Player Matchup

Izanami
Izanami
ABC_Huxx
Izanami
Level 69
God Stats
6W - 2L
1,748 SR
Queue Stats
60W - 106L
1,334 Elo+
Party 1
Horus
Horus
CMS40193
Horus
Level 127
God Stats
14W - 14L
1,523 SR
Queue Stats
363W - 404L
1,388 Elo+
Solo
Jormungandr
Jormungandr
NzPaiin
Jormungandr
Level 68
God Stats
2W - 1L
1,745 SR
Queue Stats
56W - 104L
1,290 Elo+
Party 1
Chaac
Chaac
Nz_TaKKarikZ
Chaac
Level 26
God Stats
7W - 12L
1,351 SR
Queue Stats
18W - 53L
1,189 Elo+
Party 1
Set
Set
snipr_pro_bro
Set
Level 45
God Stats
5W - 3L
1,622 SR
Queue Stats
34W - 62L
1,319 Elo+
Party 1
Team Averages
Level 67
1,598 SR
1,304 Elo+

VS

Team Averages
Level 92
1,482 SR
1,442 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FaTe ReHaB
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,465 Elo+
Solo
Ne Zha
Ne Zha
MISSJOB
Ne Zha
Level 45
God Stats
1W - 1L
1,250 SR
Queue Stats
25W - 33L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OKuroi KamiO
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,630 SR
Queue Stats
128W - 137L
1,418 Elo+
Solo
Xbalanque
Xbalanque
pondotta
Xbalanque
Level 160
God Stats
21W - 17L
1,530 SR
Queue Stats
180W - 197L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABC_Huxx
Izanami
10
0 / 3 / 2
6,292
393
4,786
10,889
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
CMS40193
Horus
13
0 / 2 / 0
7,486
468
4,730
11,973
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
NzPaiin
Jormungandr
10
1 / 4 / 1
6,715
420
5,024
11,256
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
6,443
403
5,260
14,647
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 4 / 0
8,057
504
8,318
15,309
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 0 / 2
9,052
566
9,234
12,894
7,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
FaTe ReHaB
Kukulkan
13
0 / 2 / 3
8,268
517
6,188
7,944
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MISSJOB
Ne Zha
14
5 / 2 / 3
8,818
551
7,485
12,999
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
OKuroi KamiO
Morgan Le Fay
13
3 / 1 / 7
8,632
540
12,929
11,898
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
pondotta
Xbalanque
14
5 / 1 / 3
8,544
534
12,238
13,563
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
2
3
L
Izanami
ABC_Huxx
Izanami
0
3
2
0.33
L
Horus
CMS40193
Horus
0
2
0
0
W
Kukulkan
FaTe ReHaB
Kukulkan
0
2
3
0.75
W
Ne Zha
MISSJOB
Ne Zha
5
2
3
3.25
L
Jormungandr
NzPaiin
Jormungandr
1
4
1
0.38
L
0
2
1
0.25
W
Morgan Le Fay
OKuroi KamiO
Morgan Le Fay
3
1
7
6.5
W
Xbalanque
pondotta
Xbalanque
5
1
3
6.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,118
Damage
48,074
64,074
Taken
59,298
39,538
Mitigated
27,305
14,369
Healing
27,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,234
1,468
909
5,170
12,894
7,809
1,232
0
12,148
0
62,646
L
Izanami
ABC_Huxx
Izanami
4,786
2,973
0
3,126
10,889
4,006
129
4,958
5,931
0
40,224
L
Horus
CMS40193
Horus
4,730
2,396
0
5,001
11,973
10,325
1,780
0
11,973
0
52,608
W
Kukulkan
FaTe ReHaB
Kukulkan
6,188
1,066
0
1,504
7,944
3,464
942
1,840
5,764
52,583
0
W
Ne Zha
MISSJOB
Ne Zha
7,485
2,882
0
7,008
12,999
5,243
0
810
12,141
0
62,995
L
Jormungandr
NzPaiin
Jormungandr
5,024
1,551
0
725
11,256
4,911
0
4,188
7,068
34,635
0
L
5,260
479
0
2,822
14,647
13,402
0
5,950
8,697
0
23,292
W
Morgan Le Fay
OKuroi KamiO
Morgan Le Fay
12,929
2,735
629
6,120
11,898
5,673
1,182
1,427
10,047
38,424
0
W
Xbalanque
pondotta
Xbalanque
12,238
4,551
0
5,925
13,563
5,116
705
333
13,190
0
70,114
L
8,318
4,410
0
2,695
15,309
6,894
0
4,021
11,288
0
56,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
43,314
306
Minions Killed
450
0
Camps Cleared
0
1,480,962
Distance Traveled
1,464,968
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,052
566
105
7
0
296,424
2
L
Izanami
6,292
393
67
4
0
271,999
0
L
Horus
7,486
468
82
5
0
282,303
3
W
Kukulkan
8,268
517
96
6
0
269,088
3
W
Ne Zha
8,818
551
91
6
0
336,551
0
L
Jormungandr
6,715
420
46
3
0
296,309
0
L
Chaac
6,443
403
35
2
0
312,426
1
W
Morgan Le Fay
8,632
540
45
3
0
296,036
0
W
Xbalanque
8,544
534
113
7
0
266,869
7
L
Set
8,057
504
76
5
0
317,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role