Player Matchup

Zhong Kui
Zhong Kui
Platinum V
BuffAphroBreasts
Zhong Kui
Platinum V
Level 145
God Stats
1W - 0L
1,786 SR
Queue Stats
14W - 3L
2,005 MMR
Party 1
Rama
Rama
Diamond II
CyborgWTF
Rama
Diamond II
Level 160
God Stats
20W - 17L
1,623 SR
Queue Stats
280W - 253L
2,423 MMR
Solo
Kali
Kali
Platinum V
IMABEEEAST
Kali
Platinum V
Level 128
God Stats
1W - 0L
1,535 SR
Queue Stats
75W - 64L
1,778 MMR
Party 1
Chang'e
Chang'e
Platinum II
MohnJilton
Chang'e
Platinum II
Level 159
God Stats
5W - 1L
1,647 SR
Queue Stats
386W - 372L
1,845 MMR
Solo
Ganesha
Ganesha
Masters
Stinkýrat
Ganesha
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
2,306 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,618 SR
2,071 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,620 SR
2,068 MMR
Vulcan
Vulcan
Platinum III
Eramnesia
Vulcan
Platinum III
Level 55
God Stats
5W - 5L
1,708 SR
Queue Stats
76W - 75L
1,803 MMR
Solo
Tyr
Tyr
Diamond I
HairySovietBear
Tyr
Diamond I
Level 160
God Stats
14W - 23L
1,551 SR
Queue Stats
782W - 793L
2,428 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Kraander
Ne Zha
Diamond II
Level 160
God Stats
7W - 8L
1,628 SR
Queue Stats
104W - 93L
2,407 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
asfh34u8f4h
Ah Muzen Cab
Platinum II
Level 157
God Stats
32W - 18L
1,707 SR
Queue Stats
843W - 841L
1,895 MMR
Solo
Maui
Maui
Platinum II
gibblegabble
Maui
Platinum II
Level 142
God Stats
4W - 6L
1,509 SR
Queue Stats
419W - 416L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
6 / 3 / 8
14,050
611
22,262
18,101
13,756
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
20
11 / 3 / 4
15,328
666
31,030
23,383
12,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 3 / 8
14,577
634
25,420
29,064
16,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
MohnJilton
Chang'e
19
3 / 3 / 6
13,840
602
24,693
22,964
15,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Stinkýrat
Ganesha
16
0 / 5 / 15
12,652
550
6,066
27,512
33,429
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotThorIshtarChronos

VS

Bans
Da JiAo KuangCernunnosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eramnesia
Vulcan
19
7 / 6 / 3
12,451
541
16,155
23,536
9,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 6 / 7
11,393
495
14,551
34,076
35,478
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Kraander
Ne Zha
18
5 / 5 / 6
11,383
495
16,489
26,802
12,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
asfh34u8f4h
Ah Muzen Cab
17
2 / 9 / 1
10,747
467
10,540
22,808
7,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 4 / 9
10,069
438
5,434
20,877
20,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
30
Kills
17
17
Deaths
30
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
6
3
8
3.33
W
Rama
11
3
4
4.33
L
Vulcan
Eramnesia
Vulcan
7
6
3
1.42
L
3
6
7
1.08
W
10
3
8
4.67
L
Ne Zha
Kraander
Ne Zha
5
5
6
1.6
W
Chang'e
MohnJilton
Chang'e
3
3
6
2
W
Ganesha
Stinkýrat
Ganesha
0
5
15
1.5
L
Ah Muzen Cab
asfh34u8f4h
Ah Muzen Cab
2
9
1
0.28
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,471
Damage
63,169
121,024
Taken
128,099
91,572
Mitigated
84,564
62,204
Healing
24,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
22,262
1,976
0
7,949
18,101
13,756
3,562
5,422
11,834
145,605
0
W
Rama
31,030
21,225
0
11,373
23,383
12,755
13,943
8,087
15,296
0
158,103
L
Vulcan
Eramnesia
Vulcan
16,155
3,633
324
1,944
23,536
9,000
0
13,241
10,295
103,531
0
L
14,551
1,008
0
9,760
34,076
35,478
0
17,952
16,124
317
83,647
W
25,420
16,010
0
12,188
29,064
16,095
230
5,340
20,764
0
131,091
L
Ne Zha
Kraander
Ne Zha
16,489
5,090
0
5,652
26,802
12,438
0
8,164
18,638
54
100,660
W
Chang'e
MohnJilton
Chang'e
24,693
3,460
5,887
14,046
22,964
15,537
1,360
2,159
20,653
116,137
0
W
Ganesha
Stinkýrat
Ganesha
6,066
780
3,229
7,532
27,512
33,429
282
6,649
20,030
28,459
2,748
L
Ah Muzen Cab
asfh34u8f4h
Ah Muzen Cab
10,540
2,995
0
1,765
22,808
7,230
3,068
6,500
16,308
27
74,558
L
5,434
1,202
1,339
3,603
20,877
20,418
0
6,637
14,240
29,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,447
Gold Earned
56,043
762
Minions Killed
624
0
Camps Cleared
0
2,232,261
Distance Traveled
2,113,736
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,050
611
191
8
0
430,887
7
W
Rama
15,328
666
243
11
0
416,249
4
L
Vulcan
12,451
541
177
8
0
427,338
7
L
Tyr
11,393
495
143
6
0
469,512
2
W
Kali
14,577
634
139
6
0
498,175
0
L
Ne Zha
11,383
495
145
6
0
463,780
1
W
Chang'e
13,840
602
171
7
0
442,127
5
W
Ganesha
12,652
550
18
1
0
444,823
6
L
Ah Muzen Cab
10,747
467
134
6
0
334,390
6
L
Maui
10,069
438
25
1
0
418,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role