Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Adrenalaine
Nu Wa
Level 85
God Stats
3W - 1L
1,525 SR
Queue Stats
123W - 125L
1,378 Elo+
Solo
Hera
Hera
Dillbilly420704
Hera
Level 86
God Stats
2W - 5L
1,244 SR
Queue Stats
313W - 313L
1,350 Elo+
Solo
Scylla
Scylla
Dámien
Scylla
Level 82
God Stats
2W - 0L
1,767 SR
Queue Stats
118W - 125L
1,365 Elo+
Solo
Jormungandr
Jormungandr
x 13 does 52
Jormungandr
Level 143
God Stats
9W - 4L
1,646 SR
Queue Stats
329W - 351L
1,402 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,399 Elo+

VS

Team Averages
Level 87
1,446 SR
1,380 Elo+
Bakasura
Bakasura
GrimlyCrimson
Bakasura
Level 86
God Stats
2W - 5L
1,511 SR
Queue Stats
208W - 237L
1,379 Elo+
Party 1
Ymir
Ymir
SoHighStoner420
Ymir
Level 104
God Stats
3W - 4L
1,391 SR
Queue Stats
195W - 247L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
ThE MiLkNaUt
Hou Yi
Level 84
God Stats
5W - 7L
1,343 SR
Queue Stats
234W - 260L
1,413 Elo+
Party 1
Izanami
Izanami
XemptBUGG
Izanami
Level 107
God Stats
0W - 1L
1,482 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 1
Nemesis
Nemesis
callme1nsane_
Nemesis
Level 53
God Stats
2W - 5L
1,505 SR
Queue Stats
178W - 232L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 5 / 15
11,297
706
17,078
16,660
7,765
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 0 / 17
13,272
830
25,536
10,118
5,143
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
11 / 2 / 23
12,923
808
21,010
13,627
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Dámien
Scylla
19
3 / 2 / 21
11,704
732
16,627
7,876
3,758
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
x 13 does 52
Jormungandr
18
2 / 3 / 29
12,318
770
14,633
19,080
26,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GrimlyCrimson
Bakasura
16
3 / 11 / 4
9,825
614
11,644
22,170
13,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 8 / 8
10,147
634
10,680
41,123
42,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
19
6 / 7 / 1
11,053
691
13,812
18,510
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
XemptBUGG
Izanami
16
0 / 7 / 5
9,526
595
9,532
15,686
7,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
17
0 / 5 / 7
8,982
561
6,791
14,352
6,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
38
Kills
11
12
Deaths
38
105
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
5
15
2.9
W
15
0
17
23.5
W
11
2
23
11.25
W
Scylla
Dámien
Scylla
3
2
21
6.75
L
Bakasura
GrimlyCrimson
Bakasura
3
11
4
0.45
L
2
8
8
0.75
L
Hou Yi
6
7
1
0.93
L
Izanami
XemptBUGG
Izanami
0
7
5
0.36
L
Nemesis
0
5
7
0.7
W
Jormungandr
x 13 does 52
Jormungandr
2
3
29
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,884
Damage
52,459
67,361
Taken
111,841
49,605
Mitigated
77,031
25,121
Healing
32,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,078
10,097
1,252
3,210
16,660
7,765
2,773
2,008
13,797
0
26,656
W
25,536
11,522
3,426
3,028
10,118
5,143
1,776
2,795
7,207
49,427
0
W
21,010
4,138
1,528
3,207
13,627
6,863
1,270
1,047
12,033
40,675
0
W
Scylla
Dámien
Scylla
16,627
550
2,201
831
7,876
3,758
2,683
1,176
6,535
32,873
0
L
Bakasura
GrimlyCrimson
Bakasura
11,644
7,504
1,706
3,613
22,170
13,160
36
15,010
7,160
0
18,488
L
10,680
1,116
480
12,517
41,123
42,066
0
24,625
16,498
24,495
0
L
Hou Yi
13,812
5,329
1,990
4,486
18,510
7,671
0
15,682
2,828
0
48,401
L
Izanami
XemptBUGG
Izanami
9,532
5,151
808
2,142
15,686
7,899
0
12,193
3,493
0
38,802
L
Nemesis
6,791
2,313
1,618
3,323
14,352
6,235
0
10,296
4,056
0
20,666
W
Jormungandr
x 13 does 52
Jormungandr
14,633
1,439
3,330
3,108
19,080
26,076
272
3,654
14,579
33,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
49,533
166
Minions Killed
174
0
Camps Cleared
0
1,542,191
Distance Traveled
1,280,379
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,297
706
24
2
0
260,961
1
W
Nu Wa
13,272
830
46
3
0
310,098
0
W
Hera
12,923
808
36
2
0
328,727
1
W
Scylla
11,704
732
36
2
0
332,307
1
L
Bakasura
9,825
614
33
2
0
260,424
0
L
Ymir
10,147
634
14
1
0
249,604
0
L
Hou Yi
11,053
691
47
3
0
261,294
1
L
Izanami
9,526
595
63
4
0
210,231
0
L
Nemesis
8,982
561
17
1
0
298,826
1
W
Jormungandr
12,318
770
24
2
0
310,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role