352,843
6
W
Hel
9,755
465
41
2
0
376,953
4
L
Morgan Le Fay
10,840
516
153
7
0
336,989
10
L
Geb
9,295
443
33
2
0
427,085
0
L
Cabrakan
9,820
468
140
7
0
364,443
4
L
Chiron
12,302
586
156
7
0
349,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role