Player Matchup

Cernunnos
Cernunnos
DaWhitePayton
Cernunnos
Level 148
God Stats
0W - 2L
1,308 SR
Queue Stats
193W - 165L
1,533 Elo+
Party 2
Hel
Hel
Pinatalllama
Hel
Level 117
God Stats
1W - 1L
1,797 SR
Queue Stats
58W - 63L
1,543 Elo+
Solo
Zeus
Zeus
QQQDASHWEEDGOD1
Zeus
Level 153
God Stats
5W - 9L
1,473 SR
Queue Stats
214W - 176L
1,603 Elo+
Party 2
Ullr
Ullr
QQQdashTieDye
Ullr
Level 116
God Stats
2W - 4L
1,534 SR
Queue Stats
50W - 49L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
combowhombo
Danzaburou
Level 109
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 11L
1,626 Elo+
Party 2
Team Averages
Level 129
1,568 SR
1,564 Elo+

VS

Team Averages
Level 141
1,584 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Deydreys
Morgan Le Fay
Level 119
God Stats
3W - 3L
1,402 SR
Queue Stats
322W - 308L
1,431 Elo+
Party 1
Tyr
Tyr
Dull3r-_-
Tyr
Level 160
God Stats
6W - 2L
1,783 SR
Queue Stats
467W - 417L
1,463 Elo+
Party 1
Chernobog
Chernobog
Hype_Dot_EXE
Chernobog
Level 148
God Stats
8W - 3L
1,673 SR
Queue Stats
411W - 373L
1,529 Elo+
Party 1
Bacchus
Bacchus
SmokeDabsBro
Bacchus
Level 125
God Stats
3W - 1L
1,631 SR
Queue Stats
123W - 98L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
l KAZEL l
Aphrodite
Level 155
God Stats
5W - 4L
1,431 SR
Queue Stats
132W - 131L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaWhitePayton
Cernunnos
20
6 / 4 / 8
14,500
690
31,300
19,892
11,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 7
12,779
609
14,447
22,442
14,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 10 / 10
12,964
617
36,439
25,080
12,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 5 / 8
12,517
596
6,622
30,243
16,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
combowhombo
Danzaburou
20
4 / 4 / 10
14,213
677
14,561
21,784
12,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deydreys
Morgan Le Fay
20
6 / 5 / 14
14,055
669
27,755
23,967
13,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 18
13,640
650
26,632
30,424
50,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Hype_Dot_EXE
Chernobog
20
2 / 4 / 18
12,959
617
20,140
24,110
13,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SmokeDabsBro
Bacchus
20
5 / 4 / 20
15,316
729
17,646
29,764
63,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
l KAZEL l
Aphrodite
20
10 / 3 / 11
14,843
707
16,269
22,473
18,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
21
Kills
28
28
Deaths
21
43
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DaWhitePayton
Cernunnos
6
4
8
2.5
W
Morgan Le Fay
Deydreys
Morgan Le Fay
6
5
14
2.6
W
5
5
18
2.8
W
Chernobog
Hype_Dot_EXE
Chernobog
2
4
18
2.75
L
3
5
7
1.3
L
4
10
10
0.9
L
4
5
8
1.6
W
Bacchus
SmokeDabsBro
Bacchus
5
4
20
3.75
L
Danzaburou
combowhombo
Danzaburou
4
4
10
2.25
W
Aphrodite
l KAZEL l
Aphrodite
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,369
Damage
108,442
119,441
Taken
130,738
67,483
Mitigated
159,524
53,681
Healing
69,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DaWhitePayton
Cernunnos
31,300
15,855
231
1,410
19,892
11,453
2,644
8,618
11,274
0
58,158
W
Morgan Le Fay
Deydreys
Morgan Le Fay
27,755
1,881
1,789
2,663
23,967
13,634
1,837
12,481
11,486
56,417
0
W
26,632
1,175
330
6,790
30,424
50,383
289
10,347
20,077
0
39,953
W
Chernobog
Hype_Dot_EXE
Chernobog
20,140
8,921
2,171
5,859
24,110
13,583
4,201
8,656
15,454
0
54,216
L
14,447
614
16,431
11,534
22,442
14,311
589
10,341
12,101
31,631
0
L
36,439
5,468
0
6,381
25,080
12,638
257
13,590
11,490
59,375
0
L
6,622
2,876
504
9,543
30,243
16,695
206
15,801
14,442
0
18,433
W
Bacchus
SmokeDabsBro
Bacchus
17,646
1,598
5,922
6,867
29,764
63,138
141
10,034
19,730
24,278
0
L
Danzaburou
combowhombo
Danzaburou
14,561
7,097
1,371
6,276
21,784
12,386
1,576
13,320
8,464
0
35,758
W
Aphrodite
l KAZEL l
Aphrodite
16,269
895
22,769
13,993
22,473
18,786
867
9,368
13,105
45,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,973
Gold Earned
70,813
225
Minions Killed
221
0
Camps Cleared
0
1,678,931
Distance Traveled
1,851,627
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,500
690
68
3
0
312,734
11
W
Morgan Le Fay
14,055
669
46
2
0
363,875
0
W
Tyr
13,640
650
26
1
0
407,781
2
W
Chernobog
12,959
617
69
3
0
306,333
2
L
Hel
12,779
609
31
1
0
390,663
1
L
Zeus
12,964
617
61
3
0
293,028
11
L
Ullr
12,517
596
24
1
0
336,920
0
W
Bacchus
15,316
729
15
1
0
372,443
0
L
Danzaburou
14,213
677
41
2
0
345,586
5
W
Aphrodite
14,843
707
65
3
0
401,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role