Player Matchup

Jormungandr
Jormungandr
Silver V
 
Jormungandr
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
CrunchyBird
Scylla
Silver III
Level 104
God Stats
5W - 3L
1,499 SR
Queue Stats
288W - 320L
1,052 MMR
Solo
Loki
Loki
Silver V
LadySkyknight
Loki
Silver V
Level 127
God Stats
2W - 0L
1,437 SR
Queue Stats
18W - 27L
967 MMR
Party 1
Hades
Hades
Silver I
OvalPigeon77292
Hades
Silver I
Level 82
God Stats
2W - 0L
1,714 SR
Queue Stats
147W - 147L
1,108 MMR
Solo
Ishtar
Ishtar
Silver V
TheTrueTimbo
Ishtar
Silver V
Level 134
God Stats
4W - 1L
1,504 SR
Queue Stats
18W - 19L
1,326 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,531 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,502 SR
921 MMR
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Pure x Reach
Neith
Gold V
Level 123
God Stats
123W - 118L
1,513 SR
Queue Stats
349W - 361L
1,203 MMR
Solo
Chiron
Chiron
Bronze V
Skirkey4057
Chiron
Bronze V
Level 108
God Stats
8W - 14L
1,402 SR
Queue Stats
303W - 451L
-423 MMR
Solo
Cerberus
Cerberus
Gold V
papiilag13
Cerberus
Gold V
Level 158
God Stats
1W - 3L
1,555 SR
Queue Stats
143W - 144L
1,129 MMR
Solo
Nu Wa
Nu Wa
Silver I
runaff
Nu Wa
Silver I
Level 158
God Stats
55W - 45L
1,542 SR
Queue Stats
440W - 443L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 0 / 3
7,008
539
6,517
8,569
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
0 / 1 / 1
6,135
472
3,026
6,548
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 2
6,919
532
3,493
8,332
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 0
7,584
583
4,900
8,775
5,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
12
3 / 2 / 1
7,116
547
7,229
11,543
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GebAwilixKing ArthurAphrodite

VS

Bans
BastetOlorunArtioShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 1 / 1
6,411
493
3,540
8,664
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
7,161
551
4,692
5,662
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
9
0 / 6 / 1
5,780
445
6,564
12,060
3,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
papiilag13
Cerberus
11
1 / 2 / 1
6,569
505
3,917
11,436
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
runaff
Nu Wa
12
1 / 0 / 2
6,963
536
5,613
5,549
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
3
4.5
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Scylla
0
1
1
0.5
W
2
1
2
3
W
3
0
0
3
L
1
2
0
0.5
L
Chiron
0
6
1
0.08
W
Ishtar
3
2
1
1.75
L
Cerberus
papiilag13
Cerberus
1
2
1
0.75
L
Nu Wa
runaff
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
24,326
43,767
Taken
43,371
22,597
Mitigated
18,507
21,061
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,517
2,434
166
1,906
8,569
7,658
0
2,325
6,244
33,864
1,265
L
Hun Batz
 
Hun Batz
3,540
1,073
0
4,143
8,664
3,054
0
796
7,868
0
33,752
W
Scylla
3,026
699
0
2,904
6,548
2,275
102
2,863
3,685
50,427
0
W
3,493
1,524
0
4,101
8,332
3,020
0
941
7,391
0
43,590
W
4,900
623
18
5,876
8,775
5,368
0
436
8,339
53,084
0
L
4,692
1,626
0
1,681
5,662
2,553
999
3,824
1,838
0
54,881
L
Chiron
6,564
3,895
175
4,413
12,060
3,819
168
3,256
8,804
0
43,769
W
Ishtar
7,229
4,736
0
6,090
11,543
4,276
0
2,771
8,772
0
57,333
L
Cerberus
papiilag13
Cerberus
3,917
230
0
1,912
11,436
7,201
0
3,401
8,035
36,509
562
L
Nu Wa
runaff
Nu Wa
5,613
1,299
0
1,156
5,549
1,880
300
2,836
2,713
51,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
32,884
441
Minions Killed
389
0
Camps Cleared
0
1,206,948
Distance Traveled
1,223,681
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,008
539
54
4
0
239,980
6
L
Hun Batz
6,411
493
66
5
0
273,776
4
W
Scylla
6,135
472
93
7
0
238,868
8
W
Loki
6,919
532
83
6
0
292,324
4
W
Hades
7,584
583
109
8
0
217,635
3
L
Neith
7,161
551
100
8
0
215,902
5
L
Chiron
5,780
445
75
6
0
236,908
0
W
Ishtar
7,116
547
102
8
0
218,141
4
L
Cerberus
6,569
505
74
6
0
250,026
1
L
Nu Wa
6,963
536
74
6
0
247,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role