Player Matchup

Maui
Maui
Deltangelic
Maui
Level 120
God Stats
7W - 2L
1,717 SR
Queue Stats
215W - 256L
1,490 Elo+
Party 3
Loki
Loki
McBingi
Loki
Level 149
God Stats
11W - 6L
1,633 SR
Queue Stats
512W - 546L
1,497 Elo+
Party 3
Charybdis
Charybdis
Mistmouth
Charybdis
Level 129
God Stats
3W - 2L
1,522 SR
Queue Stats
341W - 371L
1,500 Elo+
Party 3
Vamana
Vamana
SavageSapien
Vamana
Level 148
God Stats
2W - 2L
1,352 SR
Queue Stats
457W - 457L
1,502 Elo+
Solo
Merlin
Merlin
rainbeeew
Merlin
Level 124
God Stats
7W - 4L
1,622 SR
Queue Stats
202W - 183L
1,546 Elo+
Solo
Team Averages
Level 134
1,569 SR
1,507 Elo+

VS

Team Averages
Level 91
1,586 SR
1,516 Elo+
Sol
Sol
Elkasoraus
Sol
Level 89
God Stats
21W - 13L
1,676 SR
Queue Stats
477W - 418L
1,493 Elo+
Party 2
Fafnir
Fafnir
Hoosier_Daddy_Yo
Fafnir
Level 157
God Stats
2W - 3L
1,568 SR
Queue Stats
418W - 346L
1,533 Elo+
Party 1
Ullr
Ullr
MondayNightChris
Ullr
Level 105
God Stats
59W - 51L
1,560 SR
Queue Stats
525W - 462L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Tempter_Day-Star
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,536 Elo+
Party 1
Bellona
Bellona
yahboigeo
Bellona
Level 85
God Stats
1W - 2L
1,626 SR
Queue Stats
322W - 319L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
10,167
442
5,809
19,448
24,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
McBingi
Loki
18
5 / 2 / 10
12,120
527
14,707
19,425
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Mistmouth
Charybdis
17
1 / 2 / 4
11,073
481
13,648
19,773
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
20
10 / 1 / 4
14,368
625
24,290
29,814
38,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
rainbeeew
Merlin
18
6 / 2 / 6
12,294
535
17,902
12,905
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
11,271
490
19,844
17,224
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 4
10,286
447
7,609
21,361
31,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 5 / 2
11,787
512
18,235
23,466
12,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 9 / 0
11,018
479
5,014
22,676
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
yahboigeo
Bellona
15
1 / 5 / 2
9,833
428
9,203
23,990
26,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
10
10
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
4
1
2
5
L
0
3
4
0.67
W
Loki
McBingi
Loki
5
2
10
5
W
Charybdis
Mistmouth
Charybdis
1
2
4
1.5
L
4
5
2
1
W
Vamana
10
1
4
12
L
1
9
0
0.11
W
Merlin
rainbeeew
Merlin
6
2
6
4.5
L
Bellona
yahboigeo
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,356
Damage
59,905
101,365
Taken
108,717
87,925
Mitigated
88,643
40,736
Healing
29,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,809
1,515
0
3,789
19,448
24,493
188
6,503
12,945
19,747
0
L
19,844
5,433
0
10,832
17,224
9,128
995
3,558
13,666
98,216
12,301
L
7,609
2,138
0
3,427
21,361
31,932
42
6,994
14,367
22,611
4,768
W
Loki
McBingi
Loki
14,707
4,859
0
8,790
19,425
8,757
1,804
4,016
15,409
0
94,468
W
Charybdis
Mistmouth
Charybdis
13,648
7,843
0
11,368
19,773
9,451
2,256
10,277
9,496
24
117,674
L
18,235
7,669
0
2,849
23,466
12,123
0
10,166
13,300
0
129,645
W
Vamana
24,290
8,789
0
12,154
29,814
38,964
595
4,691
25,123
0
128,932
L
5,014
558
0
5,186
22,676
8,971
2,293
1,420
21,256
0
90,736
W
Merlin
rainbeeew
Merlin
17,902
892
0
4,635
12,905
6,260
1,685
2,912
9,993
114,967
0
L
Bellona
yahboigeo
Bellona
9,203
3,439
0
6,929
23,990
26,489
0
2,262
21,728
0
69,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,022
Gold Earned
54,195
637
Minions Killed
663
0
Camps Cleared
0
2,330,863
Distance Traveled
2,111,750
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,167
442
15
1
0
468,754
6
L
Sol
11,271
490
163
7
0
411,190
5
L
Fafnir
10,286
447
35
2
0
415,176
3
W
Loki
12,120
527
121
5
0
514,315
9
W
Charybdis
11,073
481
146
6
0
422,888
8
L
Ullr
11,787
512
207
9
0
429,595
5
W
Vamana
14,368
625
186
8
0
445,708
0
L
Cliodhna
11,018
479
155
7
0
404,878
0
W
Merlin
12,294
535
169
7
0
479,198
7
L
Bellona
9,833
428
103
4
0
450,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role