Player Matchup

Jormungandr
Jormungandr
Bronze III
DALARKS
Jormungandr
Bronze III
Level 118
God Stats
1W - 2L
1,442 SR
Queue Stats
140W - 173L
-153 MMR
Solo
Izanami
Izanami
Bronze II
Dayanbrd
Izanami
Bronze II
Level 127
God Stats
2W - 3L
1,820 SR
Queue Stats
105W - 143L
156 MMR
Solo
Poseidon
Poseidon
Silver V
Mysteri0-_-L
Poseidon
Silver V
Level 69
God Stats
6W - 9L
1,441 SR
Queue Stats
114W - 138L
488 MMR
Solo
Kali
Kali
Bronze I
mvp47
Kali
Bronze I
Level 65
God Stats
2W - 6L
1,338 SR
Queue Stats
120W - 138L
247 MMR
Solo
Artemis
Artemis
Bronze V
pmasatrick
Artemis
Bronze V
Level 146
God Stats
1W - 6L
1,300 SR
Queue Stats
9W - 36L
351 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,468 SR
218 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,465 SR
221 MMR
Xing Tian
Xing Tian
Bronze II
GoingBuzzard457
Xing Tian
Bronze II
Level 120
God Stats
50W - 36L
1,546 SR
Queue Stats
595W - 666L
47 MMR
Solo
Thor
Thor
Bronze I
MaxCh
Thor
Bronze I
Level 127
God Stats
37W - 34L
1,505 SR
Queue Stats
107W - 119L
508 MMR
Solo
Mulan
Mulan
Silver V
Sekhmet i RA
Mulan
Silver V
Level 105
God Stats
19W - 17L
1,526 SR
Queue Stats
228W - 252L
522 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
okcomputerIsaac
Ah Muzen Cab
Bronze I
Level 119
God Stats
2W - 3L
1,337 SR
Queue Stats
44W - 72L
268 MMR
Solo
Ah Puch
Ah Puch
Bronze III
rflsn_
Ah Puch
Bronze III
Level 141
God Stats
9W - 9L
1,410 SR
Queue Stats
689W - 761L
-240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DALARKS
Jormungandr
10
1 / 4 / 1
6,738
421
6,119
14,248
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Dayanbrd
Izanami
12
0 / 1 / 0
7,415
463
3,666
6,238
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Mysteri0-_-L
Poseidon
13
1 / 3 / 1
7,942
496
4,374
9,697
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
mvp47
Kali
10
0 / 2 / 0
6,302
394
2,843
12,864
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
pmasatrick
Artemis
12
1 / 5 / 0
7,066
442
7,373
12,370
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiDanzaburouYmirHades

VS

Bans
ArachneAtlasLancelotAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoingBuzzard457
Xing Tian
13
3 / 1 / 6
8,349
522
4,043
11,607
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
MaxCh
Thor
15
9 / 1 / 1
9,521
595
13,813
13,863
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 0
9,230
577
4,560
8,309
5,849
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
okcomputerIsaac
Ah Muzen Cab
14
0 / 1 / 8
8,481
530
7,401
12,061
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ah Puch
rflsn_
Ah Puch
14
2 / 0 / 5
8,541
534
7,437
9,715
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
15
15
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DALARKS
Jormungandr
1
4
1
0.38
L
Izanami
Dayanbrd
Izanami
0
1
0
0
W
Xing Tian
GoingBuzzard457
Xing Tian
3
1
6
6
W
Thor
MaxCh
Thor
9
1
1
9.5
L
Poseidon
Mysteri0-_-L
Poseidon
1
3
1
0.5
W
1
0
0
1
L
Kali
mvp47
Kali
0
2
0
0
W
Ah Muzen Cab
okcomputerIsaac
Ah Muzen Cab
0
1
8
4
L
Artemis
pmasatrick
Artemis
1
5
0
0.2
W
Ah Puch
rflsn_
Ah Puch
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,375
Damage
37,254
55,417
Taken
55,555
29,493
Mitigated
30,131
11,682
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DALARKS
Jormungandr
6,119
2,876
144
2,454
14,248
12,846
0
3,789
10,459
32,811
0
L
Izanami
Dayanbrd
Izanami
3,666
1,332
0
2,670
6,238
2,991
713
0
6,238
0
50,519
W
Xing Tian
GoingBuzzard457
Xing Tian
4,043
268
0
3,163
11,607
8,655
135
2,118
9,489
20,436
3,892
W
Thor
MaxCh
Thor
13,813
4,252
0
430
13,863
5,998
315
3,133
10,730
0
85,392
L
Poseidon
Mysteri0-_-L
Poseidon
4,374
627
0
1,412
9,697
4,039
0
4,091
5,606
52,126
0
W
4,560
427
0
3,889
8,309
5,849
1,008
0
7,364
0
66,494
L
Kali
mvp47
Kali
2,843
1,410
0
1,602
12,864
5,413
0
1,201
11,663
0
37,206
W
Ah Muzen Cab
okcomputerIsaac
Ah Muzen Cab
7,401
3,994
0
4,665
12,061
5,424
1,305
2,012
10,049
0
70,298
L
Artemis
pmasatrick
Artemis
7,373
1,691
0
3,400
12,370
4,204
630
1,937
9,902
0
46,162
W
Ah Puch
rflsn_
Ah Puch
7,437
565
261
5,544
9,715
4,205
593
3,230
6,485
69,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
44,122
431
Minions Killed
505
0
Camps Cleared
0
1,385,409
Distance Traveled
1,518,346
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,738
421
54
3
0
263,895
3
L
Izanami
7,415
463
104
7
0
246,793
2
W
Xing Tian
8,349
522
37
2
0
319,529
1
W
Thor
9,521
595
118
7
0
319,182
2
L
Poseidon
7,942
496
100
6
0
280,195
4
W
Mulan
9,230
577
120
8
0
277,274
3
L
Kali
6,302
394
66
4
0
335,989
2
W
Ah Muzen Cab
8,481
530
118
7
0
291,794
5
L
Artemis
7,066
442
107
7
0
258,537
9
W
Ah Puch
8,541
534
112
7
0
310,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role