Player Matchup

Skadi
Skadi
SPITEFCULT1
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,360 Elo+
Party 2
Chaac
Chaac
hotfire5chill
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2
Merlin
Merlin
nooooooou
Merlin
Level 99
God Stats
1W - 0L
1,186 SR
Queue Stats
11W - 17L
1,384 Elo+
Party 2
Team Averages
Level 69
1,395 SR
1,352 Elo+

VS

Team Averages
Level 64
1,614 SR
1,301 Elo+
Nox
Nox
HeavenlyPoet
Nox
Level 86
God Stats
0W - 1L
1,448 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Cabrakan
Cabrakan
Huntsmen95
Cabrakan
Level 89
God Stats
1W - 1L
1,894 SR
Queue Stats
8W - 20L
1,315 Elo+
Party 1
Thanatos
Thanatos
ShaIITear
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 3
12,097
864
18,380
8,945
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 6
8,920
637
5,348
16,931
11,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
nooooooou
Merlin
14
2 / 8 / 7
10,083
720
11,898
11,649
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 8
11,514
822
13,128
12,075
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Huntsmen95
Cabrakan
13
3 / 5 / 8
9,164
655
8,763
19,650
15,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
ShaIITear
Thanatos
15
6 / 2 / 8
9,900
707
6,597
12,912
7,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
10
Kills
17
17
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
3
8
4
L
Cabrakan
Huntsmen95
Cabrakan
3
5
8
1.4
W
7
2
3
4.25
L
Thanatos
ShaIITear
Thanatos
6
2
8
5
W
1
7
6
0.57
W
Merlin
nooooooou
Merlin
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
28,488
37,525
Taken
44,637
20,177
Mitigated
28,963
2,292
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,128
1,297
0
727
12,075
5,929
252
3,418
8,657
38,772
0
L
Cabrakan
Huntsmen95
Cabrakan
8,763
1,716
676
815
19,650
15,654
196
5,970
13,680
17,892
0
W
18,380
8,510
0
700
8,945
4,135
1,444
4,775
4,170
0
63,017
L
Thanatos
ShaIITear
Thanatos
6,597
1,458
0
6,452
12,912
7,380
0
2,548
10,364
0
22,383
W
5,348
1,326
0
1,232
16,931
11,752
0
10,995
5,936
0
16,247
W
Merlin
nooooooou
Merlin
11,898
1,368
0
360
11,649
4,290
364
6,209
5,440
45,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
30,578
176
Minions Killed
118
0
Camps Cleared
0
691,595
Distance Traveled
722,848
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,514
822
52
4
0
259,223
2
L
Cabrakan
9,164
655
26
2
0
213,787
2
W
Skadi
12,097
864
98
7
0
253,359
2
L
Thanatos
9,900
707
40
3
0
249,838
2
W
Chaac
8,920
637
26
2
0
229,515
1
W
Merlin
10,083
720
52
4
0
208,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role