Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RealCanadianEh
Thanatos
Level 105
God Stats
2W - 0L
1,786 SR
Queue Stats
18W - 7L
1,731 Elo+
Party 1
Janus
Janus
austinpowers023
Janus
Level 147
God Stats
27W - 30L
1,522 SR
Queue Stats
144W - 138L
1,550 Elo+
Party 1
Team Averages
Level 137
1,603 SR
1,594 Elo+

VS

Team Averages
Level 124
1,663 SR
1,633 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drunkenjonny1
Ah Muzen Cab
Level 105
God Stats
5W - 1L
1,774 SR
Queue Stats
80W - 77L
1,653 Elo+
Solo
Mulan
Mulan
Garnicles
Mulan
Level 124
God Stats
6W - 4L
1,590 SR
Queue Stats
520W - 430L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Sin or Pray
Baron Samedi
Level 143
God Stats
27W - 22L
1,625 SR
Queue Stats
606W - 520L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 5 / 11
11,330
708
11,227
24,466
21,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
19
11 / 2 / 4
14,573
911
20,778
24,087
25,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 7 / 10
12,194
762
21,542
15,169
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drunkenjonny1
Ah Muzen Cab
17
8 / 5 / 4
12,396
775
18,073
19,750
7,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Garnicles
Mulan
15
3 / 4 / 8
10,877
680
16,297
24,152
28,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Sin or Pray
Baron Samedi
16
3 / 6 / 6
11,203
700
17,290
18,596
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
15
Kills
14
14
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
5
11
1.1
L
Ah Muzen Cab
Drunkenjonny1
Ah Muzen Cab
8
5
4
2
L
Mulan
Garnicles
Mulan
3
4
8
1.75
W
Thanatos
11
2
4
6.5
L
Baron Samedi
Sin or Pray
Baron Samedi
3
6
6
1
W
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
51,660
63,722
Taken
62,498
54,597
Mitigated
45,047
32,023
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,227
5,220
4,261
8,631
24,466
21,886
376
9,344
14,554
430
34,636
L
Ah Muzen Cab
Drunkenjonny1
Ah Muzen Cab
18,073
8,843
0
5,428
19,750
7,873
729
8,336
11,414
23
60,020
L
Mulan
Garnicles
Mulan
16,297
2,326
478
5,853
24,152
28,009
27
7,922
16,230
83
29,252
W
Thanatos
20,778
5,929
0
17,146
24,087
25,220
2,209
4,476
18,905
24
42,065
L
Baron Samedi
Sin or Pray
Baron Samedi
17,290
1,157
1,892
7,871
18,596
9,165
116
5,747
12,849
57,144
0
W
21,542
1,294
0
1,985
15,169
7,491
1,218
4,240
10,650
67,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
34,476
175
Minions Killed
183
0
Camps Cleared
0
891,127
Distance Traveled
835,578
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,330
708
36
2
0
309,156
3
L
Ah Muzen Cab
12,396
775
87
5
0
282,640
0
L
Mulan
10,877
680
26
2
0
283,999
0
W
Thanatos
14,573
911
44
3
0
309,328
3
L
Baron Samedi
11,203
700
70
4
0
268,939
2
W
Janus
12,194
762
95
6
0
272,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role